- Blind mode tutorial
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[Event "Play like an Engine Sunday Team Battle"] [Site "https://lichess.org/H4tNB7mI"] [Date "2021.01.24"] [Round "-"] [White "LSG10"] [Black "KingCobraofChess"] [Result "0-1"] [GameId "H4tNB7mI"] [UTCDate "2021.01.24"] [UTCTime "06:51:42"] [WhiteElo "1596"] [BlackElo "1396"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Atomic"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.6] } 1... e6 { [%eval 1.58] } 2. Nh3 { [%eval 1.76] } 2... Qf6? { (1.76 → 3.52) Mistake. h6 was best. } { [%eval 3.52] } (2... h6 3. Nc3 Bb4 4. Qh5 g6 5. Bb5 c6 6. Qe5 Qh4 7. g3) 3. f3? { (3.52 → 1.76) Mistake. Qf3 was best. } { [%eval 1.76] } (3. Qf3 Qf4 4. Ng5 f5 5. Nxh7 Nc6 6. Bb5 Kf7 7. Bxc6 Bb4) 3... Bb4?? { (1.76 → 5.70) Blunder. Qh4+ was best. } { [%eval 5.7] } (3... Qh4+ 4. g3) 4. c3 { [%eval 5.73] } 4... Nh6?! { (5.73 → 8.62) Inaccuracy. Qh4+ was best. } { [%eval 8.62] } (4... Qh4+) 5. Ng5 { [%eval 8.37] } 5... Kd8 { [%eval 8.39] } 6. Nxf7 { [%eval 7.96] } 6... Rf8 { [%eval 8.01] } 7. Bc4? { (8.01 → 3.94) Mistake. Na3 was best. } { [%eval 3.94] } (7. Na3 Bxa3) 7... Ng4 { [%eval 4.5] } 8. Bb5?! { (4.50 → 2.88) Inaccuracy. d3 was best. } { [%eval 2.88] } (8. d3) 8... c6 { [%eval 2.74] } 9. f4 { [%eval 2.6] } 9... Nf2?? { (2.60 → 5.36) Blunder. g6 was best. } { [%eval 5.36] } (9... g6 10. f5) 10. Qc2?? { (5.36 → -2.12) Blunder. Qh5 was best. } { [%eval -2.12] } (10. Qh5) 10... Nd3+?? { (-2.12 → 1.45) Blunder. Bxc3 was best. } { [%eval 1.45] } (10... Bxc3) 11. Kf1?? { (1.45 → Mate in 5) Checkmate is now unavoidable. Qxd3 was best. } { [%eval #-5] } (11. Qxd3) 11... Nxb2?! { (Mate in 5 → -10.02) Lost forced checkmate sequence. Nxf4+ was best. } { [%eval -10.02] } (11... Nxf4+ 12. Qf5 exf5+ 13. Ke1 Rf1+ 14. Ke2 Re1+ 15. Kf2 Rxe3#) 12. Ke1 { [%eval -10.66] } 12... e5 { [%eval -10.23] } 13. Bc4 { [%eval -13.7] } 13... d5 { [%eval -13.73] } 14. f5?! { (-13.73 → Mate in 6) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-6] } (14. Rf1 Bg4) 14... dxc4? { (Mate in 6 → -9.76) Lost forced checkmate sequence. Bxf5 was best. } { [%eval -9.76] } (14... Bxf5 15. Kd1 Rf2 16. d4 Rd2+ 17. Ke1 Re2+ 18. Kd1 Re1+ 19. Kc2 Bxc3#) 15. f6? { (-9.76 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (15. Rf1 Na6) 15... gxf6 { [%eval #-6] } 16. Kd1 { [%eval #-6] } 16... Rf2 { [%eval #-5] } 17. d3 { [%eval #-4] } 17... Rd2+ { [%eval #-4] } 18. Ke1 { [%eval #-4] } 18... Rd1+ { [%eval #-4] } 19. Ke2 { [%eval #-1] } 19... Re1+ { [%eval #-1] } 20. Kf2 { [%eval #-1] } 20... Rxe3# { Game ends by variant rule. } 0-1