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1e3+0.2d6??#14Checkmate is now unavoidable. e6 was best.1...e62.b4Bxb4[...]2c3??#−16...Lost forced checkmate sequence. Qg4 was best.2.Qg4Bxg43.Kd1[...]2...Bh3#−163gxh3#−14e6??+0.4Lost forced checkmate sequence. b5 was best.3...b54.Bxb5Qc8[...]4Ba6+0.5bxa6?!+1.5Inaccuracy. Nxa6 was best.4...Nxa65.h45d4+1.1e5+0.86dxe5+0.9dxe5+1.07Qxd8+0.9Kxd8+0.48Na3??−3.4...Blunder. c4 was best.8.c4Ne78...Bxa3−3.29bxa3−3.3Nf6??#11Checkmate is now unavoidable. Nc6 was best.9...Nc610.Ne210f4??#−11...Lost forced checkmate sequence. e4 was best.10.e4Nxe411.f3[...]10...exf4#−1111exf4#−10Re8??+1.2Lost forced checkmate sequence. g5 was best.11...g512.fxg5Rf8[...]12Kd1??#−10...Checkmate is now unavoidable. Rb1 was best.12.Rb1Rxe112...Re1#−1613Kxe1#−15Nc6#−1614h4#−9Nb4?−7.4Lost forced checkmate sequence. g5 was best.14...g515.hxg5Rb8[...]15cxb4−4.6Kd7??#11Checkmate is now unavoidable. h5 was best.15...h516.Kd2Kc8[...]16b5#11axb5#1017Nf3??#−8...Lost forced checkmate sequence. h5 was best.17.h5Nxh518.Kd2[...]17...Ke6??#9Lost forced checkmate sequence. g5 was best.17...g518.Nxg5Nh5[...]18Ne5??#−8...Lost forced checkmate sequence. f5 was best.18.f5Kxf519.Bf4[...]18...Kxe5#−819fxe5#−7c6??+9.3Lost forced checkmate sequence. g6 was best.19...g620.exf6b4[...]20exf6+8.9gxf6+9.521Bg5+7.3fxg5+9.822hxg5+8.6f6+10.923gxf6+9.0Rd8?#19Checkmate is now unavoidable. b4 was best.23...b424.axb424Rd1??+5.6...Lost forced checkmate sequence. a4 was best.24.a4bxa425.Rg1[...]24...Rxd1+5.225Kxd1+5.4b4+5.626axb4+7.3c5?#13Checkmate is now unavoidable. a5 was best.26...a527bxc5#13a6#1228Re1#13a5#1229Re3??+3.9...Lost forced checkmate sequence. Re2 was best.29.Re2a430.c6[...]29...a4+2.930Re2+3.2a3?!+4.0Inaccuracy. h5 was best.30...h531Rb2??+1.8...Blunder. Kc2 was best.31.Kc2h531...axb2+2.032Kc1??−1.9...Blunder. c6 was best.32.c6h533.Ke2[...]32...bxc1=Q??#4Checkmate is now unavoidable. bxc1=R was best.32...bxc1=R33.h433a3#9Qxa3#334h4#3Qxc5#235h5#2Qxh5#136f7#1Qxf7#
1-0
Variant ending • White is victorious
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/F4Bkr7Gm"] [Date "2024.04.11"] [White "P_Dasha"] [Black "margi16"] [Result "1-0"] [GameId "F4Bkr7Gm"] [UTCDate "2024.04.11"] [UTCTime "13:14:36"] [WhiteElo "963"] [BlackElo "909"] [WhiteRatingDiff "+49"] [BlackRatingDiff "-33"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d6?? { (0.24 → Mate in 14) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. c3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Qg4 was best. } (2. Qg4 Bxg4 3. Kd1 Bxd1 4. Nc3 Bxc2 5. Bd3 Bxd3 6. Ne4 Bxe4) 2... Bh3 3. gxh3 e6?? { (Mate in 14 → 0.38) Lost forced checkmate sequence. b5 was best. } (3... b5 4. Bxb5 Qc8 5. Bxe8 Qxh3 6. Bxf7 Qxh2 7. Rxh2 g5 8. Bxg8 Rxg8 9. Rxh7 Bh6 10. Rxh6) 4. Ba6 bxa6?! { (0.54 → 1.53) Inaccuracy. Nxa6 was best. } (4... Nxa6 5. h4) 5. d4 e5 6. dxe5 dxe5 7. Qxd8 Kxd8 8. Na3?? { (0.44 → -3.38) Blunder. c4 was best. } (8. c4 Ne7) 8... Bxa3 9. bxa3 Nf6?? { (-3.32 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } (9... Nc6 10. Ne2) 10. f4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. e4 was best. } (10. e4 Nxe4 11. f3 Nxc3 12. Rb1 Nxb1 13. Bg5 Nxa3 14. Bxd8 Rxd8 15. Kd1 Rxd1 16. Ne2 Rxh1) 10... exf4 11. exf4 Re8?? { (Mate in 10 → 1.17) Lost forced checkmate sequence. g5 was best. } (11... g5 12. fxg5 Rf8 13. gxf6 h6 14. Bxh6 Nc6 15. Bxf8 Nb4 16. axb4 a5 17. bxa5 c5 18. Bxc5) 12. Kd1?? { (1.17 → Mate in 10) Checkmate is now unavoidable. Rb1 was best. } (12. Rb1 Rxe1) 12... Re1 13. Kxe1 Nc6 14. h4 Nb4? { (Mate in 9 → -7.40) Lost forced checkmate sequence. g5 was best. } (14... g5 15. hxg5 Rb8 16. gxf6 Rb1 17. Rxb1 Nb8 18. Rxb8 Kc8 19. Rxc8 c5 20. Rxc5 h5 21. Rxh5) 15. cxb4 Kd7?? { (-4.59 → Mate in 11) Checkmate is now unavoidable. h5 was best. } (15... h5 16. Kd2 Kc8 17. Kc2 a5 18. bxa5 Kd7 19. f5 g6 20. fxg6 fxg6 21. Kd3 Ng8 22. Bb2) 16. b5 axb5 17. Nf3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. h5 was best. } (17. h5 Nxh5 18. Kd2 Nxf4 19. a4 bxa4 20. Kd3 Nxd3 21. Bh6 gxh6 22. Rc1 Nxc1 23. Nh3 Nxa2) 17... Ke6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. g5 was best. } (17... g5 18. Nxg5 Nh5 19. Nxf7 Nxf4 20. Bxf4 Kd6 21. Bxd6 cxd6 22. Nxd6 Rc8 23. Nxc8 h5 24. Nxa7) 18. Ne5?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. f5 was best. } (18. f5 Kxf5 19. Bf4 Kxf4 20. Rd1 Kxf3 21. a4 bxa4 22. h5 Nxh5 23. Rd8 Rxd8 24. Kf2 Kxf2) 18... Kxe5 19. fxe5 c6?? { (Mate in 7 → 9.28) Lost forced checkmate sequence. g6 was best. } (19... g6 20. exf6 b4 21. axb4 h6 22. Bxh6 Rf8 23. Bxf8 g5 24. hxg5 a5 25. bxa5 c5 26. Bxc5#) 20. exf6 gxf6 21. Bg5 fxg5 22. hxg5 f6 23. gxf6 Rd8? { (9.02 → Mate in 19) Checkmate is now unavoidable. b4 was best. } (23... b4 24. axb4) 24. Rd1?? { (Mate in 19 → 5.61) Lost forced checkmate sequence. a4 was best. } (24. a4 bxa4 25. Rg1 Ra8 26. Rd1 Rd8 27. Rxd8 c5 28. h4 c4 29. Kd2 a3 30. Rb1 c3) 24... Rxd1 25. Kxd1 b4 26. axb4 c5? { (7.25 → Mate in 13) Checkmate is now unavoidable. a5 was best. } (26... a5) 27. bxc5 a6 28. Re1 a5 29. Re3?? { (Mate in 12 → 3.91) Lost forced checkmate sequence. Re2 was best. } (29. Re2 a4 30. c6 a3 31. f7 h6 32. Rc2 h5 33. Rg2 h4 34. c7 h3 35. f8=R hxg2) 29... a4 30. Re2 a3?! { (3.16 → 3.99) Inaccuracy. h5 was best. } (30... h5) 31. Rb2?? { (3.99 → 1.78) Blunder. Kc2 was best. } (31. Kc2 h5) 31... axb2 32. Kc1?? { (1.95 → -1.88) Blunder. c6 was best. } (32. c6 h5 33. Ke2 b1=N 34. Kf1 Nd2 35. a4 Nxf1 36. a5 Nxh2 37. a6 h4 38. a7 Nf1) 32... bxc1=Q?? { (-1.88 → Mate in 4) Checkmate is now unavoidable. bxc1=R was best. } (32... bxc1=R 33. h4) 33. a3 Qxa3 34. h4 Qxc5 35. h5 Qxh5 36. f7 Qxf7# { Game ends by variant rule. } 1-0
0 Inaccuracies
0 Mistakes
10 Blunders
325 Average centipawn loss
41%Accuracy
Learn from your mistakes
2 Inaccuracies
3 Mistakes
8 Blunders
353 Average centipawn loss
38%Accuracy