FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ECzMJmz1"]
[Date "2025.11.03"]
[White "DaniilZubkov"]
[Black "juergen1978"]
[Result "1-0"]
[GameId "ECzMJmz1"]
[UTCDate "2025.11.03"]
[UTCTime "15:54:33"]
[WhiteElo "1562"]
[BlackElo "1489"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-25"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Nf6? { (2.49 → 4.94) Mistake. b5 was best. } { [%eval 4.94] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.33] } 2... Nxa6?? { (4.33 → Mate in 14) Checkmate is now unavoidable. bxa6 was best. } { [%eval #14] } (2... bxa6 3. Qh5 Nxh5 4. g3 Nxg3 5. hxg3 Rg8 6. Rxh7 g6 7. Rxf7) 3. b4 { [%eval #16] } 3... Nxb4 { [%eval #16] } 4. Ba3?? { (Mate in 16 → -3.62) Lost forced checkmate sequence. Qf3 was best. } { [%eval -3.62] } (4. Qf3 Nxa2 5. Qxb7 Bxb7 6. Rxa2 Bxg2 7. Rxa7 Bxh1 8. Rxc7 Qxc7 9. e4 Qxc2) 4... Nxa2 { [%eval -0.6] } 5. Bxe7 { [%eval -0.58] } 5... Qxe7 { [%eval -0.53] } 6. Rxa2 { [%eval -0.29] } 6... Qxe3 { [%eval -0.71] } 7. dxe3?? { (-0.71 → -2.52) Blunder. Rxa7 was best. } { [%eval -2.52] } (7. Rxa7 Qxe1) 7... Ba3?? { (-2.52 → 1.12) Blunder. Rb8 was best. } { [%eval 1.12] } (7... Rb8 8. Rxa7) 8. Rxa3 { [%eval 1.38] } 8... a6?? { (1.38 → 8.69) Blunder. g5 was best. } { [%eval 8.69] } (8... g5 9. Qxd7 Nxd7 10. Rxa7 Rxa7 11. Na3 Rxa3 12. Kd2 Rxe3 13. Kxe3 Ke7 14. Ne2) 9. Qxd7 { [%eval 7.92] } 9... Nxd7 { [%eval 8.0] } 10. Rxa6 { [%eval 6.33] } 10... bxa6 { [%eval 7.0] } 11. f3?? { (7.00 → 0.00) Blunder. c4 was best. } { [%eval 0.0] } (11. c4 c5 12. Ne2 h6 13. e4 f5 14. exf5 g6 15. fxg6 Nf6 16. g4 Nxg4) 11... h5? { (0.00 → 1.45) Mistake. a5 was best. } { [%eval 1.45] } (11... a5 12. Kd2) 12. Nh3?? { (1.45 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (12. g4 hxg4) 12... Ne5?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. g5 was best. } { [%eval #8] } (12... g5 13. Nxg5 Kd8 14. Nxf7 Ke7 15. Nxh8 Kf7 16. Nxf7 Ne5 17. Nxe5 c6 18. Nxc6) 13. g4?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. f4 was best. } { [%eval #-10] } (13. f4 Bxh3 14. fxe5 Bxg2 15. Ke2 Bxh1 16. e6 fxe6 17. Kf3 Bxf3 18. e4 Bxe4) 13... hxg4?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nxf3 was best. } { [%eval #8] } (13... Nxf3 14. gxh5 Nxh2 15. Rxh2 Bxh3 16. Rxh3 Rxh5 17. Rxh5 f5 18. Rxf5 Kf7 19. Rxf7) 14. fxg4 { [%eval #8] } 14... Nxg4 { [%eval #7] } 15. Rf1?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Ng1 was best. } { [%eval #-9] } (15. Ng1 Rxh2 16. Rxh2 Nxh2 17. Kf1 Nxf1 18. Nc3 Nxe3 19. Nh3 Bxh3 20. Nb1 Nxc2) 15... Nxh2 { [%eval #-9] } 16. Rxf7 { [%eval #-8] } 16... Kxf7?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Bxh3 was best. } { [%eval #5] } (16... Bxh3 17. Rxc7 Be6 18. Rxg7 Ke7 19. Rxe7 Rac8 20. Rxe6 Rxc2 21. Rxa6 Nf1 22. Kxf1) 17. Kf1 { [%eval #5] } 17... Rxh3 { [%eval #3] } 18. Na3 { [%eval #4] } 18... Nxf1 { [%eval #3] } 19. Nb1 { [%eval #3] } 19... Nxe3 { [%eval #2] } 20. c4 { [%eval #2] } 20... Nxc4 { [%eval #1] } 21. Na3 { [%eval #1] } 21... Nxa3# { Game ends by variant rule. } 1-0
