- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/FxnN4A8h"] [Date "2022.08.27"] [Round "-"] [White "LeonShernoff"] [Black "jwill"] [Result "1-0"] [GameId "FxnN4A8h"] [UTCDate "2022.08.27"] [UTCTime "02:46:16"] [WhiteElo "1848"] [BlackElo "2041"] [WhiteRatingDiff "+44"] [BlackRatingDiff "-8"] [Variant "Crazyhouse"] [TimeControl "180+3"] [ECO "C56"] [Opening "Italian Game: Scotch Gambit, Max Lange Attack, Spielmann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.47] } 1... e5 { [%eval 2.82] } 2. Nf3 { [%eval 1.96] } 2... Nc6 { [%eval 2.81] } 3. Bc4?! { (2.81 → 1.78) Inaccuracy. Nc3 was best. } { [%eval 1.78] } (3. Nc3 Nf6 4. Bc4 Be7 5. d4 exd4 6. Nxd4 Nxd4 7. Qxd4 N@c6) 3... Bc5? { (1.78 → 3.86) Mistake. d6 was best. } { [%eval 3.86] } (3... d6 4. d4 exd4 5. Nxd4 Nf6 6. Nc3 Ne5 7. Qe2 c5 8. Nf3) 4. O-O?? { (3.86 → 0.16) Blunder. d3 was best. } { [%eval 0.16] } (4. d3 d6 5. Nc3 Nf6 6. O-O O-O 7. Bg5 h6 8. Bh4 Bg4) 4... Nf6 { [%eval 3.02] } 5. d4?? { (3.02 → -1.90) Blunder. Nc3 was best. } { [%eval -1.9] } (5. Nc3 d6 6. d3 h6 7. Nd5 Be6 8. Be3 Bxe3 9. fxe3 B@c5) 5... exd4?? { (-1.90 → 4.78) Blunder. Bxd4 was best. } { [%eval 4.78] } (5... Bxd4 6. Nc3 d6 7. Bg5 P@h3 8. gxh3 Bxh3 9. P@g2 Bxg2 10. Kxg2) 6. e5 { [%eval 4.94] } 6... Ng4?! { (4.94 → 6.46) Inaccuracy. d5 was best. } { [%eval 6.46] } { C56 Italian Game: Scotch Gambit, Max Lange Attack, Spielmann Defense } (6... d5 7. exf6) 7. Bxf7+ { [%eval 6.23] } 7... Kxf7 { [%eval 7.4] } 8. Ng5+ { [%eval 8.45] } 8... Qxg5 { [%eval 8.66] } 9. Bxg5 { [%eval 9.47] } 9... Ngxe5 { [%eval 10.98] } 10. Nd2?! { (10.98 → 6.47) Inaccuracy. P@h6 was best. } { [%eval 6.47] } (10. P@h6 N@e6) 10... P@f6 { [%eval 8.66] } 11. Bf4?? { (8.66 → 3.25) Blunder. P@h6 was best. } { [%eval 3.25] } (11. P@h6 fxg5) 11... d6 { [%eval 2.37] } 12. Ne4?? { (2.37 → -0.58) Blunder. Q@b3+ was best. } { [%eval -0.58] } (12. Q@b3+ Kf8) 12... P@f3?? { (-0.58 → 2.29) Blunder. B@d5 was best. } { [%eval 2.29] } (12... B@d5 13. Re1) 13. Nxc5 { [%eval 3.95] } 13... fxg2 { [%eval 4.57] } 14. P@e6+?? { (4.57 → -8.07) Blunder. B@d5+ was best. } { [%eval -8.07] } (14. B@d5+ P@e6) 14... Bxe6 { [%eval -10.25] } 15. Nxe6 { [%eval -8.95] } 15... N@h3+?? { (-8.95 → -0.98) Blunder. N@f3+ was best. } { [%eval -0.98] } (15... N@f3+ 16. Kxg2) 16. Kxg2 { [%eval -1.29] } 16... B@d5+ { [%eval -1.21] } 17. Kxh3?? { (-1.21 → -7.22) Blunder. B@f3 was best. } { [%eval -7.22] } (17. B@f3 Bxe6) 17... Bxe6+ { [%eval -7.47] } 18. B@g4 { [%eval -7.3] } 18... Bxg4+?? { (-7.30 → 15.75) Blunder. Nxg4 was best. } { [%eval 15.75] } (18... Nxg4 19. B@h5+ N@g6 20. Kg2 B@h3+ 21. Kg1 P@e3 22. P@g2 Nxf2 23. Qe2 P@e5 24. Bxe3 dxe3 25. P@f5) 19. Qxg4 { [%eval 17.16] } 19... Nxg4 { [%eval 41.8] } 20. P@e6+ { [%eval #4] } 20... Kxe6 { [%eval #4] } 21. Rae1+?! { (Mate in 4 → 25.10) Lost forced checkmate sequence. B@d5+ was best. } { [%eval 25.1] } (21. B@d5+ Kxd5 22. B@c4+ Kxc4 23. Q@b3+ Kc5 24. N@a4#) 21... Nge5?! { (25.10 → Mate in 7) Checkmate is now unavoidable. P@e5 was best. } { [%eval #7] } (21... P@e5 22. B@f5+) 22. B@f5+ { [%eval #6] } 22... Kxf5 { [%eval #2] } 23. B@g4+ { [%eval #1] } 23... Nxg4 { [%eval #1] } 24. Q@e4# { White wins by checkmate. } 1-0