FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/F4qKl4EB"]
[Date "2025.04.09"]
[Round "-"]
[White "watanyyy"]
[Black "SABE8"]
[Result "0-1"]
[GameId "F4qKl4EB"]
[UTCDate "2025.04.09"]
[UTCTime "16:39:34"]
[WhiteElo "1360"]
[BlackElo "1260"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qg4?? { (Mate in 16 → 0.54) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.54] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... e6?? { (0.54 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } { [%eval #13] } (3... Rb8 4. Qxd7 Kxd7 5. b3 Rxb3 6. cxb3 a5 7. b4 axb4 8. Ba3) 4. Qxe6 { [%eval #15] } 4... dxe6 { [%eval #14] } 5. g4?? { (Mate in 14 → 1.95) Lost forced checkmate sequence. b4 was best. } { [%eval 1.95] } (5. b4 Bxb4 6. d3 Bxe1 7. Ba3 Bxf2 8. Nh3 Bxe3 9. Nf2 Bxf2) 5... Qxd2 { [%eval 2.01] } 6. Bxd2?? { (2.01 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd6) 6... Ba3 { [%eval #-12] } 7. Nxa3 { [%eval #-11] } 7... a5 { [%eval #-11] } 8. Bxa5 { [%eval #-10] } 8... Ke7 { [%eval #-10] } 9. Bxc7 { [%eval #-9] } 9... Kd6 { [%eval #-9] } 10. Bxd6 { [%eval #-8] } 10... Rb8 { [%eval #-8] } 11. Bxb8 { [%eval #-7] } 11... Ba6 { [%eval #-7] } 12. Bxa7 { [%eval #-6] } 12... Bc4 { [%eval #-6] } 13. Nxc4 { [%eval #-5] } 13... e5 { [%eval #-5] } 14. Nxe5 { [%eval #-4] } 14... Ne7 { [%eval #-4] } 15. Nxf7 { [%eval #-3] } 15... h6?? { (Mate in 3 → 3.87) Lost forced checkmate sequence. Rb8 was best. } { [%eval 3.87] } (15... Rb8 16. Bxb8 h5 17. gxh5 Ng6 18. hxg6#) 16. Nxh6 { [%eval 5.1] } 16... Rxh6 { [%eval 4.54] } 17. Nh3?! { (4.54 → 3.46) Inaccuracy. g5 was best. } { [%eval 3.46] } (17. g5 Rxh2) 17... Rxh3 { [%eval 3.84] } 18. Bd4?? { (3.84 → Mate in 3) Checkmate is now unavoidable. g5 was best. } { [%eval #-3] } (18. g5 Rxh2 19. Rxh2 g6 20. a4 Nf5 21. Rh5 gxh5 22. a5 Nxe3 23. Bxe3 h4) 18... Rxe3 { [%eval #-3] } 19. Bxg7 { [%eval #-2] } 19... Rxe1 { [%eval #-2] } 20. Rhxe1 { [%eval #-1] } 20... Nf5 { [%eval #-1] } 21. gxf5# { Game ends by variant rule. } 0-1