- Blind mode tutorial
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[Event "≤1300 Blitz Arena"] [Site "https://lichess.org/I7hd0UEI"] [Date "2025.05.22"] [Round "-"] [White "blob6"] [Black "PepSer"] [Result "0-1"] [GameId "I7hd0UEI"] [UTCDate "2025.05.22"] [UTCTime "10:26:03"] [WhiteElo "1202"] [BlackElo "1206"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Canal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } 4. Nc3 { [%eval 0.05] } 4... Nf6 { [%eval 0.09] } 5. d3 { [%eval 0.08] } 5... d6 { [%eval 0.09] } 6. Bg5 { [%eval 0.0] } { C50 Italian Game: Giuoco Pianissimo, Canal Variation } 6... h6 { [%eval 0.12] } 7. Bd2 { [%eval -0.24] } 7... Bg4 { [%eval -0.14] } 8. O-O?! { (-0.14 → -1.00) Inaccuracy. Bb5 was best. } { [%eval -1.0] } (8. Bb5 Nd7 9. Bxc6 bxc6 10. h3 Be6 11. Be3 Bb4 12. O-O Bxc3) 8... Qe7? { (-1.00 → 0.17) Mistake. Nd4 was best. } { [%eval 0.17] } (8... Nd4 9. Be3) 9. h3 { [%eval 0.13] } 9... Bh5 { [%eval 0.02] } 10. g4 { [%eval -0.08] } 10... Bg6 { [%eval 0.2] } 11. a3 { [%eval 0.19] } 11... Na5?! { (0.19 → 0.90) Inaccuracy. Qd7 was best. } { [%eval 0.9] } (11... Qd7 12. Kg2) 12. Nd5?! { (0.90 → 0.25) Inaccuracy. Bb5+ was best. } { [%eval 0.25] } (12. Bb5+ Nc6 13. b4 Bb6 14. Nd5 Qd7 15. Kh2 a6 16. Ba4 Qd8 17. Nxb6 cxb6) 12... Nxd5 { [%eval 0.31] } 13. Bxd5 { [%eval 0.37] } 13... c6?? { (0.37 → 2.76) Blunder. Nc6 was best. } { [%eval 2.76] } (13... Nc6 14. b4 Bb6 15. a4 a5 16. bxa5 Nxa5 17. Qb1 O-O 18. Kh2 Nc6 19. Kg3) 14. Ba2 { [%eval 2.94] } 14... O-O-O { [%eval 3.13] } 15. Bxa5 { [%eval 3.01] } 15... Rde8 { [%eval 3.46] } 16. Bb4 { [%eval 2.96] } 16... Bd4?! { (2.96 → 4.22) Inaccuracy. h5 was best. } { [%eval 4.22] } (16... h5 17. g5 Bb6 18. Kh1 Qd7 19. Ng1 d5 20. Qf3 f5 21. exd5 e4 22. dxc6) 17. Nxd4 { [%eval 4.12] } 17... exd4 { [%eval 4.22] } 18. c3?! { (4.22 → 2.99) Inaccuracy. Qf3 was best. } { [%eval 2.99] } (18. Qf3 h5 19. Rae1 c5 20. Bd2 hxg4 21. Qxg4+ Kb8 22. Qg3 Qd7 23. Kg2 Bh5) 18... dxc3?! { (2.99 → 3.81) Inaccuracy. a5 was best. } { [%eval 3.81] } (18... a5 19. Bxa5 h5 20. Bb6 hxg4 21. Qxg4+ Kb8 22. f4 f5 23. Qxg6 Rxh3 24. Be6) 19. bxc3 { [%eval 3.23] } 19... h5 { [%eval 3.14] } 20. gxh5?? { (3.14 → -0.62) Blunder. f4 was best. } { [%eval -0.62] } (20. f4 a5 21. f5 hxg4 22. fxg6 Rh4 23. gxf7 Rf8 24. Qe2 axb4 25. axb4 Kb8) 20... Bxh5 { [%eval -0.72] } 21. Qa4?? { (-0.72 → Mate in 6) Checkmate is now unavoidable. f3 was best. } { [%eval #-6] } (21. f3 Rh6 22. Qd2 Qh4 23. Kh2 Qf6 24. Qe3 Reh8 25. Rf2 Bg4 26. fxg4 Rxh3+) 21... Qg5+ { [%eval #-5] } 22. Kh2 { [%eval #-5] } 22... Qf4+ { [%eval #-5] } 23. Kg2 { [%eval #-3] } 23... Bf3+ { [%eval #-2] } 24. Kg1 { [%eval #-2] } 24... Rxh3 { [%eval #-3] } 25. Bxd6 { [%eval #-1] } 25... Qh2+?? { (Mate in 1 → 5.45) Lost forced checkmate sequence. Rh1# was best. } { [%eval 5.45] } (25... Rh1#) 26. Bxh2 { [%eval 5.0] } 26... Reh8 { [%eval 5.91] } 27. e5?? { (5.91 → -3.04) Blunder. Qa5 was best. } { [%eval -3.04] } (27. Qa5 Rxh2 28. Qf5+ Kd8 29. Qxf3 R2h4 30. Qg3 R8h6 31. Kg2 Ke8 32. Rh1 Rxh1) 27... Rxh2 { [%eval -2.91] } 28. Qf4?? { (-2.91 → Mate in 1) Checkmate is now unavoidable. Qg4+ was best. } { [%eval #-1] } (28. Qg4+ Bxg4 29. f3 Bxf3 30. Rxf3 Rh1+ 31. Kf2 Rxa1 32. Bxf7 Kd7 33. Bg6 Rxa3) 28... Rh1# { Black wins by checkmate. } 0-1