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[Event "rated Antichess game"] [Site "https://lichess.org/FNTe8pnG"] [Date "2025.08.23"] [White "Lavith2016"] [Black "First-player"] [Result "0-1"] [GameId "FNTe8pnG"] [UTCDate "2025.08.23"] [UTCTime "11:12:18"] [WhiteElo "1500"] [BlackElo "1529"] [WhiteRatingDiff "-226"] [BlackRatingDiff "+39"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... d6?? { (Mate in 14 → 0.23) Lost forced checkmate sequence. Ba3 was best. } { [%eval 0.23] } (2... Ba3 3. Qxd7 Bxd7 4. bxa3 Qg5 5. Bxg5 Kd8 6. Bxd8 Nc6 7. Bxc7) 3. exd6 { [%eval 0.14] } 3... Qxd6 { [%eval 0.08] } 4. Qxd6 { [%eval 0.18] } 4... cxd6? { (0.18 → 1.85) Mistake. Bxd6 was best. } { [%eval 1.85] } (4... Bxd6 5. g4 Bxh2 6. Rxh2 Bxg4 7. Rxh7 Rxh7 8. Bf4 Bxe2 9. Bxc7) 5. Nc3?? { (1.85 → Mate in 12) Checkmate is now unavoidable. g4 was best. } { [%eval #-12] } (5. g4 Bxg4 6. Bh6 Nxh6 7. Nd2 Bxe2 8. Nxe2 Nd7 9. Rc1 Rd8) 5... Bh3 { [%eval #-13] } 6. gxh3 { [%eval #-11] } 6... d5 { [%eval #-11] } 7. Nxd5 { [%eval #-10] } 7... Bb4 { [%eval #-10] } 8. Nxb4 { [%eval #-9] } 8... g5 { [%eval #-9] } 9. Bxg5 { [%eval #-8] } 9... Ke7?? { (Mate in 8 → Mate in 13) Lost forced checkmate sequence. Nf6 was best. } { [%eval #13] } (9... Nf6 10. Bxf6 b5 11. Bxh8 Nc6 12. Nxc6 Kd7 13. Nxa7 Rxh8 14. Nxb5 Kd6 15. Nxd6) 10. Bxe7 { [%eval #13] } 10... Nxe7 { [%eval #12] } 11. Na6?? { (Mate in 12 → 1.02) Lost forced checkmate sequence. Nd5 was best. } { [%eval 1.02] } (11. Nd5 Nxd5 12. b4 Nxb4 13. Rd1 Nxa2 14. Rd8 Rxd8 15. Kd1 Rxd1 16. e3 Rxf1) 11... bxa6 { [%eval 1.34] } 12. e3 { [%eval 0.46] } 12... Nbc6?? { (0.46 → 4.25) Blunder. Nd7 was best. } { [%eval 4.25] } (12... Nd7 13. Bxa6 h5 14. Ne2 Rhg8 15. Kd2 Nf8 16. Bc8 Nxc8 17. Rhg1 Rxg1 18. Rxg1) 13. Bxa6 { [%eval 3.37] } 13... Nd4?? { (3.37 → Mate in 14) Checkmate is now unavoidable. Rac8 was best. } { [%eval #14] } (13... Rac8 14. Bxc8) 14. exd4 { [%eval #14] } 14... Rac8 { [%eval #13] } 15. Bxc8 { [%eval #13] } 15... Nxc8 { [%eval #12] } 16. d5 { [%eval #12] } 16... Nd6 { [%eval #10] } 17. Nf3 { [%eval #12] } 17... h5 { [%eval #9] } 18. Ne5?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. c4 was best. } { [%eval #-4] } (18. c4 Nxc4 19. Rg1 Nxb2 20. Rg8 Rxg8 21. Ng5 Rxg5 22. Kd2 Rxd5 23. h4 Rxd2) 18... Nc8?? { (Mate in 4 → 4.82) Lost forced checkmate sequence. Rb8 was best. } { [%eval 4.82] } (18... Rb8 19. Nxf7 Rxb2 20. Nxd6 Rxa2 21. Rxa2 h4 22. Rxa7#) 19. Nxf7 { [%eval 5.28] } 19... Nd6?! { (5.28 → 9.60) Inaccuracy. a5 was best. } { [%eval 9.6] } (19... a5 20. Nxh8) 20. Nxd6?? { (9.60 → Mate in 2) Checkmate is now unavoidable. Nxh8 was best. } { [%eval #-2] } (20. Nxh8 Nf7) 20... Rc8 { [%eval #-2] } 21. Nxc8 { [%eval #-1] } 21... h4 { [%eval #-1] } 22. Nxa7# { Game ends by variant rule. } 0-1