- Blind mode tutorial
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[Event "casual variant:horde game"] [Site "https://lichess.org/EXPFjGIS"] [Date "2025.12.17"] [Round "-"] [White "Exoo"] [Black "kralkekel"] [Result "0-1"] [GameId "EXPFjGIS"] [UTCDate "2025.12.17"] [UTCTime "12:45:58"] [WhiteElo "1324"] [BlackElo "1565"] [Variant "Horde"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f6?? { (0.15 → -1.76) Blunder. h5 was best. } { [%eval -1.76] } (1. h5 e6 2. h4 a6 3. d5 exf5 4. exf5 d6 5. d4 Nd7) 1... a6?? { (-1.76 → 0.50) Blunder. gxf6 was best. } { [%eval 0.5] } (1... gxf6 2. gxf6 Nxf6 3. e5 Ng8 4. a5 h5 5. d5 d6 6. d4) 2. fxg7 { [%eval 0.53] } 2... Bxg7 { [%eval 0.47] } 3. f5 { [%eval 0.41] } 3... axb5 { [%eval -1.14] } 4. cxb5 { [%eval -1.53] } 4... f6 { [%eval -1.23] } 5. f4 { [%eval -1.3] } 5... fxg5?! { (-1.30 → -0.53) Inaccuracy. e6 was best. } { [%eval -0.53] } (5... e6 6. a5) 6. hxg5 { [%eval -0.61] } 6... b6?! { (-0.61 → 0.15) Inaccuracy. e6 was best. } { [%eval 0.15] } (6... e6 7. h4) 7. c4 { [%eval -0.23] } 7... bxc5 { [%eval -0.54] } 8. dxc5 { [%eval -0.23] } 8... Kf7?! { (-0.23 → 0.67) Inaccuracy. e6 was best. } { [%eval 0.67] } (8... e6 9. f3 d6 10. c6 Ne7 11. f6 Bxf6 12. gxf6 Nexc6 13. bxc6 Nxc6 14. g5) 9. f6?? { (0.67 → -2.38) Blunder. d4 was best. } { [%eval -2.38] } (9. d4) 9... exf6 { [%eval -2.3] } 10. gxf6 { [%eval -2.35] } 10... Bxf6 { [%eval -2.3] } 11. e5 { [%eval -2.48] } 11... Bg7 { [%eval -2.62] } 12. d4 { [%eval -2.76] } 12... Ke6? { (-2.76 → -1.23) Mistake. d6 was best. } { [%eval -1.23] } (12... d6 13. exd6) 13. d5+ { [%eval -0.92] } 13... Kf7 { [%eval -0.95] } 14. e4?! { (-0.95 → -1.72) Inaccuracy. d6 was best. } { [%eval -1.72] } (14. d6) 14... Nh6?! { (-1.72 → -1.00) Inaccuracy. h5 was best. } { [%eval -1.0] } (14... h5) 15. g5?! { (-1.00 → -1.69) Inaccuracy. d6 was best. } { [%eval -1.69] } (15. d6 Bb7 16. f3 Bxe4 17. fxe4 Bxe5 18. fxe5 Qg5 19. dxc7 Na6 20. f3 Qxe5) 15... Ng8 { [%eval -1.57] } 16. h4 { [%eval -1.59] } 16... h6 { [%eval -1.46] } 17. e3 { [%eval -1.29] } 17... hxg5 { [%eval -1.07] } 18. fxg5?? { (-1.07 → -3.19) Blunder. hxg5 was best. } { [%eval -3.19] } (18. hxg5 d6 19. exd6 cxd6 20. c6 Qe8 21. f3 Ne7 22. d4 Nexc6 23. bxc6 Nxc6) 18... Bxe5 { [%eval -3.35] } 19. f4 { [%eval -3.34] } 19... Bg7 { [%eval -3.07] } 20. f5?! { (-3.07 → -4.68) Inaccuracy. f3 was best. } { [%eval -4.68] } (20. f3 Bb7 21. d4 Ne7 22. d2 d6 23. cxd6 Qxd6 24. c5 Qd7 25. c4 c6) 20... d6 { [%eval -4.53] } 21. g6+?! { (-4.53 → -7.15) Inaccuracy. c6 was best. } { [%eval -7.15] } (21. c6 Ne7 22. f6 Bxf6 23. gxf6 Ng8 24. f3 Nxf6 25. d3 Na6 26. a5 Ng4) 21... Kf6 { [%eval -6.14] } 22. d4?! { (-6.14 → -8.76) Inaccuracy. c6 was best. } { [%eval -8.76] } (22. c6 Nh6) 22... dxc5 { [%eval -8.45] } 23. bxc5 { [%eval -9.92] } 23... Qe8 { [%eval -9.54] } 24. d3 { [%eval -10.3] } 24... Bxf5 { [%eval -10.0] } 25. f3 { [%eval -10.36] } 25... Bxg6 { [%eval -10.23] } 26. e5+ { [%eval -10.21] } 26... Kf7 { [%eval -9.92] } 27. f4 { [%eval -10.2] } 27... Bh5 { [%eval -8.92] } 28. e6+ { [%eval -12.3] } 28... Ke7 { [%eval -12.09] } 29. f5 { [%eval -12.69] } 29... Bd1 { [%eval -12.65] } 30. d6+ { [%eval -14.46] } 30... cxd6 { [%eval -14.26] } 31. cxd6+ { [%eval -14.09] } 31... Kxd6 { [%eval -14.82] } 32. c5+ { [%eval -14.53] } 32... Kc7 { [%eval -14.23] } 33. b6+ { [%eval -16.62] } 33... Kb7 { [%eval -16.51] } 34. b4 { [%eval -17.88] } 34... Qh5 { [%eval -17.69] } 35. b5 { [%eval -21.03] } 35... Qxf5 { [%eval -21.03] } 36. b4 { [%eval -20.66] } 36... Qxe6 { [%eval -18.92] } 37. c6+ { [%eval -21.67] } 37... Kxb6 { [%eval -21.85] } 38. c4 { [%eval -21.92] } 38... Qxe3 { [%eval -21.38] } 39. c5+ { [%eval -22.3] } 39... Kc7 { [%eval -22.21] } 40. b6+ { [%eval -25.22] } 40... Kxc6 { [%eval -25.36] } 41. b5+ { [%eval -26.46] } 41... Kd7 { [%eval -23.92] } 42. c6+ { [%eval -25.28] } 42... Ke8 { [%eval -11.38] } 43. c7 { [%eval -19.07] } 43... Kd7?! { (-19.07 → -7.68) Inaccuracy. Na6 was best. } { [%eval -7.68] } (43... Na6 44. bxa6 Kd7 45. b7 Ne7 46. bxa8=R Rxa8 47. c8=Q+ Nxc8 48. c2 Rxa6 49. g4) 44. b7 { [%eval -7.84] } 44... Kxc7 { [%eval -8.12] } 45. bxa8=Q { [%eval -7.69] } 45... Qxd4 { [%eval -6.92] } 46. a5 { [%eval -7.07] } 46... Ne7 { [%eval -7.34] } 47. b6+ { [%eval -8.78] } 47... Kc8 { [%eval -7.23] } 48. b7+ { [%eval -10.12] } 48... Kc7 { [%eval -10.14] } 49. a6 { [%eval -9.91] } 49... Nec6 { [%eval -9.47] } 50. a7 { [%eval -10.15] } 50... Qxa7 { [%eval -10.21] } 51. Qxa7 { [%eval -10.0] } 51... Nxa7 { [%eval -9.75] } 52. c2 { [%eval -10.46] } 52... Bxa1 { [%eval -10.15] } 53. b3 { [%eval -11.69] } 53... Bxc2 { [%eval -11.54] } 54. d4 { [%eval -13.25] } 54... Bxd4 { [%eval -12.95] } 55. b4 { [%eval -14.62] } 55... Kxb7 { [%eval -14.09] } 56. e2 { [%eval -14.69] } 56... Bxg1 { [%eval #-20] } 57. h3 { [%eval #-16] } 57... Bf2 { [%eval -15.16] } 58. h5?! { (-15.16 → Mate in 13) Checkmate is now unavoidable. h2 was best. } { [%eval #-13] } (58. h2 Nbc6) 58... Bxg3 { [%eval #-13] } 59. e4 { [%eval #-13] } 59... Bb1 { [%eval #-14] } 60. a4 { [%eval #-10] } 60... Bxa2 { [%eval #-10] } 61. b5 { [%eval #-8] } 61... Nxb5 { [%eval #-8] } 62. axb5 { [%eval #-7] } 62... Kb6 { [%eval #-7] } 63. e5 { [%eval #-7] } 63... Kxb5 { [%eval #-6] } 64. e6 { [%eval #-6] } 64... Bxe6 { [%eval #-5] } 65. h6 { [%eval #-4] } 65... Bxh3 { [%eval #-3] } 66. h7 { [%eval #-3] } 66... Rxh7 { [%eval #-2] } 67. gxh3 { [%eval #-2] } 67... Rxh3 { [%eval #-1] } 68. h2 { [%eval #-1] } 68... Rxh2# { Game ends by variant rule. } 0-1