- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Blitz"] [Site "https://lichess.org/GiwX7qKw"] [Date "2022.08.04"] [White "minichess99"] [Black "slamcoder"] [Result "0-1"] [GameId "GiwX7qKw"] [UTCDate "2022.08.04"] [UTCTime "22:10:23"] [WhiteElo "1764"] [BlackElo "1225"] [WhiteRatingDiff "-51"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A00"] [Opening "Hungarian Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.13] } { A00 Hungarian Opening } 1... Nc6 { [%eval 0.29] } 2. Bg2 { [%eval 0.34] } 2... b6?! { (0.34 → 1.10) Inaccuracy. e5 was best. } { [%eval 1.1] } (2... e5 3. c4 g6 4. Nc3 Bg7 5. e3 d6 6. d3 Nf6 7. Nge2) 3. d4 { [%eval 0.96] } 3... e6 { [%eval 0.98] } 4. e4 { [%eval 0.63] } 4... d5 { [%eval 0.83] } 5. e5 { [%eval 0.59] } 5... f6 { [%eval 0.52] } 6. Nf3 { [%eval 0.88] } 6... fxe5 { [%eval 0.8] } 7. dxe5 { [%eval 0.75] } 7... Bc5 { [%eval 0.7] } 8. O-O { [%eval 0.87] } 8... h6 { [%eval 1.04] } 9. c3 { [%eval 0.99] } 9... g5?? { (0.99 → 5.05) Blunder. a5 was best. } { [%eval 5.05] } (9... a5 10. Nbd2) 10. Nd4?? { (5.05 → 1.30) Blunder. b4 was best. } { [%eval 1.3] } (10. b4 Bf8 11. b5 Na5 12. Nd4 Qe7 13. Nd2 Qh7 14. c4 Bc5 15. N4b3 Ne7 16. Nxc5 bxc5) 10... Nge7?? { (1.30 → 5.95) Blunder. Bxd4 was best. } { [%eval 5.95] } (10... Bxd4 11. cxd4) 11. Qh5+ { [%eval 5.86] } 11... Kd7 { [%eval 6.25] } 12. Nxe6 { [%eval 5.8] } 12... Kxe6?! { (5.80 → 7.93) Inaccuracy. Qg8 was best. } { [%eval 7.93] } (12... Qg8 13. Nxc5+) 13. Bh3+ { [%eval 8.28] } 13... Kxe5 { [%eval 8.12] } 14. Re1+?? { (8.12 → -3.97) Blunder. Bxg5 was best. } { [%eval -3.97] } (14. Bxg5 Kd6) 14... Kf6 { [%eval -2.93] } 15. Qf3+?? { (-2.93 → -8.19) Blunder. Bg2 was best. } { [%eval -8.19] } (15. Bg2 Kg7) 15... Bf5?? { (-8.19 → -2.15) Blunder. Kg7 was best. } { [%eval -2.15] } (15... Kg7) 16. Bxf5? { (-2.15 → -4.09) Mistake. g4 was best. } { [%eval -4.09] } (16. g4 Qd6 17. gxf5 g4 18. Bxg4 Ne5 19. Rxe5 Qxe5 20. Kf1 Rag8 21. Bf4 Qe4 22. Nd2 Qxf3) 16... Nxf5 { [%eval -4.24] } 17. g4 { [%eval -4.52] } 17... Ne5?? { (-4.52 → 7.57) Blunder. Qd7 was best. } { [%eval 7.57] } (17... Qd7 18. gxf5 Qxf5 19. Qxf5+ Kxf5 20. Be3 Rae8 21. Nd2 Bxe3 22. fxe3 Ne5 23. Rf1+ Kg6 24. e4) 18. Qxf5+ { [%eval 7.53] } 18... Kg7 { [%eval 7.59] } 19. Qxe5+ { [%eval 7.61] } 19... Kg6 { [%eval 9.78] } 20. Qe6+ { [%eval 7.61] } 20... Kh7? { (7.61 → Mate in 1) Checkmate is now unavoidable. Qf6 was best. } { [%eval #1] } (20... Qf6 21. Qxf6+ Kxf6 22. Be3 Bxe3 23. fxe3 Kg6 24. Nd2 Rhf8 25. Rad1 Rae8 26. Nf1 Re4 27. h3) 21. Qf5+? { (Mate in 1 → 9.76) Lost forced checkmate sequence. Qf7# was best. } { [%eval 9.76] } (21. Qf7#) 21... Kg7 { [%eval 9.56] } 22. Re6 { [%eval 9.79] } 22... Qg8? { (9.79 → Mate in 2) Checkmate is now unavoidable. Qe8 was best. } { [%eval #2] } (22... Qe8 23. Qf6+ Kg8 24. Rxe8+ Rxe8 25. Qg6+ Kf8 26. b4 Bd6 27. Nd2 Ke7 28. Nf3 Kd8 29. Nd4) 23. Rg6+ { [%eval #2] } 23... Kh7 { [%eval #2] } 24. Rxb6+ { [%eval #2] } 24... Kg7 { [%eval #2] } 25. Qd7+? { (Mate in 2 → 7.46) Lost forced checkmate sequence. Qf6+ was best. } { [%eval 7.46] } (25. Qf6+ Kh7 26. Qxh6#) 25... Qf7 { [%eval 7.27] } 26. Rf6?? { (7.27 → -11.30) Blunder. Qxf7+ was best. } { [%eval -11.3] } (26. Qxf7+) 26... Qxd7 { [%eval -11.53] } 27. Rf3 { [%eval -13.87] } 27... Qxg4+ { [%eval -14.1] } 28. Rg3 { [%eval #-9] } 28... Qd1+ { [%eval -14.0] } 29. Kg2 { [%eval -14.68] } 29... Qxc1 { [%eval -14.0] } 30. b4 { [%eval -14.61] } 30... Bd6 { [%eval -14.54] } 31. Rd3 { [%eval -14.84] } 31... Qf4 { [%eval -16.56] } 32. h3 { [%eval -21.74] } 32... Qh2+ { [%eval #-4] } 33. Kf1 { [%eval #-4] } 33... Qh1+?! { (Mate in 4 → -17.53) Lost forced checkmate sequence. Rae8 was best. } { [%eval -17.53] } (33... Rae8 34. Re3 Rxe3 35. f4 Re2 36. Nd2 Qf2#) 34. Ke2 { [%eval -15.3] } 34... Rae8+ { [%eval -15.84] } 35. Kd2 { [%eval -17.28] } 35... Qe1+ { [%eval -16.45] } 36. Kc2 { [%eval -16.23] } 36... Re2+ { [%eval -16.37] } 37. Nd2 { [%eval -22.46] } 37... Rxd2+ { [%eval -14.76] } 38. Rxd2 { [%eval -17.0] } 38... Qxa1 { [%eval -16.74] } 39. Rd1?! { (-16.74 → Mate in 5) Checkmate is now unavoidable. a4 was best. } { [%eval #-5] } (39. a4 Qxa4+) 39... Qxa2+ { [%eval #-4] } 40. Kd3 { [%eval #-4] } 40... Qc4+ { [%eval #-5] } 41. Kc2 { [%eval #-5] } 41... Bxb4 { [%eval #-8] } 42. Kc1 { [%eval #-4] } 42... Qxc3+ { [%eval #-3] } 43. Kb1 { [%eval #-3] } 43... Ba3 { [%eval #-2] } 44. Rxd5 { [%eval #-1] } 44... Qb2# { Black wins by checkmate. } 0-1