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[Event "rated Antichess game"] [Site "https://lichess.org/Hfi6fj5w"] [Date "2025.01.23"] [White "Bernardoszeni"] [Black "davidov12"] [Result "0-1"] [GameId "Hfi6fj5w"] [UTCDate "2025.01.23"] [UTCTime "11:17:46"] [WhiteElo "1102"] [BlackElo "1015"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+103"] [Variant "Antichess"] [TimeControl "480+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.22] } 1... e6 { [%eval 2.54] } 2. b4? { (2.54 → 1.06) Mistake. Ba6 was best. } { [%eval 1.06] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 0.25] } 3. Nc3?? { (0.25 → -2.07) Blunder. a4 was best. } { [%eval -2.07] } (3. a4 Bxd2 4. Bxd2 Qh4 5. Ba6 Nxa6 6. Qf3 Qxf2 7. Kxf2 Nb4) 3... Bxc3 { [%eval -5.62] } 4. dxc3 { [%eval -2.36] } 4... b5 { [%eval #-21] } 5. Bxb5 { [%eval -5.99] } 5... Qh4 { [%eval -6.53] } 6. Bxd7 { [%eval -6.31] } 6... Qxf2?? { (-6.31 → -2.63) Blunder. Qxh2 was best. } { [%eval -2.63] } (6... Qxh2) 7. Kxf2 { [%eval -2.61] } 7... Kxd7?? { (-2.61 → 0.14) Blunder. Bxd7 was best. } { [%eval 0.14] } (7... Bxd7 8. Qxd7) 8. Qxd7 { [%eval -0.3] } 8... Bxd7?? { (-0.30 → Mate in 13) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #13] } (8... Nxd7 9. c4) 9. a4?? { (Mate in 13 → -0.27) Lost forced checkmate sequence. Rb1 was best. } { [%eval -0.27] } (9. Rb1 Bb5 10. Rxb5 Nc6 11. Rf5 exf5 12. g4 fxg4 13. Nh3 gxh3 14. Kg2 hxg2) 9... Bxa4 { [%eval -0.34] } 10. Rxa4 { [%eval -0.92] } 10... Na6? { (-0.92 → 0.26) Mistake. Nc6 was best. } { [%eval 0.26] } (10... Nc6 11. Rxa7 Nxa7 12. Ne2 Rf8 13. Rf1 Re8 14. Re1 Rc8 15. Kf3 Rf8 16. Rf1) 11. Rxa6 { [%eval -0.45] } 11... Rf8?? { (-0.45 → Mate in 9) Checkmate is now unavoidable. Rc8 was best. } { [%eval #9] } (11... Rc8 12. Rxe6) 12. Rxe6 { [%eval #9] } 12... fxe6 { [%eval #8] } 13. Nf3?? { (Mate in 8 → -0.98) Lost forced checkmate sequence. g4 was best. } { [%eval -0.98] } (13. g4 Rxf2 14. h4 Rxc2 15. e4 Rxc1 16. Nf3 Rxc3 17. e5 Rxf3 18. Rh3 Rxh3) 13... Rxf3 { [%eval -0.85] } 14. gxf3?! { (-0.85 → -1.94) Inaccuracy. Kxf3 was best. } { [%eval -1.94] } (14. Kxf3 Ne7) 14... g6?? { (-1.94 → 0.10) Blunder. a5 was best. } { [%eval 0.1] } (14... a5 15. f4) 15. Kg3? { (0.10 → -1.42) Mistake. Rd1 was best. } { [%eval -1.42] } (15. Rd1) 15... Ne7 { [%eval -1.63] } 16. Kf2 { [%eval -1.74] } 16... Rc8 { [%eval -1.19] } 17. Ke2 { [%eval -0.8] } 17... h6 { [%eval -0.53] } 18. Kd3 { [%eval -0.94] } 18... h5? { (-0.94 → 0.54) Mistake. c6 was best. } { [%eval 0.54] } (18... c6 19. c4) 19. Ke4?! { (0.54 → -0.06) Inaccuracy. c4 was best. } { [%eval -0.06] } (19. c4) 19... Nd5?? { (-0.06 → 4.17) Blunder. h4 was best. } { [%eval 4.17] } (19... h4 20. c4) 20. Kxd5 { [%eval 3.77] } 20... exd5 { [%eval 4.34] } 21. c4 { [%eval 5.11] } 21... dxc4 { [%eval 3.0] } 22. e4?? { (3.00 → Mate in 5) Checkmate is now unavoidable. c3 was best. } { [%eval #-5] } (22. c3 Rg8 23. Rd1 g5 24. h4 gxh4 25. e4 c5 26. e5 Rb8 27. e6 h3) 22... h4?? { (Mate in 5 → 3.99) Lost forced checkmate sequence. g5 was best. } { [%eval 3.99] } (22... g5 23. Bxg5 h4 24. Bxh4 Rd8 25. Bxd8 c3 26. Bxc7 a5 27. Bxa5#) 23. h3?? { (3.99 → Mate in 5) Checkmate is now unavoidable. f4 was best. } { [%eval #-5] } (23. f4 c3) 23... g5 { [%eval #-5] } 24. Bxg5 { [%eval #-4] } 24... Rb8 { [%eval #-4] } 25. Bxh4 { [%eval #-3] } 25... Rd8 { [%eval #-3] } 26. Bxd8 { [%eval #-2] } 26... c3 { [%eval #-2] } 27. Bxc7 { [%eval #-1] } 27... a5 { [%eval #-1] } 28. Bxa5# { Game ends by variant rule. } 0-1