- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Variants GP - Anti chess Arena"] [Site "https://lichess.org/HVcNggW9"] [Date "2025.07.05"] [White "TDBTrainer"] [Black "SpaceExplorer23"] [Result "0-1"] [GameId "HVcNggW9"] [UTCDate "2025.07.05"] [UTCTime "17:03:26"] [WhiteElo "1746"] [BlackElo "1504"] [WhiteRatingDiff "-373"] [BlackRatingDiff "+44"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. c3 { [%eval -0.25] } 5... Nxa2 { [%eval -0.82] } 6. Rxa2 { [%eval -0.77] } 6... Rc8? { (-0.77 → 0.67) Mistake. Rb8 was best. } { [%eval 0.67] } (6... Rb8 7. Rxa7 Rxb1 8. Rxc7 Rxc1 9. Qxc1 Qxc7 10. g3 Qxc3 11. dxc3) 7. Rxa7 { [%eval 0.0] } 7... Ra8? { (0.00 → 1.63) Mistake. h6 was best. } { [%eval 1.63] } (7... h6 8. Rxc7 Qxc7 9. g3 Qxg3 10. fxg3 Rxc3 11. dxc3 e6 12. Qxd7 Kxd7 13. Nh3) 8. Rxc7?? { (1.63 → -0.53) Blunder. Rxa8 was best. } { [%eval -0.53] } (8. Rxa8) 8... Qxc7 { [%eval -0.37] } 9. c4?? { (-0.37 → Mate in 11) Checkmate is now unavoidable. g3 was best. } { [%eval #-11] } (9. g3 Qxc3 10. dxc3 e6 11. Qxd7 Kxd7 12. Ne2 Bd6 13. Ba3 Bxg3 14. fxg3 Rxa3) 9... Qxh2 { [%eval #-11] } 10. Rxh2 { [%eval #-10] } 10... Ra3?? { (Mate in 10 → -0.30) Lost forced checkmate sequence. d5 was best. } { [%eval -0.3] } (10... d5 11. cxd5 Ra4 12. Qxa4 e6 13. Qxe8 exd5 14. Qxf8 h5 15. Qxg7 Rh6 16. Qxg8) 11. Rxh7 { [%eval -0.36] } 11... Rxh7 { [%eval -0.47] } 12. Nxa3 { [%eval -0.29] } 12... Rh3? { (-0.29 → 0.90) Mistake. g5 was best. } { [%eval 0.9] } (12... g5 13. Qh5) 13. gxh3 { [%eval 0.75] } 13... g5 { [%eval 1.21] } 14. h4 { [%eval 1.61] } 14... gxh4 { [%eval 1.23] } 15. Nb1 { [%eval 1.19] } 15... Bh6 { [%eval 1.71] } 16. Qh5?? { (1.71 → 0.00) Blunder. c5 was best. } { [%eval 0.0] } (16. c5 Bxe3 17. fxe3 f5 18. c6 dxc6 19. e4 fxe4 20. Kf2 e3 21. Kxe3 h3) 16... Bxe3 { [%eval 0.0] } 17. Qxh4 { [%eval 0.0] } 17... Bxf2 { [%eval 0.23] } 18. Qxe7 { [%eval 0.0] } 18... Bxe1 { [%eval 0.01] } 19. Qxf7? { (0.01 → -1.61) Mistake. Qxd7 was best. } { [%eval -1.61] } (19. Qxd7 Kxd7) 19... Bxd2?! { (-1.61 → -0.68) Inaccuracy. Kxf7 was best. } { [%eval -0.68] } (19... Kxf7 20. Nf3) 20. Qxd7?? { (-0.68 → Mate in 3) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-3] } (20. Bxd2) 20... Bxc1 { [%eval #-3] } 21. Qxe8 { [%eval #-2] } 21... Ne7 { [%eval #-2] } 22. Qxe7 { [%eval #-1] } 22... Ba3 { [%eval #-1] } 23. Qxa3# { Game ends by variant rule. } 0-1