- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/EG9ft5Zc"] [Date "2024.05.25"] [Round "-"] [White "smidtemh"] [Black "codezombie"] [Result "0-1"] [GameId "EG9ft5Zc"] [UTCDate "2024.05.25"] [UTCTime "12:59:54"] [WhiteElo "1340"] [BlackElo "1440"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C47"] [Opening "Four Knights Game: Italian Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.19] } 3. Bc4 { [%eval 0.1] } 3... Nf6 { [%eval 0.2] } 4. Nc3 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... d6?! { (0.00 → 1.01) Inaccuracy. Nxe4 was best. } { [%eval 1.01] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. O-O Bg4 9. Bxc6+) 5. d3?! { (1.01 → 0.00) Inaccuracy. Ng5 was best. } { [%eval 0.0] } (5. Ng5 d5 6. exd5 Na5 7. Bb5+ c6 8. dxc6 bxc6 9. Bd3 Be7) 5... Bg4 { [%eval 0.2] } 6. h3 { [%eval 0.21] } 6... Bxf3 { [%eval 0.25] } 7. gxf3 { [%eval -0.15] } 7... Nd4 { [%eval 0.0] } 8. Bg5?! { (0.00 → -1.08) Inaccuracy. f4 was best. } { [%eval -1.08] } (8. f4 c6 9. a4 Be7 10. Kf1 Qd7 11. Ne2 d5 12. exd5 cxd5) 8... h6?! { (-1.08 → -0.22) Inaccuracy. c6 was best. } { [%eval -0.22] } (8... c6 9. a4 Be7 10. Be3 d5 11. Ba2 Nh5 12. exd5 O-O 13. dxc6 bxc6 14. Ne4) 9. Bxf6?! { (-0.22 → -1.09) Inaccuracy. Be3 was best. } { [%eval -1.09] } (9. Be3) 9... Qxf6 { [%eval -1.09] } 10. Nd5 { [%eval -0.92] } 10... Qxf3 { [%eval -1.01] } 11. Nxc7+?? { (-1.01 → -3.96) Blunder. Qxf3 was best. } { [%eval -3.96] } (11. Qxf3 Nxf3+) 11... Kd7 { [%eval -3.91] } 12. Nxa8 { [%eval -4.26] } 12... Qxh1+ { [%eval -4.31] } 13. Kd2 { [%eval -4.0] } 13... Qxh3? { (-4.00 → -2.07) Mistake. Qxd1+ was best. } { [%eval -2.07] } (13... Qxd1+ 14. Kxd1 Be7 15. c3 Ne6 16. Bb5+ Kc8 17. a4 Kb8 18. a5 Kxa8 19. a6) 14. Bb5+? { (-2.07 → -4.09) Mistake. c3 was best. } { [%eval -4.09] } (14. c3 Nc6 15. a4 Qh4 16. Qb3 Kc8 17. Ke2 Qh5+ 18. Kd2 Qf3 19. Kc2 Kb8) 14... Ke6?? { (-4.09 → -1.05) Blunder. Kc8 was best. } { [%eval -1.05] } (14... Kc8 15. c3 Nxb5 16. Qa4 Kb8 17. Qxb5 Be7 18. Nb6 axb6 19. a4 Bd8 20. a5) 15. Nc7+ { [%eval -1.07] } 15... Ke7 { [%eval -0.89] } 16. Nd5+ { [%eval -0.98] } 16... Kd8 { [%eval -0.94] } 17. Ne3?? { (-0.94 → -3.40) Blunder. a4 was best. } { [%eval -3.4] } (17. a4 Be7 18. Kc1 Qf3 19. Qe1 Qe2 20. Qxe2 Nxe2+ 21. Kd1 Nf4 22. Bc4 h5) 17... Nxb5 { [%eval -3.44] } 18. c3 { [%eval -4.17] } 18... Be7 { [%eval -3.44] } 19. Qe2?! { (-3.44 → -4.63) Inaccuracy. Qb3 was best. } { [%eval -4.63] } (19. Qb3 Qf3 20. Re1 Bg5 21. Re2 Nc7 22. Qxb7 Kd7 23. a4 Rc8 24. Ke1 g6) 19... Bg5 { [%eval -4.61] } 20. Re1 { [%eval -5.05] } 20... Ke7 { [%eval -4.83] } 21. Kc2 { [%eval -4.82] } 21... Rc8 { [%eval -4.84] } 22. Nf5+ { [%eval -5.31] } 22... Kf8 { [%eval -4.95] } 23. c4 { [%eval -5.15] } 23... Nd4+ { [%eval -4.81] } 24. Nxd4 { [%eval -4.96] } 24... exd4 { [%eval -4.84] } 25. e5 { [%eval -5.3] } 25... d5 { [%eval -5.27] } 26. b3 { [%eval -5.27] } 26... b5 { [%eval -5.21] } 27. e6 { [%eval -5.71] } 27... dxc4 { [%eval -5.84] } 28. e7+ { [%eval -5.67] } 28... Bxe7 { [%eval -5.63] } 29. Qxe7+ { [%eval -5.71] } 29... Kg8 { [%eval -5.88] } 30. bxc4 { [%eval -6.55] } 30... bxc4 { [%eval -6.39] } 31. Kd2?? { (-6.39 → Mate in 13) Checkmate is now unavoidable. Qe4 was best. } { [%eval #-13] } (31. Qe4 cxd3+ 32. Kd2 Rc2+ 33. Kd1 Rxf2 34. Rh1 Qe3 35. Qxe3 dxe3 36. Re1 Rd2+) 31... Qxd3+ { [%eval #-11] } 32. Kc1 { [%eval #-11] } 32... Qc3+ { [%eval #-11] } 33. Kb1 { [%eval #-2] } 33... d3?! { (Mate in 2 → -13.61) Lost forced checkmate sequence. Rb8+ was best. } { [%eval -13.61] } { White left the game. } (33... Rb8+ 34. Qb4 Rxb4#) 0-1