- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/DvN0v32M"] [Date "2022.08.31"] [White "STACKSTORM"] [Black "dozer01"] [Result "0-1"] [GameId "DvN0v32M"] [UTCDate "2022.08.31"] [UTCTime "09:33:52"] [WhiteElo "2457"] [BlackElo "2599"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [BlackTitle "IM"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B15"] [Opening "Caro-Kann Defense: Main Line"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... c6 { [%eval 0.56] } 2. d4 { [%eval 0.41] } 2... d5 { [%eval 0.28] } 3. Nc3 { [%eval 0.26] } 3... dxe4 { [%eval 0.33] } 4. Nxe4 { [%eval 0.24] } { B15 Caro-Kann Defense: Main Line } 4... Nf6 { [%eval 0.35] } 5. Ng3 { [%eval 0.0] } 5... e5 { [%eval 0.3] } 6. Be3 { [%eval 0.1] } 6... Ng4 { [%eval 0.49] } 7. Qd3? { (0.49 → -0.63) Mistake. Nf3 was best. } { [%eval -0.63] } (7. Nf3 Nxe3 8. fxe3 exd4 9. exd4 Bd6 10. Bd3 O-O 11. O-O Be6) 7... Nxe3 { [%eval -0.89] } 8. fxe3 { [%eval -0.7] } 8... Be6 { [%eval -0.74] } 9. Nf3 { [%eval -0.71] } 9... Nd7 { [%eval -0.67] } 10. Be2?! { (-0.67 → -1.26) Inaccuracy. O-O-O was best. } { [%eval -1.26] } (10. O-O-O) 10... Be7?! { (-1.26 → -0.26) Inaccuracy. g6 was best. } { [%eval -0.26] } (10... g6) 11. O-O { [%eval -0.11] } 11... g6 { [%eval 0.0] } 12. c3? { (0.00 → -1.24) Mistake. dxe5 was best. } { [%eval -1.24] } (12. dxe5 Qb6 13. a4 a5 14. Qd4 O-O-O 15. Ne4 Bc5 16. Qc3 Bb4 17. Qd4) 12... O-O { [%eval -0.69] } 13. Kh1 { [%eval -0.77] } 13... Qc7 { [%eval -0.59] } 14. b3? { (-0.59 → -2.06) Mistake. e4 was best. } { [%eval -2.06] } (14. e4 Rad8) 14... Rad8? { (-2.06 → -0.56) Mistake. f5 was best. } { [%eval -0.56] } (14... f5 15. dxe5) 15. Rad1?? { (-0.56 → -2.76) Blunder. e4 was best. } { [%eval -2.76] } (15. e4 f6) 15... f5 { [%eval -2.67] } 16. dxe5 { [%eval -2.77] } 16... Nxe5 { [%eval -2.78] } 17. Qc2 { [%eval -2.8] } 17... Bd6 { [%eval -2.52] } 18. Nd4 { [%eval -2.96] } 18... Bc8 { [%eval -2.9] } 19. Bc4+?! { (-2.90 → -4.36) Inaccuracy. b4 was best. } { [%eval -4.36] } (19. b4 Qe7 20. a4 Kh8 21. Rfe1 Bc7 22. Nf1 Rde8 23. Kg1 h5 24. a5 Kh7 25. Nf3 Nxf3+) 19... Nxc4 { [%eval -4.41] } 20. bxc4 { [%eval -4.11] } 20... Bxg3 { [%eval -4.01] } 21. hxg3 { [%eval -4.29] } 21... Qxg3 { [%eval -4.53] } 22. Rf3 { [%eval -5.43] } 22... Qe5 { [%eval -4.63] } 23. Rdf1?! { (-4.63 → -6.17) Inaccuracy. Rff1 was best. } { [%eval -6.17] } (23. Rff1 Qe7 24. Nf3 c5 25. Rd5 b6 26. Rfd1 Rde8 27. Qa4 Qg7 28. Kg1 g5 29. R1d3 Kh8) 23... c5 { [%eval -5.92] } 24. Ne2 { [%eval -6.26] } 24... b6 { [%eval -6.26] } 25. Nf4 { [%eval -6.08] } 25... Bb7 { [%eval -5.99] } 26. Rg3 { [%eval -6.46] } 26... Rd7 { [%eval -5.4] } 27. Qe2 { [%eval -5.94] } 27... Qxc3 { [%eval -5.94] } 28. Qh5 { [%eval -5.75] } 28... Rg7 { [%eval -6.18] } 29. Qh6 { [%eval -6.53] } 29... Qxc4 { [%eval -6.6] } 30. Rd1 { [%eval -6.44] } 30... Qf7 { [%eval -6.54] } 31. Rd6 { [%eval -6.83] } 31... c4?? { (-6.83 → -1.46) Blunder. Qe7 was best. } { [%eval -1.46] } (31... Qe7) 32. Nxg6 { [%eval -1.45] } 32... c3?? { (-1.45 → 2.02) Blunder. Qc7 was best. } { [%eval 2.02] } (32... Qc7 33. Nxf8) 33. e4?? { (2.02 → -3.76) Blunder. Nxf8 was best. } { [%eval -3.76] } (33. Nxf8 Rxg3) 33... f4 { [%eval -4.63] } 34. Rg5 { [%eval -5.1] } 34... c2?? { (-5.10 → 0.00) Blunder. f3 was best. } { [%eval 0.0] } (34... f3) 35. Ne5?? { (0.00 → -9.65) Blunder. Nxf8 was best. } { [%eval -9.65] } (35. Nxf8 Rxg5 36. Qxg5+ Qg7 37. Ng6 c1=Q+ 38. Kh2 Qcc7 39. Rd8+ Qxd8 40. Qxd8+ Kf7 41. Qd7+ Kxg6) 35... c1=Q+ { [%eval -9.83] } 36. Kh2 { [%eval -9.29] } 36... Rxg5 { [%eval -9.21] } 37. Nxf7 { [%eval -57.12] } 37... Rxg2+ { [%eval -79.56] } 38. Kxg2 { [%eval -75.3] } 38... Bxe4+ { [%eval #-25] } 39. Kh3 { [%eval #-3] } 39... Qh1+?! { (Mate in 3 → -72.91) Lost forced checkmate sequence. Qe3+ was best. } { [%eval -72.91] } (39... Qe3+ 40. Kg4 Qg3+ 41. Kh5 Bf3#) 40. Kg4 { [%eval -73.87] } 40... Qf3+ { [%eval -11.06] } 41. Kh4?! { (-11.06 → Mate in 2) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-2] } (41. Kg5 Qg3+ 42. Kf6 Rxf7+ 43. Ke5 Re7+ 44. Kf6 Re8 45. Qg5+ Qxg5+ 46. Kxg5 f3 47. Rd2 Rf8) 41... Qg3+ { [%eval #-1] } 42. Kh5 { [%eval #-1] } 42... Bf3# { Black wins by checkmate. } 0-1