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[Event "rated Three-check game"] [Site "https://lichess.org/DiQw6B5p"] [Date "2015.10.09"] [White "bahamji"] [Black "Totomi"] [Result "1-0"] [GameId "DiQw6B5p"] [UTCDate "2015.10.09"] [UTCTime "23:47:39"] [WhiteElo "1795"] [BlackElo "1867"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-39"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.2] } { A00 Van't Kruijs Opening } 1... e6 { [%eval 0.18] } 2. Qf3 { [%eval -0.36] } 2... Nf6 { [%eval -0.23] } 3. c3 { [%eval -0.76] } 3... Nc6 { [%eval -0.5] } 4. d4 { [%eval -0.6] } 4... a6?! { (-0.60 → 0.08) Inaccuracy. d5 was best. } { [%eval 0.08] } (4... d5 5. Bb5 Bd7 6. Ne2 a6 7. Ba4 g5 8. O-O Bd6 9. Ng3 g4 10. Qe2 h5 11. e4 h4 12. exd5 hxg3) 5. Nd2?! { (0.08 → -0.74) Inaccuracy. e4 was best. } { [%eval -0.74] } (5. e4 d6 6. Bd3 e5 7. d5 Ne7 8. Qe2 Bd7 9. Nf3 Ng6 10. c4 Be7 11. Nc3 O-O 12. Bd2 Nh5 13. g3 Nf6 14. h4 Bg4) 5... d5 { [%eval -0.67] } 6. Bd3 { [%eval -0.91] } 6... Bd6 { [%eval -0.91] } 7. Nh3?! { (-0.91 → -1.94) Inaccuracy. h3 was best. } { [%eval -1.94] } (7. h3 e5 8. Qd1 e4 9. Bc2 O-O 10. Ne2 Ne7 11. c4 c6 12. c5 Bc7 13. b3 Nf5 14. Bb2 Bd7 15. g3 Ne7 16. b4 Ng6) 7... Qe7?? { (-1.94 → -0.20) Blunder. e5 was best. } { [%eval -0.2] } (7... e5 8. Qd1 O-O 9. Qc2 Bxh3 10. gxh3 exd4 11. Nf3 dxc3 12. bxc3 g6 13. Rg1 Ne5 14. Nxe5 Bxe5 15. Bb2 c5 16. Rg2) 8. g3?? { (-0.20 → -2.70) Blunder. Nf4 was best. } { [%eval -2.7] } (8. Nf4 Bd7 9. Rb1 h5 10. h4 g6 11. g3 O-O-O 12. O-O Kb8 13. b4 g5 14. hxg5 Ng4 15. g6 Bxf4 16. exf4 fxg6 17. b5) 8... Bd7?? { (-2.70 → -0.48) Blunder. e5 was best. } { [%eval -0.48] } (8... e5 9. Qg2 exd4 10. Nf3 dxe3 11. O-O Bxh3 12. Qxh3 exf2+ 13. Kh1 Bc5 14. Bg5 Qe6 15. Qxe6+ fxe6 16. b4 Bb6 17. Bxf6 gxf6 18. Kg2) 9. O-O?! { (-0.48 → -1.12) Inaccuracy. Nf4 was best. } { [%eval -1.12] } (9. Nf4 O-O-O 10. O-O Kb8 11. b3 g5 12. Nh5 Nxh5 13. Qxh5 e5 14. Bb2 f6 15. c4 dxc4 16. Nxc4 exd4 17. Nxd6 Qxd6 18. Rad1 Ne5) 9... h6?! { (-1.12 → -0.12) Inaccuracy. e5 was best. } { [%eval -0.12] } (9... e5 10. Bf5 Bxf5 11. Qxf5 g6 12. Qf3 O-O-O 13. b3 Kb8 14. Bb2 h5 15. c4 Bb4 16. Rfd1 e4 17. Qg2 h4 18. cxd5) 10. Nf4 { [%eval -0.16] } 10... g5 { [%eval -0.01] } 11. Ng6? { (-0.01 → -1.61) Mistake. Nh5 was best. } { [%eval -1.61] } (11. Nh5 Nxh5 12. Qxh5 e5 13. a4 e4 14. Be2 Qe6 15. f3 exf3 16. Qxf3 g4 17. Qf2 f5 18. c4 Nb4 19. c5 Be7 20. b3) 11... Qd8?? { (-1.61 → 4.69) Blunder. fxg6 was best. } { [%eval 4.69] } (11... fxg6 12. Bxg6+ Kd8 13. c4 Rg8 14. Bc2 g4 15. Qd1 dxc4 16. Nxc4 Nb4 17. Na5 Kc8 18. a3 Bb5 19. axb4 Bxb4 20. Bd3 Bxd3 21. Qxd3) 12. Nxh8 { [%eval 4.57] } 12... Qe7 { [%eval 4.55] } 13. Ng6? { (4.55 → 2.74) Mistake. e4 was best. } { [%eval 2.74] } (13. e4 O-O-O 14. Qe2 Rxh8 15. e5 Kb8 16. Nb3 Bc8 17. Be3 Ne8 18. exd6 Nxd6 19. Nc5 Na5 20. a4 Nac4 21. a5 f5 22. h3 Nxe3) 13... fxg6 { [%eval 2.98] } 14. Bxg6+ { [%eval 2.73] } 14... Kd8 { [%eval 2.98] } 15. e4 { [%eval 2.91] } 15... dxe4?? { (2.91 → 8.57) Blunder. Qg7 was best. } { [%eval 8.57] } (15... Qg7 16. exd5 Qxg6 17. Ne4 Be7 18. Nxf6 Qxf6 19. Qxf6 Bxf6 20. dxc6 Bxc6 21. Re1 Kd7 22. Bd2 Rf8 23. Rxe6 Bd5 24. Ree1 Kc8 25. c4) 16. Nxe4 { [%eval 8.41] } 16... Nxe4? { (8.41 → Mate in 2) Checkmate is now unavoidable. Bf4 was best. } { [%eval #2] } (16... Bf4 17. Nc5 Kc8 18. gxf4 g4 19. Qg3 b6 20. f5 e5 21. Nxd7 Nxd7 22. d5 Na5 23. Qxg4 Qd6 24. Bf7 Kb7 25. Be6 e4 26. Bf4) 17. Bxe4?? { (Mate in 2 → 4.89) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 4.89] } (17. Qf8+ Qxf8 18. Bxg5+) 17... Na5?? { (4.89 → Mate in 2) Checkmate is now unavoidable. Kc8 was best. } { [%eval #2] } (17... Kc8 18. Be3 Qe8 19. Qf6 Kb8 20. Qxh6 g4 21. Qg5 Ne7 22. Qxg4 e5 23. Qg5 exd4 24. Bxd4 Bb5 25. Rfe1 Bc6 26. Bxc6 Qxc6 27. Rxe7) 18. d5? { (Mate in 2 → 7.78) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 7.78] } (18. Qf8+ Qxf8 19. Bxg5+) 18... c6? { (7.78 → Mate in 2) Checkmate is now unavoidable. Be8 was best. } { [%eval #2] } (18... Be8 19. dxe6 Nc6 20. Qf8 Kc8 21. Qxh6 Qf8 22. Qxg5 Kb8 23. Be3 Qe7 24. Rfd1 Qxg5 25. Bxg5 a5 26. Bf4 Bxf4 27. Bxc6 Bg5 28. Bxe8) 19. dxc6 { [%eval #4] } 19... Bxc6 { [%eval #2] } 20. Bxc6 { [%eval #4] } 20... Nxc6 { [%eval #2] } 21. Be3?! { (Mate in 2 → 15.64) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 15.64] } (21. Qf8+ Qxf8 22. Bxg5+) 21... Kd7?! { (15.64 → Mate in 7) Checkmate is now unavoidable. Kc8 was best. } { [%eval #7] } (21... Kc8 22. Rad1 Ra7 23. Qe4 Qd7 24. Bxa7 h5 25. Qg6 Nd8 26. Qxh5 Qc6 27. Qxg5 Qc7 28. Qg4 b5 29. Qg8 Qe7 30. Bb6 Qd7 31. Qg5) 22. Rad1 { [%eval #6] } 22... Rf8 { [%eval #2] } 23. Rxd6+ { [%eval #1] } 23... Qxd6 { [%eval #1] } 24. Qf7+ { [%eval #1] } { Game ends by variant rule. } 1-0