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[Event "rated Antichess game"] [Site "https://lichess.org/Fnu4ThdD"] [Date "2019.11.23"] [White "Marlonc"] [Black "AdityaPriya"] [Result "0-1"] [GameId "Fnu4ThdD"] [UTCDate "2019.11.23"] [UTCTime "10:27:24"] [WhiteElo "1331"] [BlackElo "1442"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.75] } 1... e6 { [%eval 1.53] } 2. Ba6 { [%eval 2.1] } 2... bxa6 { [%eval 3.09] } 3. Qf3?? { (3.09 → 0.26) Blunder. b4 was best. } { [%eval 0.26] } (3. b4 Bxb4) 3... Ba3?? { (0.26 → 4.34) Blunder. f6 was best. } { [%eval 4.34] } (3... f6 4. Qxf6) 4. Qxf7?? { (4.34 → 0.29) Blunder. Qxa8 was best. } { [%eval 0.29] } (4. Qxa8 Bxb2) 4... Bxb2?? { (0.29 → 4.73) Blunder. Kxf7 was best. } { [%eval 4.73] } (4... Kxf7 5. Nxa3) 5. Qxg8?? { (4.73 → Mate in 13) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-13] } (5. Qxg7 Bxc1 6. Qxh8 Bxd2 7. Qxh7 Bxe3 8. Qxg8 Bxf2 9. Qxe8 Qxe8 10. Kxf2 Qg6 11. Nc3 Qxg2) 5... Rxg8 { [%eval #-13] } 6. Bxb2 { [%eval #-12] } 6... Qf6?? { (Mate in 12 → 4.39) Lost forced checkmate sequence. Rh8 was best. } { [%eval 4.39] } (6... Rh8 7. Bxg7 h5 8. Bxh8 Qf6 9. Bxf6 Kd8 10. Bxd8 a5 11. Bxc7 Na6 12. Bxa5 Nc7 13. Bxc7) 7. Bxf6 { [%eval 4.09] } 7... gxf6 { [%eval 5.07] } 8. Ne2 { [%eval 4.32] } 8... Rxg2 { [%eval 3.84] } 9. Rg1 { [%eval 3.07] } 9... Rxf2?! { (3.07 → 4.75) Inaccuracy. Rxg1 was best. } { [%eval 4.75] } (9... Rxg1) 10. Kxf2 { [%eval 5.19] } 10... Nc6?! { (5.19 → 9.35) Inaccuracy. a5 was best. } { [%eval 9.35] } (10... a5 11. a4 Kf7 12. Rg5 fxg5 13. Na3 Nc6 14. h4 gxh4 15. Nc1 Rb8 16. d4 Nxd4 17. exd4) 11. Rg5 { [%eval 7.88] } 11... fxg5 { [%eval 8.76] } 12. h4?! { (8.76 → 5.73) Inaccuracy. a4 was best. } { [%eval 5.73] } (12. a4 Ne7 13. a5 Ng6 14. h4 gxh4 15. Na3 Ne7 16. Ra2 h3 17. Nc1) 12... gxh4 { [%eval 5.9] } 13. Ng3?? { (5.90 → 0.73) Blunder. a4 was best. } { [%eval 0.73] } (13. a4 a5 14. d4 Nxd4 15. exd4 e5 16. dxe5 Kf7 17. Nd2 h3 18. Nf3 h2 19. Nxh2 c6) 13... hxg3 { [%eval 0.87] } 14. Kxg3 { [%eval -0.19] } 14... Nd4?? { (-0.19 → 2.60) Blunder. Rb8 was best. } { [%eval 2.6] } (14... Rb8) 15. exd4 { [%eval 2.41] } 15... e5?! { (2.41 → 3.76) Inaccuracy. Rb8 was best. } { [%eval 3.76] } (15... Rb8 16. Na3 a5 17. Rb1 Rxb1 18. Nxb1 a4 19. a3 c5 20. dxc5 d6 21. cxd6 h5 22. Kf4) 16. dxe5 { [%eval 3.43] } 16... d6 { [%eval 3.62] } 17. exd6 { [%eval 4.12] } 17... cxd6 { [%eval 4.0] } 18. Kf2? { (4.00 → 1.94) Mistake. Kf4 was best. } { [%eval 1.94] } (18. Kf4 Bg4 19. Kxg4 h5 20. Kxh5 a5 21. d3 Kd7 22. Kg4 Kc7 23. Nd2 Rb8 24. Rb1 Rxb1) 18... Rb8 { [%eval 1.87] } 19. Na3 { [%eval 1.48] } 19... Rb1?? { (1.48 → 5.86) Blunder. a5 was best. } { [%eval 5.86] } (19... a5) 20. Nxb1 { [%eval 3.57] } 20... Be6?? { (3.57 → Mate in 11) Checkmate is now unavoidable. h5 was best. } { [%eval #11] } (20... h5 21. d4) 21. c4 { [%eval #12] } 21... Bxc4 { [%eval #11] } 22. Nc3 { [%eval #11] } 22... Bxa2 { [%eval #10] } 23. Nxa2 { [%eval #10] } 23... d5 { [%eval #8] } 24. d3?? { (Mate in 8 → 5.98) Lost forced checkmate sequence. Ke3 was best. } { [%eval 5.98] } (24. Ke3 Kf7 25. Ke4 dxe4 26. d3 exd3 27. Rc1 Ke6 28. Rc2 dxc2 29. Nc3 Kd5 30. Nxd5 h5) 24... Ke7?! { (5.98 → 8.98) Inaccuracy. d4 was best. } { [%eval 8.98] } (24... d4 25. Kf3 Kd7 26. Ke4 a5 27. Kxd4 Kc7 28. Rg1 h5 29. Nc3 a6 30. Kd5 a4 31. Nxa4) 25. Kf3 { [%eval 6.58] } 25... Ke6 { [%eval 8.91] } 26. Rg1 { [%eval 6.47] } 26... Kf5?? { (6.47 → Mate in 8) Checkmate is now unavoidable. d4 was best. } { [%eval #8] } (26... d4 27. Kf4 Kd7 28. Kf5 h5 29. Rg2 Kc6 30. Ke6 Kb7 31. Kd7 h4 32. Rd2 Kb8 33. Kd6) 27. Rg5?? { (Mate in 8 → 4.62) Lost forced checkmate sequence. Ke4 was best. } { [%eval 4.62] } (27. Ke4 dxe4 28. dxe4 Kxe4 29. Nc3 a5 30. Nxe4 a4 31. Rg6 hxg6 32. Nf6 g5 33. Nd5 g4) 27... Kxg5 { [%eval 4.67] } 28. Kg4 { [%eval 3.8] } 28... Kxg4 { [%eval 1.83] } 29. Nc3?! { (1.83 → 0.71) Inaccuracy. d4 was best. } { [%eval 0.71] } (29. d4 Kh4 30. Nb4 a5 31. Nxd5 a4 32. Ne3 Kg4 33. Nxg4 h6 34. Nxh6 a3 35. d5 a2) 29... a5 { [%eval 0.59] } 30. Nxd5 { [%eval 0.79] } 30... Kf4?? { (0.79 → Mate in 15) Checkmate is now unavoidable. a4 was best. } { [%eval #15] } (30... a4 31. d4) 31. Nxf4 { [%eval #15] } 31... a4 { [%eval #13] } 32. Ng6 { [%eval #13] } 32... hxg6 { [%eval #12] } 33. d4 { [%eval #12] } 33... a3 { [%eval #11] } 34. d5 { [%eval #11] } 34... a2 { [%eval #10] } 35. d6 { [%eval #10] } 35... a1=R { [%eval #8] } 36. d7 { [%eval #8] } 36... Rc1 { [%eval #4] } 37. d8=N?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. d8=R was best. } { [%eval #-10] } (37. d8=R Rc8 38. Rxc8 g5 39. Rb8 a6 40. Rb5 axb5#) 37... Rc6 { [%eval #-10] } 38. Nxc6 { [%eval #-9] } 38... g5 { [%eval #-10] } 39. Nxa7 { [%eval #-9] } 39... g4 { [%eval #-9] } 40. Nb5 { [%eval #-8] } 40... g3 { [%eval #-8] } 41. Nc3 { [%eval #-6] } 41... g2 { [%eval #-6] } 42. Nd1 { [%eval #-2] } 42... g1=R { [%eval #-2] } 43. Ne3 { [%eval #-1] } 43... Rf1 { [%eval #-1] } 44. Nxf1# { Game ends by variant rule. } 0-1