FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/HptuUTOw"]
[Date "2023.09.08"]
[Round "-"]
[White "Predatorianec"]
[Black "noob_atomic"]
[Result "0-1"]
[GameId "HptuUTOw"]
[UTCDate "2023.09.08"]
[UTCTime "05:43:16"]
[WhiteElo "1886"]
[BlackElo "1309"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 0.0] } 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.01] } 2... f6?? { (-0.01 → 6.09) Blunder. Bg7 was best. } { [%eval 6.09] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval 0.81] } 3... Rxh7 { [%eval 10.62] } 4. Rg1?? { (10.62 → -0.13) Blunder. f4 was best. } { [%eval -0.13] } (4. f4 Rxh2 5. Rxh2 f5 6. e4 fxe4 7. Rh6 Nxh6 8. Ba6 bxa6) 4... Rxh2 { [%eval 0.16] } 5. g3 { [%eval 0.95] } 5... Rxf2 { [%eval 0.3] } 6. Kxf2 { [%eval 0.93] } 6... d6?! { (0.93 → 1.63) Inaccuracy. Kf7 was best. } { [%eval 1.63] } (6... Kf7 7. Rh1 Nh6 8. Rxh6 Bxh6 9. d3 Bxc1 10. Qxc1 b6 11. g4) 7. Bh3 { [%eval 6.82] } 7... Bxh3 { [%eval 1.02] } 8. Qf1?? { (1.02 → -0.83) Blunder. d3 was best. } { [%eval -0.83] } (8. d3 Bg2) 8... Bxf1 { [%eval -0.92] } 9. Kxf1 { [%eval -1.49] } 9... Qd7 { [%eval -1.05] } 10. d3?! { (-1.05 → -2.08) Inaccuracy. Kf2 was best. } { [%eval -2.08] } (10. Kf2 Qh3) 10... Qa4?? { (-2.08 → Mate in 13) Checkmate is now unavoidable. Qg4 was best. } { [%eval #13] } (10... Qg4) 11. Bh6?? { (Mate in 13 → -4.48) Lost forced checkmate sequence. b3 was best. } { [%eval -4.48] } (11. b3 Qxb3 12. axb3 a6 13. Rxa6 bxa6 14. Kg2 f5 15. Bh6 Nxh6 16. g4 fxg4 17. Kh3 gxh3) 11... Qxc2 { [%eval -3.88] } 12. Bxf8 { [%eval -5.23] } 12... Qxb2 { [%eval -4.07] } 13. Bxe7 { [%eval -4.01] } 13... Qxa2?? { (-4.01 → Mate in 8) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #8] } (13... Nxe7 14. Nd2) 14. Rxa2 { [%eval #8] } 14... Nxe7 { [%eval #7] } 15. Rxa7 { [%eval #7] } 15... Rxa7 { [%eval #6] } 16. Na3 { [%eval #6] } 16... Rxa3 { [%eval #5] } 17. e3 { [%eval #5] } 17... Rxd3 { [%eval #4] } 18. Rh1 { [%eval #4] } 18... Rxe3 { [%eval #3] } 19. Rh3?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Rh7 was best. } { [%eval #-8] } (19. Rh7 Rxg3 20. Rxe7 Kxe7 21. Kg1 Rxg1#) 19... Rxg3 { [%eval #-8] } 20. Rxg3 { [%eval #-7] } 20... Ng6 { [%eval #-7] } 21. Rxg6 { [%eval #-6] } 21... c6 { [%eval #-6] } 22. Rxf6 { [%eval #-5] } 22... b6 { [%eval #-5] } 23. Rxd6 { [%eval #-4] } 23... Na6 { [%eval #-4] } 24. Rxc6 { [%eval #-3] } 24... Kd8 { [%eval #-3] } 25. Rxb6 { [%eval #-2] } 25... Kd7 { [%eval #-2] } 26. Rxa6 { [%eval #-1] } 26... Kd6 { [%eval #-1] } 27. Rxd6# { Game ends by variant rule. } 0-1