- Blind mode tutorial
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[Event "rated variant:atomic game"] [Site "https://lichess.org/HUBVhVfr"] [Date "2025.01.22"] [Round "-"] [White "IPIPIPIPIP2025"] [Black "DangerKid6344"] [Result "1/2-1/2"] [GameId "HUBVhVfr"] [UTCDate "2025.01.22"] [UTCTime "03:36:21"] [WhiteElo "1488"] [BlackElo "1402"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+1"] [Variant "Atomic"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 3.16] } 1... e6 { [%eval 2.7] } 2. Nf3 { [%eval 2.99] } 2... d6?? { (2.99 → 13.56) Blunder. Qf6 was best. } { [%eval 13.56] } (2... Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4 Qf5 7. e4) 3. Ng5 { [%eval 13.53] } 3... f6 { [%eval 15.25] } 4. Nf7 { [%eval 13.53] } 4... Qe7 { [%eval 8.54] } 5. Qh5 { [%eval 8.3] } 5... g6 { [%eval 8.75] } 6. Qxh7 { [%eval 8.17] } 6... d5 { [%eval 9.06] } 7. Nd6+ { [%eval 9.38] } 7... cxd6 { [%eval 11.38] } 8. h4 { [%eval 11.37] } 8... b5 { [%eval 11.31] } 9. b4 { [%eval 10.27] } 9... Nc6 { [%eval 11.35] } 10. d4 { [%eval 10.38] } 10... e5 { [%eval 12.45] } 11. c3 { [%eval 10.69] } 11... exd4 { [%eval 10.66] } 12. Bxb5 { [%eval 10.41] } 12... Bg4 { [%eval 11.6] } 13. f3 { [%eval 11.21] } 13... Be6 { [%eval 11.24] } 14. e4 { [%eval 9.69] } 14... O-O-O { [%eval 11.62] } 15. O-O { [%eval 9.28] } 15... Bd6 { [%eval 23.98] } 16. exd5 { [%eval 24.64] } 16... g5 { [%eval 26.58] } 17. Bd2 { [%eval 24.26] } 17... gxh4 { [%eval 26.0] } 18. g3 { [%eval 25.18] } 18... Rh8 { [%eval 29.0] } 19. Bh6 { [%eval 28.96] } 19... f5 { [%eval 27.6] } 20. Nd2 { [%eval 27.02] } 20... f4 { [%eval 30.05] } 21. g4 { [%eval 30.61] } 21... a5 { [%eval 38.47] } 22. a4 { [%eval 37.55] } 22... Re8 { [%eval 40.17] } 23. Ne4 { [%eval 36.47] } 23... axb4?! { (36.47 → Mate in 5) Checkmate is now unavoidable. Rd8 was best. } { [%eval #5] } (23... Rd8 24. b5) 24. Rfd1 { [%eval #4] } 24... Kb7 { [%eval #4] } 25. Rd7+ { [%eval #3] } 25... Ka6 { [%eval #2] } 26. c4 { [%eval #3] } 26... Ka5 { [%eval #3] } 27. Rb1 { [%eval #2] } 27... Ra8 { [%eval #2] } 28. Ra7+ { [%eval #3] } 28... Rxa7 { [%eval #3] } 29. Rb5+ { [%eval #3] } 29... Ka6 { [%eval #3] } 30. c5 { [%eval #3] } 30... Ka7 { [%eval #3] } 31. c6 { [%eval #3] } 31... Ka6 { [%eval #3] } 32. c7 { [%eval #2] } 32... Ka7 { [%eval #2] } 33. c8=Q?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. c8=N+ was best. } { [%eval 0.0] } { Draw by stalemate. } (33. c8=N+ Ka6 34. Nc5#) 1/2-1/2