FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/DsFECITd"]
[Date "2025.09.12"]
[Round "-"]
[White "ulvi2002"]
[Black "zencefilBIH"]
[Result "1-0"]
[GameId "DsFECITd"]
[UTCDate "2025.09.12"]
[UTCTime "13:08:10"]
[WhiteElo "1255"]
[BlackElo "2178"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-26"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. g4 { [%eval 0.0] } 2... Nxg4 { [%eval 0.63] } 3. Bh3?? { (0.63 → -1.59) Blunder. Bg2 was best. } { [%eval -1.59] } (3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7) 3... Nxh2 { [%eval -1.19] } 4. Bxd7 { [%eval -1.42] } 4... Qxd7? { (-1.42 → 0.00) Mistake. Bxd7 was best. } { [%eval 0.0] } (4... Bxd7 5. Rxh2 Rg8 6. Rxh7 Be6 7. Rxg7 Bxa2 8. Rxa2 Rxg7 9. Rxa7) 5. Rxh2 { [%eval -0.26] } 5... Qxd2 { [%eval 0.25] } 6. Rxh7 { [%eval -0.23] } 6... Rxh7?! { (-0.23 → 0.75) Inaccuracy. Qxd1 was best. } { [%eval 0.75] } (6... Qxd1 7. Kxd1 Rxh7 8. Ke1 g5 9. Bxg5 Be6 10. Bxe7 Bxa2 11. Rxa2) 7. Kxd2?! { (0.75 → -0.13) Inaccuracy. Bxd2 was best. } { [%eval -0.13] } (7. Bxd2 Bd7 8. Kf1 g5 9. Bxg5 Rg7 10. Qxd7 Nxd7 11. Bxe7 Rxg1) 7... Rh1? { (-0.13 → 1.43) Mistake. g5 was best. } { [%eval 1.43] } (7... g5 8. Ke3) 8. Ke1 { [%eval 1.25] } 8... Rxg1 { [%eval 1.66] } 9. Qd8 { [%eval 1.28] } 9... Rxe1 { [%eval 1.51] } 10. Qxc7?? { (1.51 → -0.67) Blunder. Qxc8 was best. } { [%eval -0.67] } (10. Qxc8 Rxc1) 10... Rxe2?? { (-0.67 → Mate in 8) Checkmate is now unavoidable. Rxc1 was best. } { [%eval #8] } (10... Rxc1) 11. Qxb7?? { (Mate in 8 → 1.33) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 1.33] } (11. Qxb8 Rxc2 12. Qxb7 Bxb7 13. Bf4 Rxb2 14. f3 Rxb1 15. Rxb1 Bxf3 16. Rd1 Bxd1) 11... Rxc2 { [%eval 1.22] } 12. Qxe7?? { (1.22 → -4.07) Blunder. Qxc8 was best. } { [%eval -4.07] } (12. Qxc8 Rxb2) 12... Rxb2? { (-4.07 → -1.98) Mistake. Bxe7 was best. } { [%eval -1.98] } (12... Bxe7) 13. Qxf7?? { (-1.98 → Mate in 10) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-10] } (13. Bxb2 Bxe7) 13... Kxf7 { [%eval #-10] } 14. Bxb2 { [%eval #-9] } 14... Ba3?! { (Mate in 9 → -10.93) Lost forced checkmate sequence. Be6 was best. } { [%eval -10.93] } (14... Be6 15. Bxg7 Kxg7 16. a4 Bd7 17. a5 Ba3 18. Nxa3 Bb5 19. Nxb5 Nc6 20. Nxa7) 15. Bxg7 { [%eval -7.08] } 15... Kxg7 { [%eval -4.54] } 16. Nxa3 { [%eval -4.1] } 16... Nd7 { [%eval -4.13] } 17. Nc2 { [%eval -3.61] } 17... Kf6 { [%eval -3.15] } 18. f3?? { (-3.15 → -11.42) Blunder. Ne1 was best. } { [%eval -11.42] } (18. Ne1 Ke6) 18... Ke6 { [%eval -4.14] } 19. Rd1?? { (-4.14 → Mate in 5) Checkmate is now unavoidable. Ne1 was best. } { [%eval #-5] } (19. Ne1) 19... Kf6?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Kd5 was best. } { [%eval #4] } (19... Kd5 20. Rxd5 Ba6 21. Rxd7 Rb8 22. Rxa7 Re8 23. Rxa6 Re1 24. Nxe1#) 20. Rxd7 { [%eval #4] } 20... Bxd7 { [%eval #3] } 21. a4 { [%eval #3] } 21... Bxa4 { [%eval #2] } 22. f4 { [%eval #2] } 22... Bxc2 { [%eval #1] } 23. f5 { [%eval #1] } 23... Kxf5# { Game ends by variant rule. } 1-0