- Blind mode tutorial
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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/FD2ZDnHm"] [Date "2024.08.30"] [White "babapower"] [Black "LuukDeGrote"] [Result "1-0"] [GameId "FD2ZDnHm"] [UTCDate "2024.08.30"] [UTCTime "09:40:59"] [WhiteElo "2034"] [BlackElo "2402"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [BlackTitle "FM"] [Variant "Three-check"] [TimeControl "120+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.0] } { A00 Van't Kruijs Opening } 1... c5?! { (0.00 → 0.67) Inaccuracy. Nf6 was best. } { [%eval 0.67] } (1... Nf6 2. f4 g6 3. Bc4 e6 4. Nf3 Bg7 5. O-O O-O 6. d4) 2. Nc3 { [%eval 0.61] } 2... Nc6 { [%eval 0.6] } 3. Nf3 { [%eval 0.3] } 3... Nf6 { [%eval 0.69] } 4. a3? { (0.69 → -0.84) Mistake. d4 was best. } { [%eval -0.84] } (4. d4 d5 5. Bb5 Bd7 6. dxc5 e6 7. Bxc6 Bxc6 8. b4 Be7 9. O-O Qc7) 4... e6 { [%eval -0.69] } 5. d4 { [%eval -0.92] } 5... d5 { [%eval -0.09] } 6. Bd2? { (-0.09 → -1.22) Mistake. Bb5 was best. } { [%eval -1.22] } (6. Bb5 Bd7 7. O-O Bd6 8. dxc5 Bxc5 9. Bd3 O-O 10. Kh1 g6) 6... Bd7 { [%eval -0.9] } 7. Bd3 { [%eval -1.14] } 7... c4 { [%eval -1.16] } 8. Be2 { [%eval -0.75] } 8... Bd6 { [%eval -0.51] } 9. g3? { (-0.51 → -1.99) Mistake. Ng5 was best. } { [%eval -1.99] } (9. Ng5) 9... O-O { [%eval -2.15] } 10. b3 { [%eval -2.71] } 10... Ne4?? { (-2.71 → 0.66) Blunder. cxb3 was best. } { [%eval 0.66] } (10... cxb3 11. cxb3 e5 12. O-O e4 13. Ng5 h6 14. Nxd5 Nxd5 15. Nxe4 Bh3 16. Bc4) 11. bxc4 { [%eval 0.46] } 11... Nxc3?! { (0.46 → 1.22) Inaccuracy. f5 was best. } { [%eval 1.22] } (11... f5 12. O-O dxc4 13. Rb1 b6 14. Bxc4 Rc8 15. Bd3 Nxd2 16. Qxd2 Qe8 17. Ba6) 12. Bxc3 { [%eval 1.3] } 12... f5 { [%eval 1.38] } 13. O-O { [%eval 1.3] } 13... Rf6?! { (1.30 → 1.92) Inaccuracy. Rc8 was best. } { [%eval 1.92] } (13... Rc8 14. Qb1) 14. cxd5 { [%eval 2.21] } 14... exd5 { [%eval 1.76] } 15. Ne5 { [%eval 1.26] } 15... Be6 { [%eval 1.22] } 16. Bf3 { [%eval 1.02] } 16... Rh6 { [%eval 0.83] } 17. Qe2 { [%eval 0.38] } 17... Qe8? { (0.38 → 1.61) Mistake. Rc8 was best. } { [%eval 1.61] } (17... Rc8 18. Bg2) 18. Bg2 { [%eval 1.09] } 18... Rc8 { [%eval 1.38] } 19. Bb2 { [%eval 0.83] } 19... Ne7?! { (0.83 → 1.46) Inaccuracy. Na5 was best. } { [%eval 1.46] } (19... Na5 20. Rab1) 20. Rad1 { [%eval 1.15] } 20... Ng6 { [%eval 1.38] } 21. c4 { [%eval 1.21] } 21... Bxe5? { (1.21 → 2.87) Mistake. dxc4 was best. } { [%eval 2.87] } (21... dxc4 22. Qd2) 22. dxe5 { [%eval 3.0] } 22... dxc4 { [%eval 2.87] } 23. Bxb7 { [%eval 2.54] } 23... Rb8 { [%eval 3.51] } 24. Bd5?! { (3.51 → 2.29) Inaccuracy. Bg2 was best. } { [%eval 2.29] } (24. Bg2) 24... Bxd5 { [%eval 2.39] } 25. Rxd5 { [%eval 3.32] } 25... Nh4? { (3.32 → 5.25) Mistake. Nf8 was best. } { [%eval 5.25] } (25... Nf8 26. e6) 26. Rd6?? { (5.25 → 2.12) Blunder. Rfd1 was best. } { [%eval 2.12] } (26. Rfd1) 26... Nf3+?? { (2.12 → 14.46) Blunder. Rxd6 was best. } { [%eval 14.46] } (26... Rxd6 27. exd6) 27. Qxf3 { [%eval 12.12] } 27... Rxd6 { [%eval 10.28] } 28. exd6 { [%eval 11.7] } 28... Kh8?! { (11.70 → Mate in 4) Checkmate is now unavoidable. Qe4 was best. } { [%eval #4] } (28... Qe4 29. Qxe4) 29. Bxg7+ { [%eval #3] } 29... Kxg7 { [%eval #3] } 30. Qxf5 { [%eval #2] } 30... Rb5 { [%eval #2] } 31. Qg4+ { [%eval #1] } 31... Kh8 { [%eval #1] } 32. Qg7# { Game ends by variant rule. } 1-0