FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/HVTJS2UF"]
[Date "2024.09.26"]
[Round "-"]
[White "juanmql"]
[Black "Mahmuda_Sharmin-3"]
[Result "1-0"]
[GameId "HVTJS2UF"]
[UTCDate "2024.09.26"]
[UTCTime "18:24:03"]
[WhiteElo "1483"]
[BlackElo "1750"]
[WhiteRatingDiff "+37"]
[BlackRatingDiff "-9"]
[Variant "Atomic"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.9] } 1... e5?? { (2.90 → 9.69) Blunder. e6 was best. } { [%eval 9.69] } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4) 2. Bc4?? { (9.69 → -3.26) Blunder. Qf3 was best. } { [%eval -3.26] } (2. Qf3 Qf6 3. Nh3 Qf5 4. Ng5 f6 5. b4 Bc5 6. bxc5 e4) 2... d5 { [%eval -2.42] } 3. Bb3?? { (-2.42 → -5.17) Blunder. Nf3 was best. } { [%eval -5.17] } (3. Nf3 f6 4. Bd3 g6 5. Bf5 Bxf5 6. c3 Na6 7. d3 Nc5) 3... e4?? { (-5.17 → 2.50) Blunder. Nh6 was best. } { [%eval 2.5] } (3... Nh6 4. Ba4+ Nc6 5. Qh5 g6 6. Nc3 Ng4 7. f3 b5 8. Qh4 f6 9. Bxb5) 4. Qh5 { [%eval 2.51] } 4... g6 { [%eval 2.67] } 5. Qe5+ { [%eval 2.31] } 5... Be6 { [%eval 2.02] } 6. Nc3 { [%eval 3.15] } 6... Qh4 { [%eval 3.23] } 7. g3 { [%eval 3.08] } 7... Qg5?? { (3.08 → 7.24) Blunder. Qh5 was best. } { [%eval 7.24] } (7... Qh5 8. f3) 8. Qd4?? { (7.24 → 1.37) Blunder. Qf6 was best. } { [%eval 1.37] } (8. Qf6) 8... Qxe3?? { (1.37 → 4.76) Blunder. Bh3 was best. } { [%eval 4.76] } (8... Bh3 9. Qg7) 9. Ba4+?? { (4.76 → -3.92) Blunder. Nxd5 was best. } { [%eval -3.92] } (9. Nxd5 Kd8 10. Bxf7 Na6 11. d4 e3 12. f4 c6 13. Nh3 Nb4 14. Ng5 Nxa2) 9... b5 { [%eval -3.31] } 10. Bb3? { (-3.31 → -5.96) Mistake. Nh3 was best. } { [%eval -5.96] } (10. Nh3 Bxh3 11. f3 Nf6 12. O-O Bh6 13. fxe4 Nbd7 14. d3 O-O-O 15. Be3 Bxe3) 10... Bb4?? { (-5.96 → -2.20) Blunder. Ba3 was best. } { [%eval -2.2] } (10... Ba3 11. bxa3) 11. d4?? { (-2.20 → -8.69) Blunder. Bxd5 was best. } { [%eval -8.69] } (11. Bxd5 Nd7 12. Nh3 h6 13. Kf1 Bc5 14. Nxb5 Ne5 15. f3 Ng4 16. Nf4 e3) 11... e3?? { (-8.69 → -3.20) Blunder. exd3+ was best. } { [%eval -3.2] } (11... exd3+ 12. c3) 12. fxe3 { [%eval -3.26] } 12... Nh6?? { (-3.26 → 0.99) Blunder. Bxc3 was best. } { [%eval 0.99] } (12... Bxc3 13. Nf3) 13. Nf3?? { (0.99 → -1.13) Blunder. Bxd5 was best. } { [%eval -1.13] } (13. Bxd5 Ng4) 13... Ng4?? { (-1.13 → 0.92) Blunder. Ba3 was best. } { [%eval 0.92] } (13... Ba3 14. bxa3 Ng4 15. Nxd5 h6 16. Ng5 f5 17. h3 Ne3 18. Ne6 Nc6 19. Bxe3) 14. Ne5?? { (0.92 → -2.43) Blunder. Bxd5 was best. } { [%eval -2.43] } (14. Bxd5) 14... f5?? { (-2.43 → 1.53) Blunder. f6 was best. } { [%eval 1.53] } (14... f6 15. Nxb5 O-O 16. h3 Ne3 17. Nc6 Nxc6 18. Bxe3 Bf5 19. O-O Rae8 20. Rfe1) 15. Nxg4?? { (1.53 → -4.07) Blunder. Nxb5 was best. } { [%eval -4.07] } (15. Nxb5 f4) 15... f4?? { (-4.07 → 1.05) Blunder. Bxc3 was best. } { [%eval 1.05] } (15... Bxc3 16. Bh6) 16. gxf4?? { (1.05 → -8.43) Blunder. O-O was best. } { [%eval -8.43] } (16. O-O O-O) 16... Bf5?? { (-8.43 → 18.57) Blunder. O-O was best. } { [%eval 18.57] } (16... O-O 17. Bf4) 17. O-O { [%eval 7.53] } 17... Na6? { (7.53 → Mate in 6) Checkmate is now unavoidable. O-O was best. } { [%eval #6] } (17... O-O 18. Bh6 Rf6 19. Rfe1 Be7 20. Rxe7 Nd7 21. Re1 Re8 22. Re7 Rxe7 23. Ne4) 18. Re1+ { [%eval #5] } 18... Be4 { [%eval #5] } 19. Bg5 { [%eval #7] } 19... O-O { [%eval #7] } 20. Bf4?? { (Mate in 7 → -7.66) Lost forced checkmate sequence. Nxd5+ was best. } { [%eval -7.66] } (20. Nxd5+ Kh8 21. Re7 Rf7 22. Bh6 Bd6 23. h3 Bh2+ 24. Kg2 g5 25. Bg7+ Kg8) 20... Bxc2?? { (-7.66 → 0.00) Blunder. Bxc3 was best. } { [%eval 0.0] } (20... Bxc3 21. b4 Nb8 22. a4 a5 23. c4 bxc4 24. b5 Nd7 25. h3 Ne5 26. dxe5) 21. Re6?? { (0.00 → -2.56) Blunder. Re7 was best. } { [%eval -2.56] } (21. Re7 Bxe7 22. Rf1 Rf8 23. Re1 h6 24. Re7 Rxf4 25. Rf7 g5 26. Rf8+ Kg7) 21... Rfe8?? { (-2.56 → Mate in 9) Checkmate is now unavoidable. h6 was best. } { [%eval #9] } (21... h6 22. a4) 22. a3?? { (Mate in 9 → -6.07) Lost forced checkmate sequence. Rf1 was best. } { [%eval -6.07] } (22. Rf1 Be1 23. Rf6 Bg3 24. hxg3 Re1 25. Kh1 Kh8 26. Rf7 h5 27. Rh7+ Kg8) 22... Be1?? { (-6.07 → Mate in 12) Checkmate is now unavoidable. Rxe6 was best. } { [%eval #12] } (22... Rxe6 23. a4 Be1 24. axb5 Re8 25. h3 g5 26. Be3 Rf8 27. Kh1 Bd2 28. Bxd2) 23. Bg3?? { (Mate in 12 → -9.94) Lost forced checkmate sequence. Rf6 was best. } { [%eval -9.94] } (23. Rf6 Bf2+ 24. Kh1 Bg3 25. h4 Re1+ 26. Rxe1 Kh8 27. Rf7 h5 28. Rh7+ Kg8) 23... Bf2+ { [%eval -9.33] } 24. Kf1 { [%eval -12.63] } 24... h5 { [%eval -10.58] } 25. Re7 { [%eval -13.0] } 25... Rxe7 { [%eval -13.26] } 26. h4 { [%eval -16.52] } 26... Re8 { [%eval -15.84] } 27. Be5 { [%eval -16.08] } 27... b4 { [%eval -13.31] } 28. a4 { [%eval -18.38] } 28... b3 { [%eval -17.95] } 29. Rc1 { [%eval -18.43] } 29... Nb4 { [%eval -17.46] } 30. Rc5 { [%eval -37.38] } 30... Nd3 { [%eval -15.8] } 31. Rc6 { [%eval -21.39] } 31... g5?? { (-21.39 → Mate in 4) Checkmate is now unavoidable. Nxb2 was best. } { [%eval #4] } (31... Nxb2) 32. Rg6+ { [%eval #3] } 32... Kh7 { [%eval #3] } 33. Rh6+ { [%eval #2] } 33... Kg8 { [%eval #2] } 34. Rh8+ { [%eval #1] } 34... Kf7 { [%eval #1] } 35. Rxe8# { Game ends by variant rule. } 1-0