FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Hkp8C6tC"]
[Date "2019.03.14"]
[Round "-"]
[White "ciddi_bir_isim"]
[Black "remzikk"]
[Result "0-1"]
[GameId "Hkp8C6tC"]
[UTCDate "2019.03.14"]
[UTCTime "09:50:44"]
[WhiteElo "1242"]
[BlackElo "1535"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → -4.87) Blunder. e3 was best. } { [%eval -4.87] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2) 1... f5?? { (-4.87 → 2.75) Blunder. e5 was best. } { [%eval 2.75] } (1... e5 2. Nxe5) 2. Ng5? { (2.75 → 1.38) Mistake. e4 was best. } { [%eval 1.38] } (2. e4 fxe4 3. Ba6 exf3 4. Qxf3 bxa6 5. Qxf8 Kxf8 6. a4 Qe8 7. Ra2 a5 8. Ra3 Na6) 2... h6?? { (1.38 → Mate in 16) Checkmate is now unavoidable. f4 was best. } { [%eval #16] } (2... f4 3. Nxh7 Rxh7 4. e3 fxe3 5. fxe3 Rxh2 6. Rxh2 b5 7. Bxb5 Nh6 8. Rxh6 gxh6 9. Bxd7) 3. h3 { [%eval #16] } 3... hxg5 { [%eval #15] } 4. h4?? { (Mate in 15 → 3.00) Lost forced checkmate sequence. e4 was best. } { [%eval 3.0] } (4. e4 Rxh3 5. exf5 Rxh1 6. Bc4 Rxe1 7. Bxg8 Rxd1 8. f6 Rxc1 9. fxg7 Rxc2 10. gxf8=Q Kxf8) 4... Rxh4 { [%eval 2.21] } 5. Rxh4 { [%eval 3.05] } 5... gxh4 { [%eval 3.5] } 6. g4?? { (3.50 → Mate in 18) Checkmate is now unavoidable. e4 was best. } { [%eval #-18] } (6. e4 fxe4) 6... hxg3 { [%eval #-18] } 7. fxg3 { [%eval #-17] } 7... f4 { [%eval #-17] } 8. gxf4 { [%eval #-16] } 8... e5 { [%eval #-17] } 9. fxe5 { [%eval #-16] } 9... Qf6?? { (Mate in 16 → -1.92) Lost forced checkmate sequence. Ba3 was best. } { [%eval -1.92] } (9... Ba3 10. bxa3 d6 11. exd6 Qxd6 12. Bh3 Bxh3 13. a4 Qxd2 14. Nxd2 c5 15. c4 Ne7 16. Nf1) 10. exf6 { [%eval -1.79] } 10... Nxf6?? { (-1.79 → Mate in 11) Checkmate is now unavoidable. gxf6 was best. } { [%eval #11] } (10... gxf6 11. b4) 11. e4 { [%eval #11] } 11... Nxe4 { [%eval #10] } 12. Kf2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (12. b4 Bxb4 13. Qh5 Bxd2 14. Qxe8 Bxe1 15. Qxd7 Bxd7 16. Nc3 Bxc3 17. Bb2 Bxb2 18. Rc1 Bxc1) 12... Nxd2 { [%eval #-10] } 13. Qxd2 { [%eval #-9] } 13... d5 { [%eval #-10] } 14. Qxd5 { [%eval #-9] } 14... Be6?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b6 was best. } { [%eval #9] } (14... b6 15. Qxa8 Bb4 16. Qxa7 b5 17. Bxb5 Kf7 18. Qxc7 Bg4 19. Qxf7 g5 20. Bxg5 Nc6 21. Bxc6) 15. Qxb7 { [%eval #9] } 15... Bxa2 { [%eval #8] } 16. Rxa2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxa7 was best. } { [%eval #-7] } (16. Qxa7 Bxb1 17. Rxb1 Rxa7 18. Ra1 Rxa1 19. Bf4 Rxf1 20. Bxc7 Rxf2 21. Bxb8 Rxc2 22. b4 Bxb4) 16... Nc6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. a5 was best. } { [%eval #7] } (16... a5 17. Rxa5 Rxa5 18. Qxc7 g6 19. Qxa5 Bh6 20. Bxh6 Kd8 21. Qxd8 Nd7 22. Qxd7 g5 23. Bxg5#) 17. Qxa7 { [%eval #7] } 17... Rxa7 { [%eval #6] } 18. Rxa7 { [%eval #6] } 18... Nxa7 { [%eval #5] } 19. Bh6 { [%eval #5] } 19... gxh6 { [%eval #4] } 20. Bb5 { [%eval #4] } 20... Nxb5 { [%eval #3] } 21. c3?? { (Mate in 3 → 2.61) Lost forced checkmate sequence. b4 was best. } { [%eval 2.61] } (21. b4 Bxb4 22. Ke1 Bxe1 23. Nc3 Bxc3#) 21... Nxc3 { [%eval 2.48] } 22. Nxc3 { [%eval 2.21] } 22... Ba3 { [%eval 2.44] } 23. bxa3 { [%eval 2.17] } 23... Ke7?? { (2.17 → 5.19) Blunder. h5 was best. } { [%eval 5.19] } (23... h5 24. a4 h4 25. a5 h3 26. a6 Kd8 27. a7 h2 28. Ke1 Kd7 29. Kd2 Kd8 30. Ke2) 24. Ne2?? { (5.19 → 2.17) Blunder. a4 was best. } { [%eval 2.17] } (24. a4 h5 25. a5 h4 26. a6 h3 27. a7 h2 28. a8=R h1=K 29. Rb8 Kf6 30. Rb2 Kg1) 24... Ke6?? { (2.17 → 4.85) Blunder. h5 was best. } { [%eval 4.85] } (24... h5 25. a4 h4 26. a5 h3 27. a6 Kd7 28. a7 h2 29. Ng1 hxg1=K 30. Kxg1 Kc8 31. Kf2) 25. Nc1?? { (4.85 → 2.06) Blunder. a4 was best. } { [%eval 2.06] } (25. a4) 25... Ke5? { (2.06 → 4.01) Mistake. h5 was best. } { [%eval 4.01] } (25... h5 26. a4 h4 27. a5 h3 28. a6 h2 29. a7 Kd7 30. Ke3 Kc8 31. Ke4 Kd8 32. Ke5) 26. Nb3?? { (4.01 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (26. a4 h5) 26... c5 { [%eval 0.0] } 27. Nxc5 { [%eval 0.0] } 27... Ke4?? { (0.00 → Mate in 22) Checkmate is now unavoidable. h5 was best. } { [%eval #22] } (27... h5 28. a4 h4 29. a5 h3 30. a6 h2 31. Ne6 Kxe6 32. a7 Kf7 33. Ke2 h1=R 34. Kf1) 28. Nxe4 { [%eval #22] } 28... h5 { [%eval #21] } 29. Ng5 { [%eval #27] } 29... h4 { [%eval #26] } 30. Nf3 { [%eval #26] } 30... h3 { [%eval #25] } 31. Kf1?? { (Mate in 25 → Mate in 1) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-1] } (31. Nd4 h2 32. a4 h1=K 33. Kg2 Kxg2 34. Nf3 Kxf3 35. a5 Ke4 36. a6 Kf3 37. a7 Ke4) 31... h2 { [%eval #-1] } 32. Nxh2# { Game ends by variant rule. } 0-1