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[Event "rated variant:antichess game"] [Site "https://lichess.org/E8hbaI5F"] [Date "2020.01.23"] [Round "-"] [White "tAifogama2398"] [Black "balavan"] [Result "1-0"] [GameId "E8hbaI5F"] [UTCDate "2020.01.23"] [UTCTime "13:31:07"] [WhiteElo "1432"] [BlackElo "1228"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-39"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... d6?? { (Mate in 16 → 1.39) Lost forced checkmate sequence. g5 was best. } { [%eval 1.39] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 { [%eval 1.38] } 2... gxh6? { (1.38 → 2.72) Mistake. Nxh6 was best. } { [%eval 2.72] } (2... Nxh6 3. g4 Nxg4 4. Bh3 Nxf2 5. Kxf2 Bxh3 6. Nxh3 g5 7. Nxg5 Rg8 8. Nxf7 Kxf7 9. Rg1) 3. g4? { (2.72 → 1.37) Mistake. h4 was best. } { [%eval 1.37] } (3. h4) 3... Bxg4 { [%eval 2.21] } 4. e3?? { (2.21 → -2.56) Blunder. f3 was best. } { [%eval -2.56] } (4. f3 Bxf3) 4... Bxd1 { [%eval -1.44] } 5. Kxd1 { [%eval -0.99] } 5... Nd7? { (-0.99 → 0.61) Mistake. Nf6 was best. } { [%eval 0.61] } (5... Nf6 6. Ne2) 6. Bh3?? { (0.61 → -1.61) Blunder. Nh3 was best. } { [%eval -1.61] } (6. Nh3 d5) 6... f5 { [%eval -1.15] } 7. Bxf5 { [%eval -1.44] } 7... e6 { [%eval -0.46] } 8. Bxh7 { [%eval -0.06] } 8... Rxh7 { [%eval -0.38] } 9. Ne2?! { (-0.38 → -1.30) Inaccuracy. Nh3 was best. } { [%eval -1.3] } (9. Nh3 Qh4) 9... Qh4?! { (-1.30 → -0.49) Inaccuracy. e5 was best. } { [%eval -0.49] } (9... e5) 10. Re1?! { (-0.49 → -1.48) Inaccuracy. Rf1 was best. } { [%eval -1.48] } (10. Rf1 Qxf2) 10... Qxf2 { [%eval -1.54] } 11. Kc1?? { (-1.54 → -3.98) Blunder. d4 was best. } { [%eval -3.98] } (11. d4 Qxe2) 11... Qxe3?? { (-3.98 → -1.75) Blunder. Qxe2 was best. } { [%eval -1.75] } (11... Qxe2) 12. Nf4?? { (-1.75 → -10.91) Blunder. Kd1 was best. } { [%eval -10.91] } (12. Kd1) 12... Qxf4 { [%eval -12.08] } 13. Rxe6 { [%eval -11.88] } 13... Qxc1 { [%eval -11.11] } 14. Rxe8?! { (-11.11 → Mate in 10) Checkmate is now unavoidable. Rxd6 was best. } { [%eval #-10] } (14. Rxd6 Qxb1 15. Rxb1 cxd6 16. h4 Rg7 17. b4 Kf7 18. Rb2 Re8 19. b5 Nb8 20. b6 axb6) 14... Rxe8?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #7] } (14... Qxc2 15. Rxf8 Qxb2 16. Rxa8 Qxa2 17. Rxg8 Qxg8 18. Rxa7 Qg7 19. Rxb7 Rh8 20. Rxc7 Nb6 21. Rxg7) 15. Nd2 { [%eval #7] } 15... Qxa1 { [%eval #5] } 16. d4 { [%eval #5] } 16... Qxa2 { [%eval #3] } 17. Ne4?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. h4 was best. } { [%eval #-11] } (17. h4 Qxb2 18. d5 Qxc2 19. h5 Qxd2#) 17... Rxe4?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #3] } (17... Qxb2 18. Nxd6 Qxd4 19. Nxe8 Qe3 20. Nxc7 Qd3 21. cxd3 b5 22. Nxb5 Ne7 23. Nxa7 Nc8 24. Nxc8) 18. h4 { [%eval #4] } 18... Rxh4 { [%eval #3] } 19. c4 { [%eval #3] } 19... Qxc4 { [%eval #2] } 20. b4 { [%eval #3] } 20... Qxd4 { [%eval #2] } 21. b5 { [%eval #2] } 21... c6 { [%eval #1] } 22. bxc6 { [%eval #1] } 22... bxc6# { Game ends by variant rule. } 1-0