FEN
[Event "rated Crazyhouse game"]
[Site "https://lichess.org/FDNSM5sf"]
[Date "2024.04.03"]
[White "ChessForFunRandom"]
[Black "Santiagodm"]
[Result "0-1"]
[GameId "FDNSM5sf"]
[UTCDate "2024.04.03"]
[UTCTime "20:19:56"]
[WhiteElo "1559"]
[BlackElo "1533"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+35"]
[Variant "Crazyhouse"]
[TimeControl "60+0"]
[ECO "C58"]
[Opening "Italian Game: Two Knights Defense"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.88] } 1... e5 { [%eval 0.9] } 2. Nf3 { [%eval 0.78] } 2... Nc6 { [%eval 1.53] } 3. Bc4 { [%eval 1.62] } 3... Nf6 { [%eval 1.12] } 4. Ng5 { [%eval 0.93] } 4... d5 { [%eval 0.96] } 5. exd5 { [%eval 3.48] } 5... Na5? { (3.48 → 6.39) Mistake. Bc5 was best. } { [%eval 6.39] } (5... Bc5 6. dxc6) 6. Bb5+?? { (6.39 → 2.75) Blunder. Nxf7 was best. } { [%eval 2.75] } (6. Nxf7 Kxf7) 6... c6 { [%eval 3.9] } 7. dxc6?? { (3.90 → 0.09) Blunder. P@e6 was best. } { [%eval 0.09] } (7. P@e6) 7... bxc6 { [%eval 0.69] } 8. Be2 { [%eval 0.31] } { C58 Italian Game: Two Knights Defense } 8... Bc5 { [%eval 0.75] } 9. Nxf7?? { (0.75 → -5.38) Blunder. d4 was best. } { [%eval -5.38] } (9. d4 Bxd4) 9... Kxf7 { [%eval -4.88] } 10. O-O { [%eval -6.1] } 10... Be6? { (-6.10 → -3.45) Mistake. P@h3 was best. } { [%eval -3.45] } (10... P@h3) 11. a3?? { (-3.45 → -9.28) Blunder. P@g4 was best. } { [%eval -9.28] } (11. P@g4 P@h3) 11... Nb7?? { (-9.28 → -2.69) Blunder. P@h3 was best. } { [%eval -2.69] } (11... P@h3 12. gxh3 Bxh3 13. P@g2 Bxg2 14. P@e6+ Kf8 15. d4 Qd5 16. P@f3 Bxd4 17. Kxg2 Qxe6 18. Bg5) 12. P@b4 { [%eval -2.67] } 12... Bb6?! { (-2.67 → -1.77) Inaccuracy. P@h3 was best. } { [%eval -1.77] } (12... P@h3 13. gxh3) 13. c4?? { (-1.77 → -10.28) Blunder. P@a6 was best. } { [%eval -10.28] } (13. P@a6 Nd6) 13... P@d5?? { (-10.28 → 0.68) Blunder. P@d3 was best. } { [%eval 0.68] } (13... P@d3 14. Bh5+) 14. c5?? { (0.68 → -1.73) Blunder. P@a6 was best. } { [%eval -1.73] } (14. P@a6 Nd6) 14... Bc7?? { (-1.73 → 1.50) Blunder. Bxc5 was best. } { [%eval 1.5] } (14... Bxc5 15. bxc5) 15. P@d6?? { (1.50 → -1.83) Blunder. P@a6 was best. } { [%eval -1.83] } (15. P@a6 Nxc5) 15... Bxd6 { [%eval -1.84] } 16. cxd6 { [%eval -0.14] } 16... Nxd6 { [%eval -0.85] } 17. B@c5?? { (-0.85 → -3.22) Blunder. d4 was best. } { [%eval -3.22] } (17. d4 P@h3) 17... P@b6?? { (-3.22 → 1.75) Blunder. P@h3 was best. } { [%eval 1.75] } (17... P@h3 18. gxh3) 18. Be3?? { (1.75 → -4.66) Blunder. d4 was best. } { [%eval -4.66] } (18. d4 bxc5) 18... P@f5?? { (-4.66 → 5.54) Blunder. P@h3 was best. } { [%eval 5.54] } (18... P@h3 19. gxh3) 19. P@g5?? { (5.54 → 1.15) Blunder. d4 was best. } { [%eval 1.15] } (19. d4) 19... Nd7? { (1.15 → 2.68) Mistake. d4 was best. } { [%eval 2.68] } (19... d4 20. gxf6 Qxf6 21. Nc3 Rhd8 22. d3 dxe3 23. Bxe3 B@b3 24. P@c2 P@f4 25. cxb3 fxe3 26. fxe3) 20. h4?? { (2.68 → -2.87) Blunder. d4 was best. } { [%eval -2.87] } (20. d4 e4) 20... g6?? { (-2.87 → 5.25) Blunder. d4 was best. } { [%eval 5.25] } (20... d4 21. Bxd4) 21. b3?? { (5.25 → -3.85) Blunder. d4 was best. } { [%eval -3.85] } (21. d4) 21... d4 { [%eval -3.29] } 22. Bb2 { [%eval -4.02] } 22... dxe3?? { (-4.02 → 0.59) Blunder. h6 was best. } { [%eval 0.59] } (22... h6 23. Bbxd4) 23. fxe3?? { (0.59 → -12.81) Blunder. dxe3 was best. } { [%eval -12.81] } (23. dxe3 B@c7) 23... Ne4?? { (-12.81 → -1.93) Blunder. B@g3 was best. } { [%eval -1.93] } (23... B@g3) 24. d3?? { (-1.93 → -9.43) Blunder. Nc3 was best. } { [%eval -9.43] } (24. Nc3 Nd6 25. P@h2 B@g7 26. b5 c5 27. e4 f4 28. Bg4 Nf8 29. d3 Kg8 30. Bxe6+ Nxe6) 24... Ng3 { [%eval -8.1] } 25. Rf3 { [%eval -7.81] } 25... Nxe2+ { [%eval -8.15] } 26. Qxe2 { [%eval -6.89] } 26... Ke8?? { (-6.89 → 7.08) Blunder. h6 was best. } { [%eval 7.08] } (26... h6) 27. e4?? { (7.08 → -0.44) Blunder. N@g7+ was best. } { [%eval -0.44] } (27. N@g7+ Kf7 28. Nxe6 Kxe6 29. Nc3 N@g4 30. P@h3 B@f2+ 31. Kh1 N@g3+ 32. Rxg3 Bxg3 33. B@g1 B@f2) 27... f4?? { (-0.44 → 4.23) Blunder. B@g4 was best. } { [%eval 4.23] } (27... B@g4 28. exf5) 28. P@g3?? { (4.23 → -4.93) Blunder. N@g7+ was best. } { [%eval -4.93] } (28. N@g7+ Kf7) 28... Bg4?? { (-4.93 → -2.16) Blunder. B@g4 was best. } { [%eval -2.16] } (28... B@g4 29. N@g7+) 29. gxf4?? { (-2.16 → -6.08) Blunder. Nd2 was best. } { [%eval -6.08] } (29. Nd2 Qe7) 29... Bxf3 { [%eval -3.97] } 30. Qxf3 { [%eval -5.85] } 30... exf4?? { (-5.85 → 7.33) Blunder. B@e3+ was best. } { [%eval 7.33] } (30... B@e3+ 31. Qxe3) 31. Bxh8?? { (7.33 → -17.82) Blunder. N@g7+ was best. } { [%eval -17.82] } (31. N@g7+) 31... R@f8?? { (-17.82 → 23.14) Blunder. R@e1+ was best. } { [%eval 23.14] } (31... R@e1+) 32. Bf6?? { (23.14 → 0.09) Blunder. N@d6+ was best. } { [%eval 0.09] } (32. N@d6+ Ke7 33. B@f6+ Rxf6 34. Bxf6+ Nxf6 35. gxf6+ Kxd6 36. R@d4+ B@d5 37. N@f7+ Kc7 38. Nxd8 B@h2+) 32... Nxf6 { [%eval -1.84] } 33. gxf6 { [%eval -2.03] } 33... Rxf6? { (-2.03 → -0.81) Mistake. B@d4+ was best. } { [%eval -0.81] } (33... B@d4+ 34. P@f2 Bxf2+ 35. Qxf2 B@e3 36. N@g7+ Kd7 37. B@g4+ P@f5 38. R@d4+ P@d5 39. Rxd5+ cxd5 40. Bxf5+) 34. N@g7+? { (-0.81 → -2.06) Mistake. R@h8+ was best. } { [%eval -2.06] } (34. R@h8+ B@f8) 34... Ke7?? { (-2.06 → 1.69) Blunder. Kf7 was best. } { [%eval 1.69] } (34... Kf7) 35. B@g5?? { (1.69 → -2.38) Blunder. e5 was best. } { [%eval -2.38] } (35. e5 B@d4+) 35... B@e3+?? { (-2.38 → 7.76) Blunder. B@d4+ was best. } { [%eval 7.76] } (35... B@d4+) 36. Kh2?? { (7.76 → -2.47) Blunder. P@f2 was best. } { [%eval -2.47] } (36. P@f2 B@e5) 36... B@g3+ { [%eval 4.64] } 37. Qxg3?? { (4.64 → Mate in 3) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-3] } (37. Kh1 B@e5 38. R@e6+ Kf7 39. Rxe5 P@c2 40. Nd2 P@b2 41. Rf1 Kg8 42. N@h6+ Kxg7 43. Bxf6+ Qxf6) 37... fxg3+ { [%eval #-2] } 38. Kxg3 { [%eval #-2] } 38... Q@f2+ { [%eval #-3] } 39. Kh2 { [%eval #-2] } 39... P@g3+ { [%eval #-3] } 40. Kh1 { [%eval #-1] } 40... P@g4?! { (Mate in 1 → -17.43) Lost forced checkmate sequence. Qg1# was best. } { [%eval -17.43] } (40... Qg1#) 41. Bxf6+ { [%eval -28.47] } 41... Kxf6?? { (-28.47 → 21.92) Blunder. Qxf6 was best. } { [%eval 21.92] } (41... Qxf6) 42. R@f4+?? { (21.92 → -36.42) Blunder. B@e5+ was best. } { [%eval -36.42] } (42. B@e5+ Kxe5 43. R@e6+ Kd4 44. R@c4+ Kxd3 45. N@e5+ Ke2 46. Rc2+ Kd1 47. Rxf2 Qxh4+ 48. P@h3) 42... Kxg7?? { (-36.42 → Mate in 3) Checkmate is now unavoidable. Qxf4 was best. } { [%eval #3] } (42... Qxf4) 43. Rxf2?? { (Mate in 3 → -8.14) Lost forced checkmate sequence. N@e6+ was best. } { [%eval -8.14] } (43. N@e6+ Kh6 44. B@g7+ Kh5 45. R@h6#) 43... Bxf2?? { (-8.14 → 34.00) Blunder. Qxh4+ was best. } { [%eval 34.0] } { Black wins on time. } (43... Qxh4+ 44. P@h3 B@f6 45. R@c7+ Kh6 46. B@f4+ Bxf4 47. Rxf4 B@g5 48. N@f7+ Kh5 49. Q@e2 Bxf4 50. Qxg4+) 0-1
