- Blind mode tutorial
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[Event "rated Three-check game"] [Site "https://lichess.org/FpmdtVsC"] [Date "2022.08.26"] [White "AlexKolhir"] [Black "andrewchessbot1"] [Result "0-1"] [GameId "FpmdtVsC"] [UTCDate "2022.08.26"] [UTCTime "13:56:27"] [WhiteElo "1772"] [BlackElo "1524"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+43"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3?! { (0.15 → -0.40) Inaccuracy. e4 was best. } { [%eval -0.4] } { A00 Van't Kruijs Opening } (1. e4 Nc6 2. Nf3 e6 3. Nc3 Bb4 4. Bc4 Nf6 5. O-O O-O) 1... e6? { (-0.40 → 0.83) Mistake. Nc6 was best. } { [%eval 0.83] } (1... Nc6 2. d4 e5 3. Bd2 Nf6 4. Nf3 exd4 5. Bd3 Bd6 6. Kf1) 2. Nf3 { [%eval 0.83] } 2... Nc6 { [%eval 0.94] } 3. Bd3? { (0.94 → -0.56) Mistake. Nc3 was best. } { [%eval -0.56] } (3. Nc3 d5 4. d4 Bb4 5. Bd2 Bd7 6. a3 Bxc3 7. Bxc3 Nf6) 3... g6?! { (-0.56 → 0.07) Inaccuracy. d5 was best. } { [%eval 0.07] } (3... d5 4. Nc3 Nf6 5. O-O Bd6 6. Kh1 Bd7 7. Nb5 O-O 8. Ng5) 4. Nc3 { [%eval -0.23] } 4... Nf6 { [%eval -0.2] } 5. a3?! { (-0.20 → -0.92) Inaccuracy. O-O was best. } { [%eval -0.92] } (5. O-O Bg7) 5... Bd6?? { (-0.92 → 1.75) Blunder. Bg7 was best. } { [%eval 1.75] } (5... Bg7 6. b4 a6 7. Bb2 O-O 8. Ne2 d6 9. O-O e5 10. Ng3 Bg4 11. c4 d5 12. cxd5) 6. Qe2?? { (1.75 → 0.00) Blunder. Be2 was best. } { [%eval 0.0] } (6. Be2 Be7) 6... Ng4?! { (0.00 → 1.08) Inaccuracy. a6 was best. } { [%eval 1.08] } (6... a6 7. Ne4) 7. h3? { (1.08 → -0.29) Mistake. Bb5 was best. } { [%eval -0.29] } (7. Bb5) 7... Nge5 { [%eval -0.52] } 8. Nxe5 { [%eval -0.45] } 8... Nxe5 { [%eval -0.46] } 9. O-O?? { (-0.46 → -3.53) Blunder. Bb5 was best. } { [%eval -3.53] } (9. Bb5 a6 10. Bxd7+ Bxd7 11. d4 Bb5 12. Qxb5+ axb5 13. dxe5 Bxe5 14. O-O Bxc3 15. bxc3 O-O) 9... Nf3+ { [%eval -3.61] } 10. Qxf3?? { (-3.61 → -11.61) Blunder. Kh1 was best. } { [%eval -11.61] } (10. Kh1 Nh4 11. Nb5 Be5 12. Nd4 O-O 13. Nf3 Nxf3 14. Qxf3 d6 15. Be2 Bd7 16. d4 Bc6) 10... Bh2+ { [%eval -11.69] } 11. Kxh2?! { (-11.69 → Mate in 4) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-4] } (11. Kh1 Be5 12. g3 O-O 13. Qg2 Bg7 14. Be2 d5 15. d4 Bd7 16. a4 a6 17. f4 c5) 11... Qh4 { [%eval #-3] } 12. Qxf7+ { [%eval #-3] } 12... Kxf7 { [%eval #-2] } 13. Bxg6+ { [%eval #-2] } 13... Kxg6 { [%eval #-1] } 14. Nd5 { [%eval #-1] } 14... Qxh3+ { Game ends by variant rule. } 0-1