- Blind mode tutorial
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[Event "rated King of the Hill game"] [Site "https://lichess.org/FsQes5Ya"] [Date "2025.07.19"] [White "Olchi"] [Black "Chess_switch"] [Result "1-0"] [GameId "FsQes5Ya"] [UTCDate "2025.07.19"] [UTCTime "16:07:28"] [WhiteElo "2090"] [BlackElo "2357"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "A04"] [Opening "Zukertort Opening: Dutch Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.66] } 1... f5 { [%eval 1.17] } { A04 Zukertort Opening: Dutch Variation } 2. g3?! { (1.17 → 0.51) Inaccuracy. d4 was best. } { [%eval 0.51] } (2. d4 Nf6) 2... Nf6 { [%eval 0.61] } 3. Bg2?! { (0.61 → 0.00) Inaccuracy. d4 was best. } { [%eval 0.0] } (3. d4 c5) 3... d6 { [%eval 0.15] } 4. O-O?! { (0.15 → -0.67) Inaccuracy. d4 was best. } { [%eval -0.67] } (4. d4 c5 5. e3 Qc7 6. Nc3 e5 7. dxe5 dxe5 8. e4 fxe4 9. Ng5 Bg4) 4... e5 { [%eval -0.13] } 5. d4?! { (-0.13 → -1.22) Inaccuracy. c4 was best. } { [%eval -1.22] } (5. c4 e4 6. Nd4 Nc6 7. Nc2 Be6 8. Nc3 d5 9. d4 Qd7) 5... e4 { [%eval -1.29] } 6. Ng5 { [%eval -1.84] } 6... h6 { [%eval -1.73] } 7. Nh3 { [%eval -1.76] } 7... g5?! { (-1.76 → -1.13) Inaccuracy. d5 was best. } { [%eval -1.13] } (7... d5 8. Nf4) 8. Bxg5?? { (-1.13 → -5.75) Blunder. f3 was best. } { [%eval -5.75] } (8. f3 c5) 8... hxg5 { [%eval -5.63] } 9. Nxg5 { [%eval -5.8] } 9... Rg8?! { (-5.80 → -4.46) Inaccuracy. Bh6 was best. } { [%eval -4.46] } (9... Bh6 10. f4 exf3 11. exf3 Bxg5 12. f4 Bh6 13. c3 Kf7 14. Nd2 Bg7 15. Qc2) 10. h4 { [%eval -4.45] } 10... Bh6?! { (-4.45 → -3.16) Inaccuracy. c5 was best. } { [%eval -3.16] } (10... c5 11. c3) 11. f4 { [%eval -3.52] } 11... Bxg5 { [%eval -2.87] } 12. hxg5?! { (-2.87 → -4.42) Inaccuracy. fxg5 was best. } { [%eval -4.42] } (12. fxg5 c5) 12... Ng4 { [%eval -4.15] } 13. Nc3?! { (-4.15 → -5.73) Inaccuracy. Bh3 was best. } { [%eval -5.73] } (13. Bh3 Ne3 14. Qd2 Nxf1 15. Bxf1 d5 16. c4 Be6 17. Nc3 Rh8 18. Bg2 Nc6) 13... Ne3?! { (-5.73 → -4.22) Inaccuracy. Rh8 was best. } { [%eval -4.22] } (13... Rh8 14. d5) 14. Qd2 { [%eval -4.1] } 14... Nxf1 { [%eval -4.17] } 15. Rxf1 { [%eval -4.11] } 15... d5 { [%eval -4.18] } 16. Qe3 { [%eval -4.5] } 16... Be6 { [%eval -4.5] } 17. Kf2 { [%eval -4.54] } 17... Rh8 { [%eval -3.92] } 18. Rh1?! { (-3.92 → -5.05) Inaccuracy. Nxe4 was best. } { [%eval -5.05] } (18. Nxe4 fxe4 19. Bxe4 Qe7 20. f5 dxe4 21. Qxe4 Bxf5 22. Qxe7+ Kxe7 23. Ke3 Kd6) 18... Rxh1 { [%eval -4.36] } 19. Bxh1 { [%eval -5.01] } 19... Nd7?! { (-5.01 → -3.56) Inaccuracy. Nc6 was best. } { [%eval -3.56] } (19... Nc6 20. g4) 20. Bxe4?! { (-3.56 → -5.21) Inaccuracy. Nxe4 was best. } { [%eval -5.21] } (20. Nxe4 fxe4) 20... dxe4?? { (-5.21 → -0.71) Blunder. fxe4 was best. } { [%eval -0.71] } (20... fxe4 21. f5) 21. Nxe4?? { (-0.71 → -4.98) Blunder. d5 was best. } { [%eval -4.98] } (21. d5 c5) 21... fxe4? { (-4.98 → -2.75) Mistake. Kf7 was best. } { [%eval -2.75] } (21... Kf7) 22. Qxe4 { [%eval -2.05] } 22... Qe7 { [%eval -1.0] } 23. Ke3?? { (-1.00 → -12.10) Blunder. c4 was best. } { [%eval -12.1] } (23. c4 Nb6) 23... Bg4?? { (-12.10 → Mate in 2) Checkmate is now unavoidable. Bd5 was best. } { [%eval #2] } (23... Bd5 24. Qxe7+ Kxe7 25. c4 Kd6 26. b3 Re8+ 27. Kd3 b5 28. g6 Nb6 29. c5+) 24. Qxe7+ { [%eval #1] } 24... Kxe7 { [%eval #1] } 25. Ke4# { Game ends by variant rule. } 1-0