FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/DwHlcfBR"]
[Date "2025.10.27"]
[Round "-"]
[White "Deterson"]
[Black "hazsidoderrotadobot"]
[Result "0-1"]
[GameId "DwHlcfBR"]
[UTCDate "2025.10.27"]
[UTCTime "17:26:13"]
[WhiteElo "1532"]
[BlackElo "1231"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Qh4 { [%eval #-16] } 3. Bxe6 { [%eval #-15] } 3... Qxg3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. dxe6 was best. } { [%eval #15] } (3... dxe6 4. gxh4 g5 5. hxg5 Nf6 6. gxf6 Bg7 7. fxg7 Bd7 8. gxh8=Q) 4. fxg3?? { (Mate in 15 → 0.59) Lost forced checkmate sequence. hxg3 was best. } { [%eval 0.59] } (4. hxg3 dxe6 5. Rxh7 Rxh7 6. Nh3 Rxh3 7. f4 Rxg3 8. f5 exf5 9. e4 fxe4) 4... dxe6 { [%eval 0.51] } 5. b4 { [%eval 0.47] } 5... Bxb4 { [%eval 0.53] } 6. d3?? { (0.53 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (6. Nh3 Bxd2 7. Bxd2 Bd7 8. Bh6 gxh6 9. Qxd7 Kxd7 10. Nc3 Na6 11. Nd1 Rf8) 6... Bxe1 { [%eval #-13] } 7. Qxe1 { [%eval #-12] } 7... g5 { [%eval #-12] } 8. Bxg5 { [%eval #-11] } 8... Nf6 { [%eval #-11] } 9. Bxf6 { [%eval #-10] } 9... Ke7 { [%eval #-10] } 10. Bxe7 { [%eval #-9] } 10... Rf8?? { (Mate in 9 → 3.32) Lost forced checkmate sequence. f6 was best. } { [%eval 3.32] } (10... f6 11. Bxf6 h5 12. Bxh8 h4 13. gxh4 e5 14. Bxe5 Bh3 15. Nxh3 Nd7 16. Bxc7) 11. Bxf8 { [%eval 3.25] } 11... h6 { [%eval 3.45] } 12. Bxh6 { [%eval 2.74] } 12... f5?? { (2.74 → 9.10) Blunder. Nd7 was best. } { [%eval 9.1] } (12... Nd7 13. Bf8 Nxf8 14. e4 Rb8 15. Nd2 Bd7 16. a3 c6 17. h4 a5 18. Nh3) 13. g4 { [%eval 7.92] } 13... fxg4 { [%eval 7.61] } 14. Nh3 { [%eval 6.62] } 14... gxh3 { [%eval 6.77] } 15. Rg1 { [%eval 5.93] } 15... e5?? { (5.93 → Mate in 9) Checkmate is now unavoidable. c6 was best. } { [%eval #9] } (15... c6 16. Qd2) 16. Rg2 { [%eval #10] } 16... hxg2 { [%eval #9] } 17. Qf1 { [%eval #9] } 17... gxf1=K { [%eval #7] } 18. c4 { [%eval #7] } 18... Kxe2 { [%eval #6] } 19. Be3?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Bf8 was best. } { [%eval #-8] } (19. Bf8 Kxd3 20. Bb4 Kxc4 21. Na3 Kxb4 22. Rg1 Kxa3 23. Rg3 Kxa2 24. Rh3 Bxh3#) 19... Kxd3 { [%eval #-8] } 20. Bxa7 { [%eval #-7] } 20... Kxc4 { [%eval #-7] } 21. Bxb8 { [%eval #-6] } 21... Rxa2 { [%eval #-6] } 22. Rxa2 { [%eval #-5] } 22... b6 { [%eval #-5] } 23. Bxc7 { [%eval #-4] } 23... Ba6 { [%eval #-4] } 24. Bxb6 { [%eval #-3] } 24... Kc5?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Kb4 was best. } { [%eval #8] } (24... Kb4 25. Rxa6 Ka4 26. Rxa4 e4 27. Rxe4#) 25. Bxc5?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Rxa6 was best. } { [%eval #-2] } (25. Rxa6 Kxb6 26. Rxb6 e4 27. Rb8 e3 28. Rg8 e2 29. Nd2 e1=K 30. Nf1 Kxf1) 25... e4 { [%eval #-2] } 26. Rxa6 { [%eval #-1] } 26... e3 { [%eval #-1] } 27. Bxe3# { Game ends by variant rule. } 0-1
