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[Event "rated variant:antichess game"] [Site "https://lichess.org/EEjvEobu"] [Date "2025.03.15"] [Round "-"] [White "SaiBaba0108"] [Black "zveri14"] [Result "0-1"] [GameId "EEjvEobu"] [UTCDate "2025.03.15"] [UTCTime "16:31:54"] [WhiteElo "1276"] [BlackElo "1263"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... f5?? { (1.19 → 16.44) Blunder. e6 was best. } { [%eval 16.44] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 16.09] } 3... Qxd7?! { (16.09 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. Qg4 fxg4 5. g3 g5 6. Kf1 Qe8 7. Nf3 gxf3 8. Kg2) 4. e4 { [%eval #14] } 4... Qxd2 { [%eval #13] } 5. Bxd2 { [%eval #13] } 5... fxe4 { [%eval #12] } 6. Bh6 { [%eval #14] } 6... gxh6 { [%eval #11] } 7. Qd7?? { (Mate in 11 → 4.08) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.08] } (7. Qg4 Bxg4 8. Kd1 Bxd1 9. a3 Bxc2 10. Ra2 Bxb1 11. g4 Bxa2 12. Nf3 exf3) 7... Kxd7 { [%eval 3.49] } 8. Nf3?? { (3.49 → -1.78) Blunder. Nh3 was best. } { [%eval -1.78] } (8. Nh3 Ke6) 8... exf3 { [%eval -1.63] } 9. gxf3 { [%eval -1.23] } 9... Ke8?! { (-1.23 → -0.36) Inaccuracy. Kc6 was best. } { [%eval -0.36] } (9... Kc6 10. h4 h5 11. Kf1 Nd7 12. Nd2 Nh6 13. f4 Ng8 14. f5 e6 15. fxe6) 10. Rg1?! { (-0.36 → -1.32) Inaccuracy. c4 was best. } { [%eval -1.32] } (10. c4) 10... Bg4 { [%eval -1.07] } 11. Rxg4 { [%eval -0.45] } 11... Bg7 { [%eval -0.51] } 12. Rxg7 { [%eval -0.55] } 12... Nc6?? { (-0.55 → Mate in 9) Checkmate is now unavoidable. Nd7 was best. } { [%eval #9] } (12... Nd7 13. Rxe7) 13. Rxh7 { [%eval #9] } 13... Rxh7 { [%eval #8] } 14. b4 { [%eval #8] } 14... Nxb4 { [%eval #7] } 15. a3?? { (Mate in 7 → -3.86) Lost forced checkmate sequence. a4 was best. } { [%eval -3.86] } (15. a4 Nxc2 16. Ra2 Nxe1 17. a5 Nxf3 18. Rb2 Nxh2 19. Rb8 Rxb8 20. a6 Rxb1) 15... Nxc2 { [%eval -2.79] } 16. a4?! { (-2.79 → -4.30) Inaccuracy. Ke2 was best. } { [%eval -4.3] } (16. Ke2 Nxa1) 16... Nxe1?? { (-4.30 → Mate in 5) Checkmate is now unavoidable. Nxa1 was best. } { [%eval #5] } (16... Nxa1 17. Kf1 Kd7 18. Na3 Nc2 19. Nxc2 Kc6 20. Kg2 Kd5 21. Na1 Kd4 22. Kg3) 17. h3 { [%eval #6] } 17... Nxf3 { [%eval #5] } 18. h4?? { (Mate in 5 → -2.19) Lost forced checkmate sequence. Nd2 was best. } { [%eval -2.19] } (18. Nd2 Nxd2 19. f3 Nxf3 20. Rg1 Nxg1 21. a5 Nxh3 22. a6 Nf6#) 18... Nxh4 { [%eval -1.35] } 19. f3 { [%eval -1.25] } 19... Nxf3 { [%eval -1.69] } 20. Nd2 { [%eval -1.69] } 20... Nxd2 { [%eval -1.69] } 21. Rb1 { [%eval -0.7] } 21... Nxb1 { [%eval -0.69] } 22. a5 { [%eval -0.81] } 22... Rb8 { [%eval -0.98] } 23. a6 { [%eval -1.65] } 23... Rb7 { [%eval -1.79] } 24. axb7 { [%eval -1.35] } 24... Kd8?? { (-1.35 → Mate in 15) Checkmate is now unavoidable. Nc3 was best. } { [%eval #15] } (24... Nc3 25. b8=K) 25. b8=R?? { (Mate in 15 → Mate in 7) Lost forced checkmate sequence. b8=B was best. } { [%eval #-7] } (25. b8=B c5 26. Bxa7 e5 27. Bxc5 Ra7 28. Bxa7 e4 29. Bb8 Ke8 30. Be5 Nf6) 25... Kc8 { [%eval #-8] } 26. Rxc8 { [%eval #-7] } 26... c5?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Nf6 was best. } { [%eval 0.0] } (26... Nf6 27. Rxc7 Rh8 28. Rxe7 Nh5 29. Rxa7 Rh7 30. Rxh7 Nf6 31. Rxh6 Nd2 32. Rxf6) 27. Rxg8?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rxc5 was best. } { [%eval #-6] } (27. Rxc5 a5 28. Rxa5 Na3 29. Rxa3 Nf6 30. Rb3 Rf7 31. Rb2 Rh7) 27... Rh8 { [%eval #-6] } 28. Rxh8 { [%eval #-5] } 28... h5 { [%eval #-5] } 29. Rxh5 { [%eval #-4] } 29... e5 { [%eval #-4] } 30. Rxe5 { [%eval #-3] } 30... a6 { [%eval #-3] } 31. Rxc5 { [%eval #-2] } 31... a5 { [%eval #-2] } 32. Rxa5 { [%eval #-1] } 32... Na3 { [%eval #-1] } 33. Rxa3# { Game ends by variant rule. } 0-1