- Blind mode tutorial
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[Event "турнир, 11-й классика."] [Site "https://lichess.org/HTXjWrTl"] [Date "2022.01.06"] [Round "-"] [White "Gafforov_Firuz"] [Black "ruslannugaev"] [Result "0-1"] [GameId "HTXjWrTl"] [UTCDate "2022.01.06"] [UTCTime "16:47:05"] [WhiteElo "1438"] [BlackElo "1395"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+36"] [Variant "Standard"] [TimeControl "1200+10"] [ECO "C48"] [Opening "Four Knights Game: Spanish Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.13] } 4. Bb5 { [%eval 0.0] } { C48 Four Knights Game: Spanish Variation } 4... d6?! { (0.00 → 0.79) Inaccuracy. Nd4 was best. } { [%eval 0.79] } (4... Nd4 5. Nxd4 exd4 6. e5 dxc3 7. exf6 Qxf6 8. dxc3 Bc5 9. Qe2+) 5. O-O { [%eval 0.67] } 5... Be7 { [%eval 0.71] } 6. d3?! { (0.71 → 0.00) Inaccuracy. d4 was best. } { [%eval 0.0] } (6. d4 Bd7 7. dxe5 Nxe5 8. Bxd7+ Qxd7 9. Nd4 O-O 10. Nf5 c6) 6... O-O { [%eval 0.36] } 7. Bxc6 { [%eval 0.17] } 7... bxc6 { [%eval -0.17] } 8. h3 { [%eval -0.1] } 8... Rb8 { [%eval 0.28] } 9. b3 { [%eval -0.03] } 9... c5 { [%eval -0.17] } 10. Bg5 { [%eval -0.12] } 10... h6 { [%eval -0.25] } 11. Bxf6 { [%eval -0.06] } 11... Bxf6 { [%eval -0.02] } 12. Nd5 { [%eval -0.12] } 12... Be6 { [%eval 0.0] } 13. Nxf6+ { [%eval -0.08] } 13... Qxf6 { [%eval 0.0] } 14. c4?! { (0.00 → -0.78) Inaccuracy. Qe2 was best. } { [%eval -0.78] } (14. Qe2 a5 15. a4 Qg6 16. Qe3 Qh5 17. Nd2 f5 18. exf5 Qxf5 19. f3 Rb4 20. Qf2 Qf4) 14... Bd7 { [%eval -0.85] } 15. a3 { [%eval -0.62] } 15... Qg6 { [%eval -0.84] } 16. Nh4 { [%eval -0.75] } 16... Qg5 { [%eval -0.81] } 17. Nf3 { [%eval -0.81] } 17... Qd8?! { (-0.81 → -0.14) Inaccuracy. Qg6 was best. } { [%eval -0.14] } (17... Qg6 18. Nh4) 18. b4 { [%eval -0.33] } 18... cxb4 { [%eval -0.15] } 19. axb4 { [%eval -0.17] } 19... Rxb4 { [%eval -0.19] } 20. Rxa7 { [%eval -0.11] } 20... Qb8 { [%eval -0.1] } 21. Ra1 { [%eval -0.19] } 21... Rb7 { [%eval 0.0] } 22. d4 { [%eval -0.29] } 22... exd4 { [%eval -0.41] } 23. Qxd4 { [%eval -0.29] } 23... c5 { [%eval -0.16] } 24. Qd5?! { (-0.16 → -0.85) Inaccuracy. Qd3 was best. } { [%eval -0.85] } (24. Qd3 Rb3) 24... Rb4?! { (-0.85 → -0.05) Inaccuracy. Be6 was best. } { [%eval -0.05] } (24... Be6) 25. Ra8?? { (-0.05 → -7.75) Blunder. Nd2 was best. } { [%eval -7.75] } (25. Nd2 Rd8) 25... Qxa8 { [%eval -7.84] } 26. Qxa8 { [%eval -8.5] } 26... Rxa8 { [%eval -8.44] } 27. Nd2 { [%eval -9.07] } 27... Ra2 { [%eval -9.31] } 28. Rd1 { [%eval -12.11] } 28... Be6 { [%eval -9.4] } 29. Nf3 { [%eval -9.15] } 29... Rxc4 { [%eval -9.31] } 30. Rxd6 { [%eval -8.99] } 30... Rxe4 { [%eval -9.43] } 31. Rd8+ { [%eval -9.62] } 31... Kh7 { [%eval -9.45] } 32. g4 { [%eval -11.98] } 32... Ree2 { [%eval -12.89] } 33. h4 { [%eval -14.2] } 33... Rxf2 { [%eval -15.63] } 34. Ne5?! { (-15.63 → Mate in 9) Checkmate is now unavoidable. Ne1 was best. } { [%eval #-9] } (34. Ne1 Rf4) 34... Rfb2 { [%eval #-7] } 35. Rd1 { [%eval -66.89] } 35... Bxg4 { [%eval -65.0] } 36. Nxg4 { [%eval -62.43] } 36... Rg2+ { [%eval -80.16] } 37. Kf1 { [%eval -64.75] } 37... Rxg4 { [%eval -69.58] } 38. h5 { [%eval -76.14] } 38... Rgg2 { [%eval #-8] } 39. Ke1 { [%eval #-1] } 39... Rg1# { Black wins by checkmate. } 0-1