- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/FvYt24g2"] [Date "2024.12.19"] [White "brihaspati"] [Black "ivanov_dfs"] [Result "0-1"] [GameId "FvYt24g2"] [UTCDate "2024.12.19"] [UTCTime "10:29:50"] [WhiteElo "2023"] [BlackElo "1716"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+14"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "C36"] [Opening "King's Gambit Accepted: Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. f4 { [%eval 0.82] } 2... d5 { [%eval 0.88] } 3. exd5 { [%eval 0.88] } 3... exf4?! { (0.88 → 1.92) Inaccuracy. Qxd5 was best. } { [%eval 1.92] } (3... Qxd5 4. Nc3 Qa5 5. Nf3 Nc6 6. d4 exd4 7. Nxd4 Bd7 8. Nb3) 4. Nf3? { (1.92 → 0.54) Mistake. Qe2+ was best. } { [%eval 0.54] } { C36 King's Gambit Accepted: Modern Defense } (4. Qe2+ Qe7 5. d4 Nf6 6. c4 Qxe2+ 7. Nxe2 Bd6 8. c5 g5 9. cxd6 Kd7) 4... f5?? { (0.54 → 3.68) Blunder. Bd6 was best. } { [%eval 3.68] } (4... Bd6 5. d4 c6 6. Nc3 Ne7 7. g3 cxd5 8. Bxf4 Bg4 9. Bg2) 5. c4? { (3.68 → 1.72) Mistake. Bc4 was best. } { [%eval 1.72] } (5. Bc4 a6) 5... Nf6 { [%eval 2.36] } 6. d4 { [%eval 2.46] } 6... c5? { (2.46 → 4.04) Mistake. Bb4+ was best. } { [%eval 4.04] } (6... Bb4+ 7. Bd2) 7. Bxf4 { [%eval 4.22] } 7... Bd6 { [%eval 4.18] } 8. Be5?! { (4.18 → 2.84) Inaccuracy. Bxd6 was best. } { [%eval 2.84] } (8. Bxd6) 8... O-O { [%eval 2.96] } 9. Bd3 { [%eval 3.08] } 9... Re8 { [%eval 3.32] } 10. O-O { [%eval 2.74] } 10... cxd4 { [%eval 2.96] } 11. Bxd6?! { (2.96 → 2.00) Inaccuracy. Bxd4 was best. } { [%eval 2.0] } (11. Bxd4 Na6) 11... Qxd6 { [%eval 1.75] } 12. Nbd2?! { (1.75 → 1.11) Inaccuracy. Bc2 was best. } { [%eval 1.11] } (12. Bc2 Na6) 12... Ng4 { [%eval 0.91] } 13. Re1 { [%eval 1.31] } 13... Ne3 { [%eval 1.14] } 14. Qe2?! { (1.14 → 0.50) Inaccuracy. Qb1 was best. } { [%eval 0.5] } (14. Qb1 Qf6) 14... f4?! { (0.50 → 1.22) Inaccuracy. Qf6 was best. } { [%eval 1.22] } (14... Qf6) 15. Nxd4? { (1.22 → 0.01) Mistake. Ne4 was best. } { [%eval 0.01] } (15. Ne4 Qg6) 15... Bg4?? { (0.01 → 2.93) Blunder. Nc6 was best. } { [%eval 2.93] } (15... Nc6) 16. N2f3?? { (2.93 → -0.67) Blunder. Qxg4 was best. } { [%eval -0.67] } (16. Qxg4) 16... Nd7 { [%eval -0.78] } 17. Ne6?? { (-0.78 → -2.95) Blunder. h3 was best. } { [%eval -2.95] } (17. h3 Bh5) 17... Nc5?! { (-2.95 → -2.03) Inaccuracy. Bxe6 was best. } { [%eval -2.03] } (17... Bxe6 18. dxe6 Nc5 19. Bf5 Qb6 20. b4 Nxe6 21. c5 Nxc5 22. bxc5 Qxc5 23. Rac1) 18. Qd2?? { (-2.03 → -6.51) Blunder. Neg5 was best. } { [%eval -6.51] } (18. Neg5 h6 19. Bh7+ Kf8 20. h3 Bh5 21. g4 fxg3 22. Ne4 Nxe4 23. Qxe3 Ng5) 18... Nxd3 { [%eval -6.46] } 19. Qxd3 { [%eval -5.58] } 19... Bxf3 { [%eval -4.48] } 20. gxf3? { (-4.48 → -10.70) Mistake. Rxe3 was best. } { [%eval -10.7] } (20. Rxe3 fxe3 21. Qc3 Rxe6 22. dxe6 Be4 23. Qxe3 Qxe6 24. Re1 Re8 25. b3 Qf6) 20... Rxe6 { [%eval -10.43] } 21. c5 { [%eval -11.71] } 21... Rg6+ { [%eval -12.53] } 22. Kh1 { [%eval -12.32] } 22... Qxd5 { [%eval -10.72] } 23. Qxd5+ { [%eval -13.23] } 23... Nxd5 { [%eval -11.13] } 24. Rad1 { [%eval -11.85] } 24... Ne3 { [%eval -10.93] } 25. Rd3 { [%eval -35.38] } 25... Kf7 { [%eval #-7] } 26. Rexe3 { [%eval #-6] } 26... fxe3 { [%eval #-5] } 27. Rxe3 { [%eval #-5] } 27... Re6 { [%eval #-5] } 28. Rd3 { [%eval #-6] } 28... Rae8?! { (Mate in 6 → -31.83) Lost forced checkmate sequence. Kf6 was best. } { [%eval -31.83] } (28... Kf6 29. f4 Kf5 30. Rd4 Re4 31. Rd5+ Kxf4 32. a3 Re1+ 33. Kg2 Ke4#) 29. Kg2?! { (-31.83 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #-6] } (29. f4 Re2) 29... Re2+ { [%eval #-5] } 30. Kg3 { [%eval #-4] } 30... g5?! { (Mate in 4 → -25.51) Lost forced checkmate sequence. Ke6 was best. } { [%eval -25.51] } (30... Ke6 31. f4 Kf5 32. Kf3 Rf2+ 33. Kxf2 Ke4#) 31. Kg4?! { (-25.51 → Mate in 4) Checkmate is now unavoidable. Rd6 was best. } { [%eval #-4] } (31. Rd6 R8e6) 31... Kf6 { [%eval #-4] } 32. Rd5 { [%eval #-3] } 32... R8e5 { [%eval #-6] } 33. Rd6+ { [%eval #-6] } 33... Re6 { [%eval #-5] } 34. Rd5 { [%eval #-5] } 34... R2e5 { [%eval #-4] } 35. Rd4 { [%eval #-4] } 35... Re4+ { [%eval #-3] } 36. Rxe4 { [%eval #-3] } 36... Rxe4+ { [%eval #-2] } 37. fxe4 { [%eval #-1] } 37... Ke5# { Game ends by variant rule. } 0-1