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[Event "rated Antichess game"] [Site "https://lichess.org/H2RedsjB"] [Date "2025.06.15"] [White "fossilized_fishhooks"] [Black "rmilin"] [Result "1-0"] [GameId "H2RedsjB"] [UTCDate "2025.06.15"] [UTCTime "21:26:39"] [WhiteElo "1347"] [BlackElo "1389"] [WhiteRatingDiff "+70"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. d3?! { (0.49 → -0.30) Inaccuracy. Na3 was best. } { [%eval -0.3] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Ba3?! { (-0.30 → 0.32) Inaccuracy. Nc6 was best. } { [%eval 0.32] } (4... Nc6 5. e4 Nb4 6. Bh6 Nxh6 7. a3 Nxd3 8. cxd3 Bxa3 9. bxa3) 5. bxa3 { [%eval 0.1] } 5... Ne7 { [%eval 0.37] } 6. Ne2 { [%eval 0.32] } 6... a5 { [%eval 0.45] } 7. a4 { [%eval 0.44] } 7... Bxa4 { [%eval 0.21] } 8. c3?? { (0.21 → -3.64) Blunder. d4 was best. } { [%eval -3.64] } (8. d4 Bxc2) 8... Bxd1?? { (-3.64 → -1.47) Blunder. Qxd3 was best. } { [%eval -1.47] } (8... Qxd3 9. Qxa4) 9. Kxd1 { [%eval -1.08] } 9... Qxd3 { [%eval -1.29] } 10. Nf4?? { (-1.29 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-11] } (10. Ba3 Qxe2) 10... Qxb1 { [%eval #-11] } 11. Nxe6 { [%eval #-9] } 11... fxe6 { [%eval #-9] } 12. Rxb1 { [%eval #-8] } 12... Nd7?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Ra7 was best. } { [%eval #9] } (12... Ra7 13. Rxb8 Kd7 14. Rxh8 g5 15. Rxh7 Ng6 16. Rxd7 c6 17. Rxa7 c5 18. Rxa5) 13. Rb8?? { (Mate in 9 → -3.73) Lost forced checkmate sequence. Rb4 was best. } { [%eval -3.73] } (13. Rb4 axb4 14. cxb4 Rxa2 15. e4 Rxf2 16. h3 Rxg2 17. Bh6 gxh6 18. Rg1 Rxg1) 13... Nxb8 { [%eval -3.5] } 14. Ke2?! { (-3.50 → -5.33) Inaccuracy. Ba3 was best. } { [%eval -5.33] } (14. Ba3 c5 15. Bxc5 e5 16. Bxe7 Kxe7 17. Kc2 Nc6 18. e4 Ke6 19. Kb3 Rad8) 14... c6? { (-5.33 → -2.77) Mistake. Kf7 was best. } { [%eval -2.77] } (14... Kf7) 15. Rd1?? { (-2.77 → -5.71) Blunder. Ba3 was best. } { [%eval -5.71] } (15. Ba3 Na6) 15... Kd7 { [%eval -5.23] } 16. Rxd7 { [%eval -5.59] } 16... Nxd7 { [%eval -4.71] } 17. Bb2?! { (-4.71 → -6.09) Inaccuracy. Bd2 was best. } { [%eval -6.09] } (17. Bd2 c5) 17... Nf6 { [%eval -5.25] } 18. g4 { [%eval -5.13] } 18... Nxg4 { [%eval -5.89] } 19. Kd3 { [%eval -6.56] } 19... Nxe3 { [%eval -5.53] } 20. Kxe3 { [%eval -6.16] } 20... g6 { [%eval -4.85] } 21. Ke4?! { (-4.85 → -7.91) Inaccuracy. a4 was best. } { [%eval -7.91] } (21. a4 c5) 21... Nd5?? { (-7.91 → -2.38) Blunder. Nf5 was best. } { [%eval -2.38] } (21... Nf5 22. Kxf5) 22. Kxd5 { [%eval -3.06] } 22... exd5 { [%eval -3.23] } 23. c4 { [%eval -3.47] } 23... dxc4 { [%eval -3.03] } 24. Bxh8 { [%eval -3.61] } 24... Rxh8 { [%eval -4.15] } 25. a4 { [%eval -2.52] } 25... c5?? { (-2.52 → -0.27) Blunder. h5 was best. } { [%eval -0.27] } (25... h5 26. f4) 26. h4?? { (-0.27 → -3.85) Blunder. f4 was best. } { [%eval -3.85] } (26. f4) 26... g5?! { (-3.85 → -2.62) Inaccuracy. h5 was best. } { [%eval -2.62] } (26... h5 27. f4 g5 28. hxg5 c3 29. g6 h4 30. f5 h3 31. g7 Rb8 32. f6) 27. hxg5 { [%eval -3.42] } 27... Rb8?! { (-3.42 → -2.12) Inaccuracy. c3 was best. } { [%eval -2.12] } (27... c3 28. f4) 28. g6?! { (-2.12 → -3.13) Inaccuracy. f4 was best. } { [%eval -3.13] } (28. f4 h6) 28... hxg6 { [%eval -4.55] } 29. f4 { [%eval -4.63] } 29... g5 { [%eval -4.64] } 30. fxg5 { [%eval -4.64] } 30... c3 { [%eval -4.65] } 31. g6 { [%eval -3.75] } 31... c2?? { (-3.75 → 0.00) Blunder. Rb3 was best. } { [%eval 0.0] } (31... Rb3 32. g7) 32. g7 { [%eval 0.0] } 32... Rb5?? { (0.00 → 1.69) Blunder. Rb1 was best. } { [%eval 1.69] } (32... Rb1 33. g8=B Rb5 34. axb5 a4 35. Bd5 a3 36. Bg2 a2 37. b6 c4 38. b7) 33. axb5 { [%eval 1.74] } 33... c1=R?? { (1.74 → Mate in 9) Checkmate is now unavoidable. c1=Q was best. } { [%eval #9] } (33... c1=Q) 34. b6 { [%eval #9] } 34... Rf1 { [%eval #7] } 35. b7 { [%eval #7] } 35... Rf8 { [%eval #5] } 36. gxf8=R { [%eval #5] } 36... c4 { [%eval #4] } 37. b8=R { [%eval #4] } 37... c3 { [%eval #3] } 38. Rb2 { [%eval #3] } 38... cxb2 { [%eval #2] } 39. Rc8 { [%eval #2] } 39... b1=Q { [%eval #1] } 40. Rc1 { [%eval #1] } 40... Qxc1# { Game ends by variant rule. } 1-0