- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/HtnUoGCn"] [Date "2021.05.12"] [White "PerlHacker"] [Black "Tor_aehh_Schach"] [Result "0-1"] [GameId "HtnUoGCn"] [UTCDate "2021.05.12"] [UTCTime "19:29:50"] [WhiteElo "1966"] [BlackElo "2068"] [Variant "From Position"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rnbqkb1r/ppp1pppp/5n2/3p4/8/1P3N2/P1PPPPPP/RNBQKB1R w KQkq - 2 3"] [SetUp "1"] [Annotator "lichess.org"] 3. e3 { [%eval 0.09] } 3... c5 { [%eval 0.21] } 4. c4?! { (0.21 → -0.40) Inaccuracy. Bb2 was best. } { [%eval -0.4] } (4. Bb2 Nc6 5. Bb5 e6 6. O-O Bd6 7. Ne5 Bd7 8. Nxd7 Qxd7) 4... dxc4?! { (-0.40 → 0.34) Inaccuracy. d4 was best. } { [%eval 0.34] } (4... d4 5. Ba3 e6 6. exd4 cxd4 7. Bxf8 Kxf8 8. d3 g6 9. b4) 5. Bxc4 { [%eval 0.09] } 5... b6?? { (0.09 → 3.73) Blunder. a6 was best. } { [%eval 3.73] } (5... a6 6. O-O Nc6 7. Bb2 Bf5 8. Be2 e6 9. d3 Rc8 10. Nc3) 6. d4?? { (3.73 → 0.33) Blunder. Ng5 was best. } { [%eval 0.33] } (6. Ng5) 6... cxd4? { (0.33 → 1.82) Mistake. e6 was best. } { [%eval 1.82] } (6... e6 7. O-O Bb7 8. Nc3 cxd4 9. Nxd4 Bb4 10. Bb2 O-O 11. Be2 Nc6 12. Bf3 Rc8 13. Ne4) 7. Qxd4? { (1.82 → 0.32) Mistake. Ng5 was best. } { [%eval 0.32] } (7. Ng5 e6 8. Qf3 Qc7 9. Qxa8 Bd7 10. Qf3 b5 11. O-O bxc4 12. exd4 Bd6 13. Nc3 Bc6) 7... Qxd4 { [%eval 0.42] } 8. exd4?! { (0.42 → -0.35) Inaccuracy. Nxd4 was best. } { [%eval -0.35] } (8. Nxd4) 8... Bb7 { [%eval -0.25] } 9. Ne5 { [%eval -0.32] } 9... e6 { [%eval -0.31] } 10. f3 { [%eval -0.49] } 10... Nbd7 { [%eval -0.52] } 11. Bf4 { [%eval -0.82] } 11... Bb4+ { [%eval -0.7] } 12. Kf2 { [%eval -0.64] } 12... O-O { [%eval -0.44] } 13. a3 { [%eval -0.44] } 13... Be7 { [%eval -0.31] } 14. Nc3 { [%eval -0.58] } 14... Rac8 { [%eval -0.11] } 15. Rac1 { [%eval -0.58] } 15... Rfd8?! { (-0.58 → 0.00) Inaccuracy. a6 was best. } { [%eval 0.0] } (15... a6 16. a4 Rfd8 17. Rhd1 Bb4 18. Ne2 h6 19. Be3 Kf8 20. Bd3 Rxc1 21. Rxc1 Nxe5 22. dxe5) 16. Rhd1?! { (0.00 → -0.87) Inaccuracy. Nb5 was best. } { [%eval -0.87] } (16. Nb5 Ra8 17. Nc7 Rac8) 16... a6 { [%eval -0.56] } 17. a4 { [%eval -0.62] } 17... Bb4 { [%eval -0.5] } 18. Na2 { [%eval -0.87] } 18... Ba3 { [%eval -0.75] } 19. Rc2?! { (-0.75 → -1.35) Inaccuracy. Rc3 was best. } { [%eval -1.35] } (19. Rc3 h6 20. Nxd7 Rxd7 21. Be5 Be7 22. g3 Re8 23. Nc1 Nd5 24. Bxd5 Bxd5 25. Nd3 f6) 19... b5?! { (-1.35 → -0.70) Inaccuracy. Nxe5 was best. } { [%eval -0.7] } (19... Nxe5) 20. axb5 { [%eval -0.56] } 20... axb5 { [%eval -0.6] } 21. Bd3 { [%eval -0.75] } 21... Nxe5 { [%eval -0.68] } 22. Rxc8?? { (-0.68 → -6.46) Blunder. dxe5 was best. } { [%eval -6.46] } (22. dxe5) 22... Nxd3+ { [%eval -6.64] } 23. Rxd3 { [%eval -6.63] } 23... Rxc8 { [%eval -6.5] } 24. Nc3 { [%eval -7.24] } 24... Ba6 { [%eval -6.88] } 25. Nb1 { [%eval -7.11] } 25... Bb4 { [%eval -7.16] } 26. Be5 { [%eval -9.86] } 26... Nd5 { [%eval -8.11] } 27. Nd2 { [%eval -9.05] } 27... Bxd2?! { (-9.05 → -5.67) Inaccuracy. f6 was best. } { [%eval -5.67] } (27... f6 28. Bg3) 28. Rxd2 { [%eval -5.15] } 28... Nb4 { [%eval -4.94] } 29. Ke3 { [%eval -5.54] } 29... Rc3+ { [%eval -5.99] } 30. Ke4?! { (-5.99 → -9.28) Inaccuracy. Kf4 was best. } { [%eval -9.28] } (30. Kf4 Nd5+) 30... f6 { [%eval -7.36] } 31. Bd6 { [%eval -9.35] } 31... Bb7+ { [%eval -6.86] } 32. Kf4 { [%eval -6.74] } 32... g5+ { [%eval -6.4] } 33. Kg3 { [%eval -6.08] } 33... Nd5 { [%eval -6.4] } 34. b4 { [%eval -8.55] } 34... Kf7 { [%eval -6.53] } 35. Ra2 { [%eval -7.17] } 35... Bc6 { [%eval -6.36] } 36. Ra7+ { [%eval -7.06] } 36... Kg6 { [%eval -6.98] } 37. Bc5 { [%eval -8.8] } 37... h5 { [%eval -7.8] } 38. Ra8 { [%eval -18.91] } 38... Rc2 { [%eval -13.25] } 39. Rc8?! { (-13.25 → Mate in 3) Checkmate is now unavoidable. h4 was best. } { [%eval #-3] } (39. h4 Bxa8) 39... Kf5?! { (Mate in 3 → -13.17) Lost forced checkmate sequence. h4+ was best. } { [%eval -13.17] } (39... h4+ 40. Kg4 Rxg2+ 41. Kh3 Nf4#) 40. Rxc6?! { (-13.17 → Mate in 2) Checkmate is now unavoidable. Bd6 was best. } { [%eval #-2] } (40. Bd6 e5) 40... h4+ { [%eval #-1] } 41. Kh3 { [%eval #-1] } 41... Nf4# { Black wins by checkmate. } 0-1