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[Event "Anti Chess Arena"] [Site "https://lichess.org/IA6DXYM1"] [Date "2025.05.12"] [White "Lezer99p"] [Black "abdo2xdm"] [Result "0-1"] [GameId "IA6DXYM1"] [UTCDate "2025.05.12"] [UTCTime "20:19:08"] [WhiteElo "1376"] [BlackElo "1239"] [WhiteRatingDiff "-90"] [BlackRatingDiff "+37"] [Variant "Antichess"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 28 → Mate in 15) Lost forced checkmate sequence. e5 was best. } { [%eval #15] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. e4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Qxd7 Bxf2 6. Bxh8 Qxd7) 2... Ba3 { [%eval #-16] } 3. bxa3 { [%eval #-14] } 3... Qg5?? { (Mate in 14 → -1.37) Lost forced checkmate sequence. Qh4 was best. } { [%eval -1.37] } (3... Qh4 4. Nxh4 b5 5. Bxb5 d6 6. Bxe8 Ba6 7. Bxf7 Nh6 8. Bxe6 Nf7 9. Bxf7) 4. Nxg5 { [%eval -1.37] } 4... f5?? { (-1.37 → Mate in 16) Checkmate is now unavoidable. h6 was best. } { [%eval #16] } (4... h6 5. Nxf7) 5. Nxh7?? { (Mate in 16 → -0.25) Lost forced checkmate sequence. exf5 was best. } { [%eval -0.25] } (5. exf5 exf5 6. Nxh7 Rxh7 7. Qh5 Rxh5 8. Bc4 Rxh2 9. Bxg8 Rxh1 10. d4 Rxe1) 5... Rxh7 { [%eval -0.69] } 6. exf5 { [%eval -0.32] } 6... exf5?? { (-0.32 → Mate in 14) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #14] } (6... Rxh2) 7. Qh5 { [%eval #14] } 7... Rxh5 { [%eval #13] } 8. Ba6?? { (Mate in 13 → -2.41) Lost forced checkmate sequence. Bc4 was best. } { [%eval -2.41] } (8. Bc4 Rxh2 9. Bxg8 Rxh1 10. a4 Rxe1 11. d3 Rxc1 12. Nd2 Rxc2 13. a3 Rxd2) 8... Rxh2 { [%eval -1.74] } 9. Bxb7?? { (-1.74 → Mate in 9) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-9] } (9. Rxh2 Nxa6 10. Ke2 g6 11. Rh6 Nxh6 12. a4 Ke7 13. Na3 Kf6 14. Kd3 b5) 9... Bxb7 { [%eval #-9] } 10. Rxh2 { [%eval #-8] } 10... Bxg2 { [%eval #-8] } 11. Rxg2 { [%eval #-7] } 11... Nc6 { [%eval #-8] } 12. Rxg7 { [%eval #-7] } 12... Nd4?? { (Mate in 7 → 0.23) Lost forced checkmate sequence. d5 was best. } { [%eval 0.23] } (12... d5 13. Rxg8 Rb8 14. Rxe8 Rxb1 15. Rxb1 Nd8 16. Rxd8 a5 17. Rxd5 c5 18. Rxf5) 13. Rxd7 { [%eval 0.0] } 13... Nxc2 { [%eval 0.45] } 14. Rxc7 { [%eval 0.38] } 14... Nxa3 { [%eval 0.3] } 15. Rxa7 { [%eval 1.03] } 15... Nxb1?? { (1.03 → Mate in 6) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #6] } (15... Rxa7 16. Bxa3) 16. Rxb1 { [%eval #6] } 16... Rxa7 { [%eval #5] } 17. Rb7?? { (Mate in 5 → 0.08) Lost forced checkmate sequence. a4 was best. } { [%eval 0.08] } (17. a4 Rxa4 18. Ra1 Rxa1 19. d4 Rxc1 20. Kd1 Rxd1 21. f4 Rxd4#) 17... Rxa2 { [%eval 0.0] } 18. Re7?! { (0.00 → -0.59) Inaccuracy. Rb1 was best. } { [%eval -0.59] } (18. Rb1 Rxd2 19. Kxd2 Kf7 20. Ke3 f4 21. Kxf4 Ne7 22. Kf3 Nc6 23. Rb8 Nxb8) 18... Rxd2 { [%eval -0.02] } 19. Kxd2?? { (-0.02 → -3.25) Blunder. Bxd2 was best. } { [%eval -3.25] } (19. Bxd2) 19... Kxe7 { [%eval -2.29] } 20. Ke3?? { (-2.29 → Mate in 11) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-11] } (20. Bb2 f4) 20... f4?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Nh6 was best. } { [%eval 0.0] } (20... Nh6 21. f4 Nf7 22. Ke4 fxe4 23. Bb2 Nh8 24. Bxh8 Kf6 25. Bxf6 e3 26. Bb2) 21. Kxf4 { [%eval 0.0] } 21... Ke6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Kd7 was best. } { [%eval #3] } (21... Kd7 22. Be3 Kc8 23. Ba7 Nf6 24. Ke4 Nxe4 25. Bb6 Nxf2 26. Bxf2 Kd8 27. Ba7) 22. Ke5 { [%eval #3] } 22... Kxe5 { [%eval #2] } 23. f4?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Bf4 was best. } { [%eval #-2] } (23. Bf4 Kxf4 24. f3 Kxf3#) 23... Kxf4 { [%eval #-2] } 24. Bxf4 { [%eval #-1] } 24... Nh6 { [%eval #-1] } 25. Bxh6# { Game ends by variant rule. } 0-1