FEN
[Event "Weekly Antichess Arena"]
[Site "https://lichess.org/HcVPbdTk"]
[Date "2017.02.17"]
[Round "-"]
[White "azzarrak"]
[Black "superchess"]
[Result "0-1"]
[GameId "HcVPbdTk"]
[UTCDate "2017.02.17"]
[UTCTime "20:39:47"]
[WhiteElo "2279"]
[BlackElo "2218"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.26] } 1... b5 { [%eval 1.61] } 2. Bxb5 { [%eval 1.25] } 2... e6 { [%eval 0.6] } 3. Bxd7 { [%eval 1.35] } 3... Bxd7 { [%eval 1.18] } 4. Na3 { [%eval 0.41] } 4... Bxa3 { [%eval 0.79] } 5. bxa3 { [%eval 0.45] } 5... c6 { [%eval 1.02] } 6. c4?? { (1.02 → -1.15) Blunder. a4 was best. } { [%eval -1.15] } (6. a4) 6... Nh6?? { (-1.15 → 0.60) Blunder. Qh4 was best. } { [%eval 0.6] } (6... Qh4) 7. Ne2 { [%eval 0.59] } 7... Qe7?? { (0.59 → 2.45) Blunder. Ke7 was best. } { [%eval 2.45] } (7... Ke7 8. Rg1) 8. Qb3?? { (2.45 → Mate in 16) Checkmate is now unavoidable. g4 was best. } { [%eval #-16] } (8. g4 Nxg4) 8... Qxa3 { [%eval #-15] } 9. Qxa3 { [%eval #-15] } 9... Ng8?? { (Mate in 15 → 1.97) Lost forced checkmate sequence. Ng4 was best. } { [%eval 1.97] } (9... Ng4 10. Qxa7 Rxa7 11. Ba3 Rxa3 12. Rc1 Rxe3 13. dxe3 Nxh2 14. Rxh2 Rf8 15. Rxh7 c5 16. Rxg7) 10. Qxa7 { [%eval 2.15] } 10... Rxa7 { [%eval 1.93] } 11. Ba3? { (1.93 → 0.58) Mistake. Rb1 was best. } { [%eval 0.58] } (11. Rb1 Rxa2) 11... Rxa3 { [%eval 0.88] } 12. Rc1 { [%eval 1.1] } 12... Rxe3 { [%eval 0.97] } 13. dxe3 { [%eval 0.63] } 13... Kd8 { [%eval 1.05] } 14. a4 { [%eval 0.85] } 14... Kc7 { [%eval 1.07] } 15. Nc3?? { (1.07 → -0.81) Blunder. Kd2 was best. } { [%eval -0.81] } (15. Kd2 Ne7 16. Ra1 Kb6 17. Nc3 Kb5 18. Nxb5 cxb5 19. axb5 Bxb5 20. cxb5 Ng6 21. f4 Nxf4) 15... Ne7 { [%eval -0.98] } 16. a5?? { (-0.98 → Mate in 10) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-10] } (16. Rd1) 16... Nd5 { [%eval #-9] } 17. Nxd5 { [%eval #-9] } 17... cxd5 { [%eval #-8] } 18. cxd5 { [%eval #-8] } 18... exd5 { [%eval #-7] } 19. Rxc7 { [%eval #-7] } 19... Bf5 { [%eval #-6] } 20. Rxf7 { [%eval #-6] } 20... h5 { [%eval #-6] } 21. Rxg7 { [%eval #-5] } 21... Bg6 { [%eval #-5] } 22. Rxg6 { [%eval #-5] } 22... Nc6 { [%eval #-4] } 23. Rxc6 { [%eval #-4] } 23... Rh6 { [%eval #-3] } 24. Rxh6 { [%eval #-3] } 24... h4 { [%eval #-2] } 25. Rxh4 { [%eval #-2] } 25... d4 { [%eval #-1] } 26. Rxd4# { Game ends by variant rule. } 0-1