- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/I7mVfZYq"] [Date "2023.09.27"] [White "cutemouse83"] [Black "Aggressive-Python"] [Result "1-0"] [GameId "I7mVfZYq"] [UTCDate "2023.09.27"] [UTCTime "20:30:16"] [WhiteElo "2941"] [BlackElo "2736"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-2"] [WhiteTitle "GM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C24"] [Opening "Bishop's Opening: Vienna Hybrid"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nc3 { [%eval 0.25] } 2... Nf6 { [%eval 0.17] } 3. Bc4 { [%eval 0.0] } 3... Nc6 { [%eval 0.0] } 4. d3 { [%eval 0.0] } { C24 Bishop's Opening: Vienna Hybrid } 4... Na5 { [%eval 0.09] } 5. Nge2 { [%eval 0.0] } 5... Bc5 { [%eval 0.2] } 6. O-O { [%eval 0.05] } 6... Nxc4 { [%eval 0.17] } 7. dxc4 { [%eval 0.0] } 7... d6 { [%eval 0.02] } 8. Qd3 { [%eval 0.05] } 8... O-O { [%eval -0.07] } 9. Be3 { [%eval 0.1] } 9... Be6 { [%eval 0.09] } 10. b3 { [%eval -0.03] } 10... Nd7 { [%eval -0.1] } 11. Rad1 { [%eval -0.04] } 11... Kh8 { [%eval 0.01] } 12. Ng3 { [%eval 0.0] } 12... Qh4 { [%eval 0.1] } 13. Kh1 { [%eval 0.03] } 13... a6 { [%eval 0.3] } 14. a4 { [%eval -0.02] } 14... g6 { [%eval 0.01] } 15. f4 { [%eval -0.16] } 15... Bxe3 { [%eval -0.21] } 16. Qxe3 { [%eval -0.18] } 16... exf4 { [%eval 0.03] } 17. Rxf4 { [%eval 0.0] } 17... Qh6 { [%eval 0.0] } 18. Rdf1 { [%eval 0.0] } 18... Rae8 { [%eval 0.01] } 19. Nge2 { [%eval 0.07] } 19... f6 { [%eval 0.07] } 20. Qf2 { [%eval 0.07] } 20... Bg8 { [%eval 0.18] } 21. Nd4 { [%eval 0.04] } 21... Re5 { [%eval 0.01] } 22. h3 { [%eval 0.06] } 22... Rfe8 { [%eval 0.0] } 23. Nd5 { [%eval -0.52] } 23... Rxe4 { [%eval -0.01] } 24. Rxe4 { [%eval -0.01] } 24... Rxe4 { [%eval -0.03] } 25. Nxf6 { [%eval -0.4] } 25... Nxf6 { [%eval -0.42] } 26. Qxf6+ { [%eval -0.39] } 26... Qg7 { [%eval -0.41] } 27. Qxg7+ { [%eval -0.37] } 27... Kxg7 { [%eval -0.33] } 28. Rd1 { [%eval -0.34] } 28... Be6 { [%eval 0.0] } 29. Kg1 { [%eval -0.31] } 29... Bd7 { [%eval -0.3] } 30. Kf2 { [%eval -0.27] } 30... Kf6 { [%eval -0.2] } 31. Ne2 { [%eval -0.18] } 31... g5 { [%eval 0.0] } 32. Nc3 { [%eval -0.03] } 32... Rf4+ { [%eval 0.0] } 33. Ke3 { [%eval -0.01] } 33... Bc6 { [%eval -0.07] } 34. Rd2 { [%eval -0.28] } 34... h6 { [%eval -0.02] } 35. Na2 { [%eval -0.38] } 35... a5 { [%eval -0.13] } 36. Nc3 { [%eval -0.17] } 36... b6 { [%eval -0.07] } 37. Nb5 { [%eval -0.07] } 37... Bxb5 { [%eval 0.0] } 38. cxb5 { [%eval 0.0] } 38... Ke5 { [%eval 0.0] } 39. Rd3 { [%eval 0.0] } 39... Re4+ { [%eval 0.0] } 40. Kf3 { [%eval 0.0] } 40... Rf4+ { [%eval 0.0] } 41. Ke3 { [%eval 0.0] } 41... d5 { [%eval 0.0] } 42. g3 { [%eval 0.0] } 42... Rf1 { [%eval 0.0] } 43. Ke2 { [%eval 0.0] } 43... Rh1 { [%eval 0.0] } 44. Rc3 { [%eval 0.0] } 44... Rxh3 { [%eval 0.0] } 45. Rxc7 { [%eval 0.0] } 45... Rxg3 { [%eval 0.0] } 46. Rc6 { [%eval 0.0] } 46... h5 { [%eval 0.0] } 47. Rxb6 { [%eval 0.0] } 47... h4 { [%eval 0.0] } 48. Rh6 { [%eval 0.0] } 48... Kd4?? { (0.00 → 3.93) Blunder. Rg4 was best. } { [%eval 3.93] } (48... Rg4 49. Kd2 Rb4 50. c3 Rxb3 51. Kc2 Ra3 52. b6 Ra2+ 53. Kb3 Rf2 54. Rg6 Rf8 55. Rxg5+) 49. b6 { [%eval 3.44] } 49... Re3+?! { (3.44 → 4.31) Inaccuracy. g4 was best. } { [%eval 4.31] } (49... g4) 50. Kd2 { [%eval 4.18] } 50... Re8 { [%eval 4.57] } 51. Rh5?? { (4.57 → 0.07) Blunder. b4 was best. } { [%eval 0.07] } (51. b4 Rb8 52. c3+ Kc4 53. bxa5 Kc5 54. a6 Rxb6 55. a7 Rxh6 56. a8=Q Rh5 57. Qc8+ Kd6) 51... Rg8?? { (0.07 → 2.35) Blunder. Kc5 was best. } { [%eval 2.35] } (51... Kc5 52. Rxg5 Kxb6 53. Rh5 Re4 54. Rxd5 Rg4 55. Rh5 Rg2+ 56. Kc1 Rg4 57. Kb2 Ka6 58. Rh6+) 52. b7 { [%eval 2.39] } 52... Rb8 { [%eval 2.62] } 53. Rxg5 { [%eval 2.64] } 53... Rxb7 { [%eval 2.46] } 54. Rg4+ { [%eval 2.31] } 54... Kc5 { [%eval 2.52] } 55. Rxh4 { [%eval 2.68] } 55... Rg7 { [%eval 2.69] } 56. Rh5 { [%eval 2.56] } 56... Rg2+ { [%eval 2.54] } 57. Kc1 { [%eval 2.72] } 57... Rg3?! { (2.72 → 3.96) Inaccuracy. Rg8 was best. } { [%eval 3.96] } (57... Rg8 58. Rh6 Kd4 59. Kb2 Ra8 60. Rh4+ Ke5 61. Kc3 Rf8 62. Rh6 d4+ 63. Kc4 Rf2 64. Rh5+) 58. Kb2 { [%eval 3.74] } 58... Kb4 { [%eval 4.64] } 59. Rh4+ { [%eval 4.6] } 59... Kc5 { [%eval 4.56] } 60. Rh5 { [%eval 3.69] } 60... Rg4?! { (3.69 → 4.62) Inaccuracy. Rg6 was best. } { [%eval 4.62] } (60... Rg6 61. Rh8 d4 62. Rh5+ Kb6 63. Rb5+ Ka6 64. Rd5 Rg4 65. Kc1 Rh4 66. Kd2 Rh3 67. Rxd4) 61. Rh8 { [%eval 3.9] } 61... Rg2 { [%eval 4.69] } 62. Rb8 { [%eval 4.81] } 62... Kc6 { [%eval 4.65] } 63. Rb5 { [%eval 4.68] } 63... d4 { [%eval 4.87] } 64. Rxa5?? { (4.87 → 0.00) Blunder. Kc1 was best. } { [%eval 0.0] } (64. Kc1 Re2 65. Rxa5 Rh2 66. Rg5 Re2 67. a5 Re3 68. Kd2 Rh3 69. a6 Kb6 70. Rg6+ Ka7) 64... d3 { [%eval 0.0] } 65. Kc3?? { (0.00 → -5.32) Blunder. Kc1 was best. } { [%eval -5.32] } (65. Kc1 Rxc2+ 66. Kd1 Rb2 67. Rb5 Ra2 68. b4 Rxa4 69. Ra5 Rxa5 70. bxa5 Kb5 71. Kd2 Kxa5) 65... d2 { [%eval -5.25] } 66. Ra6+ { [%eval -5.3] } 66... Kc5?? { (-5.30 → 0.04) Blunder. Kd7 was best. } { [%eval 0.04] } (66... Kd7 67. Ra7+ Ke6 68. Ra6+ Ke5 69. Kb4 d1=Q 70. c4 Rg8 71. Ra5+ Ke6 72. Ra6+ Kf5 73. Rd6) 67. Ra5+?? { (0.04 → -5.21) Blunder. b4+ was best. } { [%eval -5.21] } (67. b4+ Kd5 68. Ra8 d1=N+ 69. Kd3 Nb2+ 70. Ke3 Nxa4 71. Kf3 Rg6 72. c3 Nb6 73. c4+ Nxc4) 67... Kc6 { [%eval -5.05] } 68. Ra6+ { [%eval -5.25] } 68... Kc7 { [%eval -5.01] } 69. Ra7+ { [%eval -5.24] } 69... Kc8 { [%eval -5.23] } 70. Ra8+ { [%eval -5.13] } 70... Kd7 { [%eval -5.25] } 71. Ra7+ { [%eval -5.24] } 71... Kc8 { [%eval -4.89] } 72. Ra6?? { (-4.89 → Mate in 8) Checkmate is now unavoidable. Ra8+ was best. } { [%eval #-8] } (72. Ra8+ Kd7 73. Ra7+ Ke6 74. Ra6+ Ke5 75. Kb4 d1=Q 76. Rb6 Qd8 77. a5 Qa8 78. a6 Qa7) 72... Kc7?? { (Mate in 8 → -5.32) Lost forced checkmate sequence. d1=Q was best. } { [%eval -5.32] } (72... d1=Q 73. Kb4 Qd2+ 74. Ka3 Qxc2 75. Ra8+ Kb7 76. Rc8 Qxc8 77. a5 Qc3 78. a6+ Kxa6 79. Ka4) 73. Ra7+ { [%eval -5.16] } 73... Kb6?? { (-5.16 → 6.02) Blunder. Kd6 was best. } { [%eval 6.02] } (73... Kd6 74. Ra8 Kd7 75. Ra7+ Ke6 76. Ra6+ Ke5 77. Kb4 d1=Q 78. Rb6 Rg8 79. c4 Qe1+ 80. Ka3) 74. Ra8?? { (6.02 → Mate in 8) Checkmate is now unavoidable. Rd7 was best. } { [%eval #-8] } (74. Rd7 Rg3+ 75. Kxd2 Rh3 76. Kc1 Kc6 77. Rd2 Rh4 78. c3 Kc7 79. Rf2 Rh3 80. Kb2 Kb8) 74... Kb7?? { (Mate in 8 → 6.05) Lost forced checkmate sequence. d1=Q was best. } { [%eval 6.05] } (74... d1=Q 75. a5+ Kb7 76. Rb8+ Kxb8 77. Kc4 Rxc2+ 78. Kb4 Qd6+ 79. Ka4 Qc5 80. b4 Ra2+ 81. Kb3) 75. Rd8 { [%eval 6.28] } 75... d1=Q { [%eval 6.54] } 76. Rd7+?? { (6.54 → Mate in 6) Checkmate is now unavoidable. Rxd1 was best. } { [%eval #-6] } { White wins on time. } (76. Rxd1 Rf2 77. b4 Rf5 78. Kb3 Rf8 79. c3 Rf3 80. Rh1 Kb8 81. b5 Rf8 82. a5 Re8) 1-0