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[Event "rated classical game"] [Site "https://lichess.org/EB3PQhgy"] [Date "2023.04.26"] [Round "-"] [White "maia1"] [Black "osuse"] [Result "0-1"] [GameId "EB3PQhgy"] [UTCDate "2023.04.26"] [UTCTime "17:51:40"] [WhiteElo "1491"] [BlackElo "1540"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+8"] [WhiteTitle "BOT"] [Variant "Standard"] [TimeControl "10800+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.21] } 4... Nf6 { [%eval 0.21] } 5. Nc3 { [%eval 0.0] } 5... O-O { [%eval 0.11] } 6. d3 { [%eval 0.11] } 6... d6 { [%eval 0.25] } 7. Bg5 { [%eval 0.12] } 7... h6 { [%eval 0.27] } 8. Bh4 { [%eval 0.29] } 8... Nd4 { [%eval 0.22] } 9. Nxd4 { [%eval 0.23] } 9... Bxd4 { [%eval 0.29] } 10. Nd5 { [%eval 0.15] } 10... c6?? { (0.15 → 3.32) Blunder. g5 was best. } { [%eval 3.32] } (10... g5 11. c3) 11. Nxf6+ { [%eval 3.34] } 11... gxf6 { [%eval 3.26] } 12. c3 { [%eval 3.16] } 12... Bc5 { [%eval 3.44] } 13. d4 { [%eval 3.35] } 13... exd4 { [%eval 3.01] } 14. cxd4 { [%eval 3.24] } 14... d5 { [%eval 2.95] } 15. dxc5 { [%eval 2.95] } 15... dxc4 { [%eval 3.16] } 16. Qxd8 { [%eval 3.01] } 16... Rxd8 { [%eval 3.06] } 17. Bxf6 { [%eval 2.99] } 17... Re8 { [%eval 3.39] } 18. e5?! { (3.39 → 2.03) Inaccuracy. f3 was best. } { [%eval 2.03] } (18. f3 b5 19. Rfd1 Be6 20. Rd6 b4 21. Kf2 a5 22. g4 Rec8 23. f4 a4 24. a3 c3) 18... Be6 { [%eval 2.64] } 19. f4 { [%eval 2.51] } 19... Kh7?! { (2.51 → 3.95) Inaccuracy. Bf5 was best. } { [%eval 3.95] } (19... Bf5 20. Kf2 Kh7 21. Rg1 Rg8 22. h3 Be6 23. g4 a5 24. a4 Rab8 25. Kg3 Bd5 26. Kh4) 20. f5 { [%eval 4.07] } 20... Bd5 { [%eval 3.95] } 21. Rae1?! { (3.95 → 2.93) Inaccuracy. Rf4 was best. } { [%eval 2.93] } (21. Rf4) 21... Rg8 { [%eval 2.94] } 22. g3 { [%eval 2.93] } 22... Rg4 { [%eval 2.86] } 23. e6 { [%eval 3.05] } 23... fxe6 { [%eval 2.97] } 24. fxe6 { [%eval 2.94] } 24... Re8 { [%eval 3.01] } 25. e7 { [%eval 2.94] } 25... Kg6 { [%eval 2.91] } 26. Bh4 { [%eval 2.83] } 26... Bf7?! { (2.83 → 4.27) Inaccuracy. Kg7 was best. } { [%eval 4.27] } (26... Kg7 27. Bf6+ Kg6 28. a3 b5 29. cxb6 axb6 30. Re3 Re4 31. Rxe4 Bxe4 32. Rf4 Bd3 33. g4) 27. Rf6+ { [%eval 3.42] } 27... Kg7 { [%eval 3.4] } 28. Ref1 { [%eval 3.26] } 28... Rxe7 { [%eval 3.4] } 29. R6f4?? { (3.40 → 0.00) Blunder. Rd6 was best. } { [%eval 0.0] } (29. Rd6 Rxh4 30. gxh4 a5 31. a3 Bd5 32. Kf2 b5 33. cxb6 Rb7 34. Ke1 Rxb6 35. Rf2 h5) 29... Rxf4 { [%eval 0.05] } 30. Rxf4 { [%eval 0.06] } 30... Re2 { [%eval 0.0] } 31. Bf6+ { [%eval 0.0] } 31... Kg8 { [%eval 0.29] } 32. Rg4+ { [%eval 0.18] } 32... Kf8 { [%eval 0.29] } 33. Bg7+ { [%eval 0.03] } 33... Ke7 { [%eval 0.05] } 34. Bxh6 { [%eval -0.13] } 34... Rxb2 { [%eval -0.06] } 35. Bg5+ { [%eval -0.1] } 35... Kf8 { [%eval -0.07] } 36. Bh6+ { [%eval -0.18] } 36... Ke7 { [%eval -0.08] } 37. Bg5+ { [%eval -0.12] } 37... Ke8 { [%eval 0.0] } 38. Re4+ { [%eval 0.0] } 38... Kf8 { [%eval 0.0] } 39. Be7+ { [%eval 0.0] } 39... Kg8 { [%eval 0.21] } 40. Rg4+ { [%eval 0.1] } 40... Kh7 { [%eval 0.06] } 41. Rh4+ { [%eval -0.33] } 41... Kg6 { [%eval -0.34] } 42. Rg4+ { [%eval -0.39] } 42... Kf5 { [%eval -0.21] } 43. Rf4+ { [%eval -0.22] } 43... Ke6 { [%eval -0.21] } 44. Re4+?? { (-0.21 → -2.48) Blunder. Bh4 was best. } { [%eval -2.48] } (44. Bh4 Bg8 45. Rxc4 Rxa2 46. Rg4 Bh7 47. Rg7 Be4 48. Rxb7 a5 49. Re7+ Kd5 50. Bf6 a4) 44... Kd7?? { (-2.48 → 0.00) Blunder. Kd5 was best. } { [%eval 0.0] } (44... Kd5) 45. Rd4+?? { (0.00 → -5.75) Blunder. Bf6 was best. } { [%eval -5.75] } (45. Bf6 Rb1+ 46. Kf2 Be6 47. h4 b5 48. cxb6 axb6 49. h5 Rh1 50. Rd4+ Ke8 51. Rh4 Rxh4) 45... Kxe7 { [%eval -5.86] } 46. Re4+ { [%eval -5.83] } 46... Kf8 { [%eval -5.68] } 47. Rf4 { [%eval -6.08] } 47... Rxa2 { [%eval -6.32] } 48. h4 { [%eval -6.79] } 48... c3 { [%eval -7.35] } 49. h5 { [%eval -8.19] } 49... c2 { [%eval -7.26] } 50. h6? { (-7.26 → Mate in 4) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-4] } (50. Rf1 Kg7 51. g4 Ra4 52. Re1 Rxg4+ 53. Kf2 Rc4 54. Re7 Rxc5 55. Rxb7 a5) 50... c1=Q+ { [%eval #-3] } 51. Rf1 { [%eval #-3] } 51... Qd2 { [%eval #-2] } 52. h7 { [%eval #-1] } 52... Qg2# { Black wins by checkmate. } 0-1