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[Event "casual variant:antichess game"] [Site "https://lichess.org/FTAxDNx2"] [Date "2025.11.26"] [Round "-"] [White "redpanda67"] [Black "matlabprocom23"] [Result "0-1"] [GameId "FTAxDNx2"] [UTCDate "2025.11.26"] [UTCTime "16:14:29"] [WhiteElo "1090"] [BlackElo "849"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. d4?? { (2.54 → Mate in 16) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-16] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Ba3 { [%eval #-17] } 3. bxa3 { [%eval #-15] } 3... e5 { [%eval #-15] } 4. dxe5 { [%eval #-14] } 4... d5?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (4... b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxe8 Qxf2 8. Bxf7 Qxh2 9. Rxh2 g6 10. Bxg6) 5. exd6 { [%eval #16] } 5... Qxd6 { [%eval #14] } 6. Qxd6 { [%eval #14] } 6... cxd6 { [%eval #13] } 7. a4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (7. g4 Bxg4 8. Nf3 Bxf3 9. Bh3 Bxh1 10. e4 Bxe4 11. Nc3 Bxc2 12. Ne4 Bxe4) 7... Bh3 { [%eval #-12] } 8. gxh3 { [%eval #-11] } 8... b5 { [%eval #-11] } 9. axb5 { [%eval #-10] } 9... Nc6 { [%eval #-10] } 10. bxc6 { [%eval #-9] } 10... Kd7 { [%eval #-9] } 11. cxd7 { [%eval #-8] } 11... Rc8?? { (Mate in 8 → 4.53) Lost forced checkmate sequence. Re8 was best. } { [%eval 4.53] } (11... Re8 12. dxe8=Q Nf6 13. Qxh8 Nd7 14. Qxh7 Nf8 15. Qxg7 Ne6 16. Qxf7 Nc5 17. Qxa7) 12. dxc8=Q?? { (4.53 → Mate in 7) Checkmate is now unavoidable. dxc8=K was best. } { [%eval #-7] } (12. dxc8=K a6 13. Bxa6 h6 14. Nd2 d5 15. Bf1 Rh7 16. Rb1 d4 17. exd4 f5) 12... Nf6 { [%eval #-7] } 13. Qxh8 { [%eval #-6] } 13... Nh5?? { (Mate in 6 → 6.61) Lost forced checkmate sequence. Nd7 was best. } { [%eval 6.61] } (13... Nd7 14. Qxh7 Nc5 15. Qxg7 Nb7 16. Qxf7 d5 17. Qxb7 a6 18. Bxa6 d4 19. exd4#) 14. Qxg7 { [%eval 7.97] } 14... Nxg7 { [%eval 7.36] } 15. e4?? { (7.36 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (15. f4 Ne8) 15... d5 { [%eval #-7] } 16. exd5 { [%eval #-6] } 16... h6 { [%eval #-6] } 17. Bxh6 { [%eval #-5] } 17... f6?? { (Mate in 5 → 2.17) Lost forced checkmate sequence. a6 was best. } { [%eval 2.17] } (17... a6 18. Bxg7 f5 19. Bxa6 f4 20. Ne2 f3 21. a3 fxe2 22. Kxe2#) 18. Bxg7 { [%eval 2.71] } 18... a6 { [%eval 2.23] } 19. Bxf6 { [%eval 1.68] } 19... a5 { [%eval 2.12] } 20. Nd2 { [%eval 1.29] } 20... a4 { [%eval 4.32] } 21. a3# { Game ends by variant rule. } 0-1