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[Event "Antichess Revolution #2"] [Site "https://lichess.org/DuZWwOwc"] [Date "2023.01.15"] [Round "-"] [White "BrahmosChessPrince"] [Black "pregol"] [Result "0-1"] [GameId "DuZWwOwc"] [UTCDate "2023.01.15"] [UTCTime "04:47:03"] [WhiteElo "1430"] [BlackElo "1598"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+50"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Kd1 { [%eval #13] } 5... Bxd1 { [%eval #11] } 6. Ne2 { [%eval #13] } 6... Qxd2 { [%eval #11] } 7. Rxd1?? { (Mate in 11 → -0.67) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -0.67] } (7. Nxd2 Bxe2 8. Rd1 Bxd1 9. h4 Bxc2 10. Ne4 Bxe4 11. Bd2 Bxg2 12. f3 Bxf3 13. e4 Bxe4) 7... Qxe3?! { (-0.67 → -0.08) Inaccuracy. Qxc2 was best. } { [%eval -0.08] } (7... Qxc2) 8. fxe3 { [%eval -0.53] } 8... Kd7 { [%eval -0.94] } 9. Rxd7 { [%eval -0.34] } 9... Rd8?? { (-0.34 → 12.63) Blunder. Rb8 was best. } { [%eval 12.63] } (9... Rb8) 10. Rxe7 { [%eval 10.2] } 10... Nxe7 { [%eval 7.15] } 11. Bd2 { [%eval 8.24] } 11... Rxd2 { [%eval 8.72] } 12. Nxd2 { [%eval 7.85] } 12... h5? { (7.85 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } (12... c5 13. Nd4) 13. g4 { [%eval #7] } 13... hxg4 { [%eval #6] } 14. h4?? { (Mate in 6 → 1.62) Lost forced checkmate sequence. Ng3 was best. } { [%eval 1.62] } (14. Ng3 Rxh2 15. c4 Rxd2 16. a4 Rxb2 17. Ra2 Rxa2 18. c5 Rxa4 19. Ne4 Rxe4#) 14... gxh3 { [%eval 3.54] } 15. Rg1?? { (3.54 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-7] } (15. Rd1) 15... g5 { [%eval #-7] } 16. Rxg5 { [%eval #-6] } 16... Bg7 { [%eval #-7] } 17. Rxg7 { [%eval #-6] } 17... c5 { [%eval #-6] } 18. Rxf7 { [%eval #-5] } 18... a6 { [%eval #-6] } 19. Rxe7 { [%eval #-5] } 19... a5 { [%eval #-5] } 20. Rxc7 { [%eval #-4] } 20... Rh6 { [%eval #-4] } 21. Rxc5 { [%eval #-3] } 21... Rh7 { [%eval #-3] } 22. Rxa5 { [%eval #-2] } 22... Rh5 { [%eval #-2] } 23. Rxh5 { [%eval #-1] } 23... h2 { [%eval #-1] } 24. Rxh2# { Game ends by variant rule. } 0-1