- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/GzJ2uOOS"] [Date "2025.07.27"] [Round "-"] [White "hell_hacker"] [Black "ashwin96"] [Result "1-0"] [GameId "GzJ2uOOS"] [UTCDate "2025.07.27"] [UTCTime "15:14:38"] [WhiteElo "1516"] [BlackElo "1156"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-3"] [Variant "Standard"] [TimeControl "300+3"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.35] } 3. e3 { [%eval 0.32] } 3... Nf6 { [%eval 0.34] } 4. Nf3 { [%eval 0.18] } 4... Bf5 { [%eval 0.63] } 5. Bd3 { [%eval 0.2] } 5... e6 { [%eval 0.26] } 6. Bxf5 { [%eval 0.28] } 6... exf5 { [%eval 0.25] } 7. Ne5 { [%eval 0.0] } 7... Nxe5 { [%eval 0.0] } 8. Bxe5 { [%eval -0.08] } 8... Bb4+ { [%eval 0.07] } 9. c3 { [%eval 0.15] } 9... Ba5?? { (0.15 → 2.21) Blunder. Bd6 was best. } { [%eval 2.21] } (9... Bd6 10. Qf3 Bxe5 11. dxe5 Ne4 12. Qxf5 c6 13. Nd2 Nxd2 14. Kxd2 O-O 15. Rae1) 10. Nd2? { (2.21 → 0.75) Mistake. Bxf6 was best. } { [%eval 0.75] } (10. Bxf6 gxf6 11. Nd2 Qd7 12. Qh5 c6 13. f4 O-O-O 14. Kf2 Bc7 15. g3 Qe6) 10... Qe7?? { (0.75 → 4.95) Blunder. c6 was best. } { [%eval 4.95] } (10... c6 11. Qf3 g6 12. g4 Bc7 13. gxf5 Bxe5 14. dxe5 Nd7 15. Qf4 Qe7 16. Nf3) 11. Nf3?? { (4.95 → 0.11) Blunder. Qa4+ was best. } { [%eval 0.11] } (11. Qa4+ Nd7 12. Qxa5 Nxe5 13. dxe5 c6 14. Nf3 f6 15. exf6 Qxf6 16. Qb4 f4) 11... O-O-O? { (0.11 → 1.61) Mistake. c6 was best. } { [%eval 1.61] } (11... c6 12. Bxf6) 12. Qa4?! { (1.61 → 0.78) Inaccuracy. b4 was best. } { [%eval 0.78] } (12. b4 Bb6 13. O-O Ne4 14. Bxg7 Rhg8 15. Be5 f6 16. Bf4 Nxc3 17. Qd2 Ne4) 12... b6?? { (0.78 → 4.05) Blunder. Bb6 was best. } { [%eval 4.05] } (12... Bb6 13. O-O) 13. b4 { [%eval 4.19] } 13... Bxb4 { [%eval 4.75] } 14. Qxb4 { [%eval 4.23] } 14... Qxb4 { [%eval 4.47] } 15. cxb4 { [%eval 4.48] } 15... c5 { [%eval 5.34] } 16. bxc5 { [%eval 4.84] } 16... bxc5 { [%eval 5.33] } 17. Rc1 { [%eval 4.55] } 17... c4 { [%eval 4.6] } 18. O-O { [%eval 4.05] } 18... Rd7 { [%eval 4.55] } 19. Bxf6 { [%eval 4.41] } 19... gxf6 { [%eval 4.41] } 20. Rc3 { [%eval 3.94] } 20... Rb7 { [%eval 3.83] } 21. h3 { [%eval 3.78] } 21... Rb2 { [%eval 3.79] } 22. Ra1 { [%eval 3.3] } 22... Rd8 { [%eval 3.89] } 23. Ra3 { [%eval 3.57] } 23... Rb7 { [%eval 4.22] } 24. Ra5 { [%eval 4.12] } 24... Rd6 { [%eval 4.72] } 25. Nh4 { [%eval 4.76] } 25... Rdb6 { [%eval 4.8] } 26. Rxd5 { [%eval 4.52] } 26... c3 { [%eval 5.45] } 27. Rc5+ { [%eval 5.17] } 27... Kb8 { [%eval 5.62] } 28. Rxc3 { [%eval 5.79] } 28... Rb2 { [%eval 6.25] } 29. Nxf5 { [%eval 6.04] } 29... Rd2?! { (6.04 → 8.25) Inaccuracy. a5 was best. } { [%eval 8.25] } (29... a5 30. Nd6 Rb1+ 31. Rxb1 Rxb1+ 32. Kh2 Rb2 33. Rb3+ Rxb3 34. axb3 Ka7 35. Nc4) 30. Nd6 { [%eval 8.03] } 30... Rc7? { (8.03 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #6] } (30... a5 31. Nxb7 Kxb7 32. Rb1+ Ka7 33. Rc7+ Ka8 34. Rxf7 Rxa2 35. Rxf6 Ka7 36. Kh2) 31. Rxc7?? { (Mate in 6 → 6.83) Lost forced checkmate sequence. Rb1+ was best. } { [%eval 6.83] } (31. Rb1+ Ka8 32. Rxc7 Rd1+ 33. Rxd1 a5 34. Rxf7 h6 35. Rc1 a4 36. Rc8#) 31... Kxc7 { [%eval 6.61] } 32. Nxf7 { [%eval 6.26] } 32... Rxd4?! { (6.26 → 9.20) Inaccuracy. h5 was best. } { [%eval 9.2] } (32... h5 33. Nh6 a5 34. Ng8 f5 35. Ne7 Rc2 36. Nxf5 a4 37. g4) 33. exd4 { [%eval 9.0] } 33... h5 { [%eval 11.35] } 34. Rb1 { [%eval 9.1] } 34... Kc6 { [%eval 8.83] } 35. Rb6+?! { (8.83 → 6.32) Inaccuracy. Nh6 was best. } { [%eval 6.32] } (35. Nh6 Kd5 36. Rd1 h4 37. Kf1 a5 38. a4 Ke4 39. d5 Ke5 40. d6 Ke6) 35... Kd5?! { (6.32 → 9.40) Inaccuracy. axb6 was best. } { [%eval 9.4] } (35... axb6 36. g4 hxg4 37. h4 Kd5 38. h5 Ke6 39. Nh6 f5 40. Nxg4 Kf7 41. d5) 36. Ne5 { [%eval 6.94] } 36... axb6 { [%eval 6.71] } 37. Kf1 { [%eval 5.95] } 37... Kxd4 { [%eval 6.55] } 38. Ke2 { [%eval 6.01] } 38... Kxe5 { [%eval 5.72] } 39. Ke3 { [%eval 6.31] } 39... f5 { [%eval 6.34] } 40. g4?? { (6.34 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (40. a4) 40... h4?? { (0.00 → 7.80) Blunder. fxg4 was best. } { [%eval 7.8] } (40... fxg4 41. hxg4 hxg4 42. f3 gxf3 43. Kxf3 Kd4 44. Kf4 Kc3 45. Ke5 Kb2 46. Kd6) 41. gxf5 { [%eval 6.12] } 41... Kxf5?! { (6.12 → 8.59) Inaccuracy. b5 was best. } { [%eval 8.59] } (41... b5 42. f6 Kxf6 43. Ke4 Ke6 44. Kf4 Kf6 45. Kg4 Kg6 46. Kxh4 Kf5 47. Kg3) 42. Kd4?! { (8.59 → 5.11) Inaccuracy. a4 was best. } { [%eval 5.11] } (42. a4 Ke5 43. f4+ Kd5 44. Kf3 Kc4 45. f5 Kd5 46. Kf4 Kd4 47. f6 Kd3) 42... Kf4 { [%eval 4.48] } 43. Kd5 { [%eval 5.18] } 43... Kf3 { [%eval 5.05] } 44. Kc6?? { (5.05 → 0.00) Blunder. Ke5 was best. } { [%eval 0.0] } (44. Ke5 Kxf2 45. Kf4 Ke2 46. Kg4 Kd2 47. Kxh4 Kc1 48. Kg4 b5 49. h4 Kb1) 44... Kxf2 { [%eval 0.0] } 45. Kxb6 { [%eval 0.05] } 45... Kg3 { [%eval 0.0] } 46. a4 { [%eval 0.0] } 46... Kxh3 { [%eval 0.0] } 47. a5 { [%eval 0.09] } 47... Kg4?? { (0.09 → Mate in 16) Checkmate is now unavoidable. Kh2 was best. } { [%eval #16] } (47... Kh2 48. a6 Kg1 49. a7 h3 50. a8=Q h2 51. Qg8+ Kh1 52. Qd5+ Kg1 53. Qd4+) 48. a6 { [%eval #12] } 48... h3 { [%eval #13] } 49. a7 { [%eval #12] } 49... h2 { [%eval #12] } 50. a8=Q { [%eval #11] } 50... h1=Q { [%eval #10] } 51. Ka7?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Qxh1 was best. } { [%eval 0.0] } (51. Qxh1 Kg5 52. Kc5 Kf4 53. Qh6+ Ke4 54. Qg5 Kd3 55. Qe5 Kc2 56. Kc4 Kd2) 51... Qa1+ { [%eval 0.0] } 52. Kb8 { [%eval 0.0] } 52... Qh8+ { [%eval 0.0] } 53. Ka7 { [%eval 0.0] } 53... Qh7+ { [%eval 0.0] } 54. Ka6 { [%eval 0.0] } 54... Qg6+ { [%eval 0.0] } 55. Kb7 { [%eval 0.0] } 55... Qe4+ { [%eval 0.0] } 56. Kb8 { [%eval 0.0] } 56... Qe8+ { [%eval 0.0] } 57. Kb7 { [%eval 0.0] } 57... Qd7+ { [%eval 0.0] } 58. Kb8 { [%eval 0.0] } 58... Qd6+ { [%eval 0.0] } 59. Ka7 { [%eval 0.0] } 59... Qc5+ { [%eval 0.0] } 60. Kb8 { [%eval 0.0] } 60... Qb6+ { [%eval 0.0] } 61. Qb7 { [%eval 0.0] } 61... Qd8+ { [%eval 0.0] } 62. Ka7 { [%eval 0.0] } 62... Qd4+ { [%eval 0.0] } 63. Ka8 { [%eval 0.0] } 63... Kf4 { [%eval 0.0] } 64. Qf7+ { [%eval 0.0] } 64... Ke3 { [%eval 0.0] } 65. Qb3+ { [%eval 0.0] } 65... Ke4 { [%eval 0.0] } 66. Qe6+ { [%eval 0.0] } 66... Kd3 { [%eval 0.0] } 67. Qh3+ { [%eval 0.0] } 67... Kc4 { [%eval 0.0] } 68. Qf1+ { [%eval 0.0] } 68... Kd5 { [%eval 0.0] } 69. Qb5+ { [%eval 0.0] } 69... Ke4 { [%eval 0.0] } 70. Qe8+ { [%eval 0.0] } 70... Kd3 { [%eval 0.0] } 71. Qb5+ { [%eval 0.0] } 71... Ke4 { [%eval 0.0] } 72. Qe2+ { [%eval 0.0] } 72... Qe3 { [%eval 0.0] } 73. Qc4+ { [%eval 0.0] } 73... Kf3 { [%eval 0.0] } 74. Qf7+ { [%eval 0.0] } 74... Ke4 { [%eval 0.0] } 75. Qe6+ { [%eval 0.0] } 75... Kf3 { [%eval 0.0] } 76. Qf6+ { [%eval 0.0] } 76... Ke4 { [%eval 0.0] } 77. Qh4+ { [%eval 0.0] } 77... Kf3 { [%eval 0.0] } 78. Qh3+ { [%eval 0.0] } 78... Ke4 { [%eval 0.0] } 79. Qe6+ { [%eval 0.0] } 79... Kd3 { [%eval 0.0] } 80. Qd7+ { [%eval 0.0] } 80... Qd4 { [%eval 0.0] } 81. Qh3+ { [%eval 0.0] } 81... Kc4 { [%eval 0.0] } 82. Qc8+ { [%eval 0.0] } 82... Kb5 { [%eval 0.0] } 83. Qb7+ { [%eval 0.0] } 83... Qb6 { [%eval 0.0] } 84. Qd5+ { [%eval 0.0] } 84... Ka6 { [%eval 0.0] } 85. Qa2+ { [%eval 0.0] } 85... Kb5 { [%eval 0.0] } 86. Qb3+ { [%eval 0.0] } 86... Kc6 { [%eval 0.0] } 87. Qe6+ { [%eval 0.0] } 87... Kc7 { [%eval 0.0] } 88. Qe7+ { [%eval 0.0] } 88... Kc8 { [%eval 0.0] } 89. Qe8+ { [%eval 0.0] } 89... Qd8 { [%eval 0.0] } 90. Qc6+ { [%eval 0.0] } 90... Qc7 { [%eval 0.0] } 91. Qa6+ { [%eval 0.0] } 91... Qb7+?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kd8 was best. } { [%eval #5] } (91... Kd8 92. Qb6 Qxb6) 92. Qxb7+ { [%eval #4] } 92... Kd8 { [%eval #4] } 93. Ka7 { [%eval #4] } 93... Ke8 { [%eval #4] } 94. Kb6 { [%eval #4] } 94... Kf8 { [%eval #4] } 95. Kc6 { [%eval #4] } 95... Kg8 { [%eval #4] } 96. Kd6 { [%eval #3] } 96... Kh8 { [%eval #3] } 97. Ke6 { [%eval #2] } 97... Kg8 { [%eval #2] } 98. Kf6 { [%eval #1] } 98... Kf8 { [%eval #1] } 99. Qg7+ { [%eval #1] } 99... Ke8 { [%eval #1] } 100. Qe7# { White wins by checkmate. } 1-0