- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/GhvrfY96"] [Date "2020.11.16"] [White "yell0"] [Black "moamenhw3"] [Result "0-1"] [GameId "GhvrfY96"] [UTCDate "2020.11.16"] [UTCTime "16:32:25"] [WhiteElo "1287"] [BlackElo "1310"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+26"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D06"] [Opening "Queen's Gambit Declined: Marshall Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. c4 { [%eval 0.0] } 2... Nf6?! { (0.00 → 0.64) Inaccuracy. e6 was best. } { [%eval 0.64] } { D06 Queen's Gambit Declined: Marshall Defense } (2... e6 3. Nc3 c6 4. e3 Nf6 5. b3 Nbd7 6. Bb2 Bd6 7. Bd3) 3. Nc3 { [%eval 0.13] } 3... Nc6?! { (0.13 → 0.79) Inaccuracy. c6 was best. } { [%eval 0.79] } (3... c6 4. cxd5 cxd5 5. Nf3 Nc6 6. Bf4 Nh5 7. Bd2 Nf6 8. Rc1) 4. Bg5 { [%eval 0.79] } 4... h6?! { (0.79 → 1.48) Inaccuracy. e6 was best. } { [%eval 1.48] } (4... e6 5. cxd5 exd5 6. e3 Be7 7. Bd3 O-O 8. Nf3 h6 9. Bh4) 5. Bh4?! { (1.48 → 0.80) Inaccuracy. Bxf6 was best. } { [%eval 0.8] } (5. Bxf6) 5... g5 { [%eval 0.57] } 6. Bg3 { [%eval 0.82] } 6... h5?! { (0.82 → 1.41) Inaccuracy. Bf5 was best. } { [%eval 1.41] } (6... Bf5 7. e3) 7. h4 { [%eval 1.31] } 7... g4 { [%eval 1.16] } 8. e4? { (1.16 → 0.00) Mistake. e3 was best. } { [%eval 0.0] } (8. e3) 8... dxc4?? { (0.00 → 1.84) Blunder. dxe4 was best. } { [%eval 1.84] } (8... dxe4 9. d5 Nb8 10. Qd4 Nc6) 9. Bxc4? { (1.84 → 0.54) Mistake. d5 was best. } { [%eval 0.54] } (9. d5 Na5 10. Qa4+ c6 11. b4 b5 12. Qxa5 Qxa5 13. bxa5 b4 14. Nd1 Nxe4 15. Bxc4 Nxg3) 9... Nxd4?? { (0.54 → 4.45) Blunder. Qxd4 was best. } { [%eval 4.45] } (9... Qxd4) 10. Nge2? { (4.45 → 2.51) Mistake. Nd5 was best. } { [%eval 2.51] } (10. Nd5) 10... Nxe2?? { (2.51 → 6.49) Blunder. Ne6 was best. } { [%eval 6.49] } (10... Ne6) 11. Qxe2?? { (6.49 → 2.51) Blunder. Bxf7+ was best. } { [%eval 2.51] } (11. Bxf7+) 11... e6 { [%eval 2.4] } 12. Rd1 { [%eval 2.31] } 12... Bb4?? { (2.31 → 10.69) Blunder. Qe7 was best. } { [%eval 10.69] } (12... Qe7) 13. Rxd8+ { [%eval 10.62] } 13... Kxd8 { [%eval 10.46] } 14. O-O { [%eval 9.94] } 14... Re8 { [%eval 11.99] } 15. Rd1+ { [%eval 11.83] } 15... Bd7 { [%eval 12.44] } 16. Bb5 { [%eval 12.13] } 16... c6 { [%eval 11.92] } 17. Ba4 { [%eval 10.77] } 17... b5 { [%eval 13.07] } 18. Nxb5 { [%eval 13.31] } 18... a6 { [%eval 14.1] } 19. Nd6 { [%eval 13.13] } 19... Re7 { [%eval 16.02] } 20. Nb7+ { [%eval 14.27] } 20... Kc8 { [%eval 35.05] } 21. Bxc6 { [%eval 27.99] } 21... Bxc6?! { (27.99 → Mate in 11) Checkmate is now unavoidable. e5 was best. } { [%eval #11] } (21... e5 22. Qc4) 22. Qc4?! { (Mate in 11 → 17.05) Lost forced checkmate sequence. Rd8+ was best. } { [%eval 17.05] } (22. Rd8+ Kxb7 23. Rxa8 Bb5 24. Rb8+ Kc6 25. Qc2+ Bc5 26. Rc8+ Rc7 27. Rxc7+ Kb6 28. Qxc5+ Ka5) 22... Kxb7?! { (17.05 → Mate in 9) Checkmate is now unavoidable. Rc7 was best. } { [%eval #9] } (22... Rc7) 23. Qxb4+ { [%eval #8] } 23... Kc8 { [%eval #8] } 24. Qxe7 { [%eval #7] } 24... Bd7 { [%eval #4] } 25. Qxd7+?? { (Mate in 4 → 1.97) Lost forced checkmate sequence. Rc1+ was best. } { [%eval 1.97] } (25. Rc1+ Kb7 26. Rc7+ Kb8 27. Qd8+ Bc8 28. Qxc8#) 25... Nxd7 { [%eval 2.1] } 26. Rc1+ { [%eval 2.08] } 26... Kd8 { [%eval 1.84] } 27. Rd1 { [%eval 1.33] } 27... Ke7 { [%eval 1.86] } 28. e5? { (1.86 → 0.60) Mistake. Bd6+ was best. } { [%eval 0.6] } (28. Bd6+ Kd8) 28... Ke8 { [%eval 0.77] } 29. b4 { [%eval 0.68] } 29... Ke7?! { (0.68 → 1.32) Inaccuracy. Nb6 was best. } { [%eval 1.32] } (29... Nb6 30. Rc1) 30. f3?! { (1.32 → 0.29) Inaccuracy. Rd6 was best. } { [%eval 0.29] } (30. Rd6) 30... Ke8?? { (0.29 → 3.53) Blunder. gxf3 was best. } { [%eval 3.53] } (30... gxf3 31. gxf3 Rg8 32. Kh2 Rc8 33. a4 Rc2+ 34. Kh3 Rc3 35. Rd6 Rxf3 36. Rxa6 Rb3 37. b5) 31. fxg4 { [%eval 3.44] } 31... Ke7? { (3.44 → 5.75) Mistake. hxg4 was best. } { [%eval 5.75] } (31... hxg4 32. h5 f6 33. Bh4 Nxe5 34. Bxf6 Nc6 35. Bc3 Rc8 36. h6 e5 37. Kf2 Ke7 38. Kg3) 32. gxh5 { [%eval 5.34] } 32... Ke8?! { (5.34 → 7.13) Inaccuracy. Ra7 was best. } { [%eval 7.13] } (32... Ra7 33. Bf4) 33. h6 { [%eval 6.89] } 33... Ke7 { [%eval 7.67] } 34. h7?! { (7.67 → 5.54) Inaccuracy. Bf4 was best. } { [%eval 5.54] } (34. Bf4 Nb6 35. h7 Nd5 36. Bg5+ f6 37. Rxd5 exd5 38. Bxf6+ Ke6 39. h8=Q Rxh8 40. Bxh8 d4) 34... Ke8?? { (5.54 → Mate in 9) Checkmate is now unavoidable. Rh8 was best. } { [%eval #9] } (34... Rh8 35. Rd6) 35. h8=Q+ { [%eval #13] } 35... Ke7 { [%eval #5] } 36. Qf6+? { (Mate in 5 → 7.50) Lost forced checkmate sequence. Qxa8 was best. } { [%eval 7.5] } (36. Qxa8 f6 37. Qh8 Nxe5 38. Rd8 Nf3+ 39. gxf3 Kf7 40. Qh7#) 36... Kf8? { (7.50 → Mate in 3) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #3] } { Black wins on time. } (36... Nxf6 37. exf6+) 0-1