- Blind mode tutorial
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[Event "≤2000 Bullet Arena"] [Site "https://lichess.org/EYpCb3c7"] [Date "2025.11.30"] [Round "-"] [White "boby-1"] [Black "geekyprat"] [Result "0-1"] [GameId "EYpCb3c7"] [UTCDate "2025.11.30"] [UTCTime "03:46:05"] [WhiteElo "1865"] [BlackElo "1402"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Standard"] [TimeControl "60+1"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.11] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.16] } 4... Nf6 { [%eval 0.1] } 5. Nc3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. O-O { [%eval 0.03] } 6... d6 { [%eval 0.1] } 7. h3 { [%eval 0.0] } 7... Be6 { [%eval 0.24] } 8. Bb3 { [%eval 0.09] } 8... Nh5? { (0.09 → 1.38) Mistake. a5 was best. } { [%eval 1.38] } (8... a5 9. Be3) 9. Ne2? { (1.38 → 0.26) Mistake. Nxe5 was best. } { [%eval 0.26] } (9. Nxe5 dxe5 10. Qxh5 Bxb3 11. axb3 Nd4 12. Be3 Re8 13. Kh1 b6 14. Rac1 Qd7) 9... f5?? { (0.26 → 4.93) Blunder. Bb6 was best. } { [%eval 4.93] } (9... Bb6 10. g4 Nf6 11. Ng3 a5 12. c3 Ne7 13. Bc2 Ng6 14. d4 a4 15. Re1) 10. Ng3?? { (4.93 → -1.55) Blunder. Bxe6+ was best. } { [%eval -1.55] } (10. Bxe6+ Kh8 11. exf5 d5 12. Ng5 Qf6 13. d4 Bd6 14. c4 Nf4 15. Nxf4 exf4) 10... Bxb3 { [%eval -1.55] } 11. axb3?? { (-1.55 → -4.29) Blunder. Nxh5 was best. } { [%eval -4.29] } (11. Nxh5 Bf7 12. Ng3 f4 13. Nf5 Be6 14. c3 a5 15. Bd2 Qf6 16. b4 Ba7) 11... Nxg3 { [%eval -4.11] } 12. Re1 { [%eval -4.42] } 12... Nh5 { [%eval -4.13] } 13. Nxe5 { [%eval -4.93] } 13... Nxe5 { [%eval -4.97] } 14. Qxh5 { [%eval -5.02] } 14... fxe4 { [%eval -5.08] } 15. Rxe4 { [%eval -5.0] } 15... Bxf2+ { [%eval -4.95] } 16. Kh1 { [%eval -4.97] } 16... Bg3 { [%eval -5.01] } 17. Bg5 { [%eval -4.97] } 17... Qe8 { [%eval -5.1] } 18. Qe2 { [%eval -5.03] } 18... Rf2?? { (-5.03 → -2.48) Blunder. Qg6 was best. } { [%eval -2.48] } (18... Qg6 19. d4 Qxg5 20. dxe5 Rf2 21. Qc4+ Kh8 22. Rg4 Qe3 23. Qc3 Qxc3 24. bxc3) 19. Qd1?? { (-2.48 → -5.13) Blunder. Qe3 was best. } { [%eval -5.13] } (19. Qe3 Rxc2 20. Qxg3 Qg6 21. Re3 Rf8 22. d4 Nc6 23. d5 Nd4 24. Qg4 h5) 19... Qh5?? { (-5.13 → 4.34) Blunder. Qd7 was best. } { [%eval 4.34] } (19... Qd7 20. Be3 Rf7 21. Qh5 Raf8 22. d4 Ng6 23. Rxa7 Qc8 24. Rg4 Rf1+ 25. Bg1) 20. Re2?? { (4.34 → -7.85) Blunder. Qxh5 was best. } { [%eval -7.85] } (20. Qxh5 Raf8 21. Qd1 Ng6 22. Rg4 Bf4 23. Qe1 Bxg5 24. Rxg5 Rxc2 25. Qe6+ Kh8) 20... Raf8?! { (-7.85 → -5.39) Inaccuracy. Qxe2 was best. } { [%eval -5.39] } (20... Qxe2 21. Qxe2 Rxe2 22. Rf1 Bf2 23. Bf4 Rxc2 24. Bxe5 dxe5 25. b4 Bg3 26. b5) 21. Rxf2 { [%eval -5.32] } 21... Qxd1+ { [%eval -5.36] } 22. Rxd1 { [%eval -5.33] } 22... Rxf2 { [%eval -5.37] } 23. Be3 { [%eval -5.63] } 23... Rxc2 { [%eval -5.59] } 24. Rf1 { [%eval -6.32] } 24... Rxb2 { [%eval -5.98] } 25. Bxa7 { [%eval -6.62] } 25... Rxb3 { [%eval -6.48] } 26. Bb8 { [%eval -6.65] } 26... Rxd3 { [%eval -6.39] } 27. Bxc7 { [%eval -6.21] } 27... Rd2 { [%eval -5.77] } 28. Ra1 { [%eval -6.23] } 28... Nd3 { [%eval -5.86] } 29. Ra8+ { [%eval -6.92] } 29... Kf7 { [%eval -6.99] } 30. Ra1 { [%eval -6.9] } 30... Nf2+ { [%eval -6.36] } 31. Kg1 { [%eval -6.15] } 31... Nxh3+ { [%eval -5.28] } 32. gxh3 { [%eval -5.13] } 32... Bh2+ { [%eval -4.97] } 33. Kh1 { [%eval -4.95] } 33... Bg3 { [%eval -4.03] } 34. Rg1?? { (-4.03 → Mate in 1) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-1] } (34. Rb1 Be5 35. Rxb7 Ke6 36. Kg1 Bf6 37. Kf1 Rc2 38. Ba5 Rc1+ 39. Be1) 34... Rh2# { Black wins by checkmate. } 0-1