- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Atomic game"] [Site "https://lichess.org/DaREmA3c"] [Date "2025.09.16"] [White "chess-is-a-live"] [Black "FingFay"] [Result "1/2-1/2"] [GameId "DaREmA3c"] [UTCDate "2025.09.16"] [UTCTime "15:27:01"] [WhiteElo "1869"] [BlackElo "2048"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-4"] [Variant "Atomic"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... c6 { [%eval 3.65] } 3. d4?! { (3.65 → 2.63) Inaccuracy. e3 was best. } { [%eval 2.63] } (3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5 7. Bb5 Nc6) 3... d5 { [%eval 2.44] } 4. g4?? { (2.44 → -0.86) Blunder. Ne5 was best. } { [%eval -0.86] } (4. Ne5 fxe5 5. Bf4 Bg4 6. f3 e6 7. Bc7 Qf6 8. Bd8 Bb4) 4... Nh6?? { (-0.86 → 11.02) Blunder. e5 was best. } { [%eval 11.02] } (4... e5 5. Nb5 cxb5 6. e4 Bb4+ 7. c3 dxe4 8. Bb5+ Nc6 9. d5) 5. h3?? { (11.02 → -3.11) Blunder. Ne5 was best. } { [%eval -3.11] } (5. Ne5 fxe5 6. Nb5 cxb5 7. e4 Qa5+ 8. b4 e5 9. bxa5 Bb4+) 5... Bxg4?? { (-3.11 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (5... e5 6. Nxe5) 6. e4 { [%eval -0.45] } 6... b5?? { (-0.45 → 1.96) Blunder. Na6 was best. } { [%eval 1.96] } (6... Na6 7. exd5) 7. Bg5?? { (1.96 → -2.23) Blunder. Rg1 was best. } { [%eval -2.23] } (7. Rg1 g6) 7... e6 { [%eval -2.07] } 8. e5?? { (-2.07 → -4.76) Blunder. Bc1 was best. } { [%eval -4.76] } (8. Bc1 g6) 8... Ng4 { [%eval -4.77] } 9. hxg4 { [%eval -4.25] } 9... h5 { [%eval -4.11] } 10. Qd3?! { (-4.11 → -5.69) Inaccuracy. a4 was best. } { [%eval -5.69] } (10. a4 a5) 10... f5 { [%eval -5.77] } 11. Qg3 { [%eval -6.81] } 11... g5 { [%eval -6.92] } 12. Be2 { [%eval -6.97] } 12... h4 { [%eval -6.24] } 13. Qg1 { [%eval -6.77] } 13... g4?! { (-6.77 → -5.06) Inaccuracy. h3 was best. } { [%eval -5.06] } (13... h3) 14. f4?! { (-5.06 → -7.53) Inaccuracy. Bxg4 was best. } { [%eval -7.53] } (14. Bxg4) 14... Bh6 { [%eval -7.0] } 15. O-O-O { [%eval -7.59] } 15... b4?? { (-7.59 → -3.47) Blunder. Rg8 was best. } { [%eval -3.47] } (15... Rg8) 16. Bxg4? { (-3.47 → -5.93) Mistake. Na4 was best. } { [%eval -5.93] } (16. Na4) 16... Rg8?? { (-5.93 → Mate in 10) Checkmate is now unavoidable. Bg5 was best. } { [%eval #10] } (16... Bg5 17. fxg5) 17. Qg6+ { [%eval #9] } 17... Rxg6 { [%eval #9] } 18. Na4?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Rdg1 was best. } { [%eval 0.0] } (18. Rdg1 b3 19. axb3 Qb6 20. b3 Qc5 21. dxc5 Na6 22. Rg8+ Kf7 23. Rf8+ Kg7) 18... Qe7 { [%eval 0.0] } 19. Kb1?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rhg1 was best. } { [%eval #-4] } (19. Rhg1 Qg7 20. Rxg7 Nd7 21. Rg1 b3 22. c3 Rb8 23. Nc5 Nxc5 24. Rg8+ Kf7) 19... Qg7?? { (Mate in 4 → -6.62) Lost forced checkmate sequence. b3 was best. } { [%eval -6.62] } (19... b3 20. cxb3 Qb4 21. b3 Qa3 22. Rd3 Qxa2#) 20. Rhg1?! { (-6.62 → -11.31) Inaccuracy. b3 was best. } { [%eval -11.31] } (20. b3 Qg2 21. Ka1 Nd7 22. Rhg1 h3 23. Rxg2 h2 24. Rh1 c5 25. Nb2 c4) 20... Qg2 { [%eval -10.56] } 21. Rxg2 { [%eval -10.5] } 21... h3?? { (-10.50 → 0.00) Blunder. b3 was best. } { [%eval 0.0] } (21... b3 22. axb3 Nd7 23. c4 h3 24. b4 h2 25. cxd5 h1=Q 26. Rxh1 Rb8 27. d5) 22. Rg1 { [%eval 0.0] } 22... h2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. b3 was best. } { [%eval #3] } (22... b3 23. axb3 h2 24. Rg8+ Kf7 25. Rg7+ Ke8 26. Rg8+ Kf7) 23. Rg8+ { [%eval #2] } 23... Kf7 { [%eval #2] } 24. Rg7+ { [%eval #3] } 24... Kf8 { [%eval #3] } 25. Rg8+ { [%eval #2] } 25... Kf7 { [%eval #2] } 26. Rg7+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Nc5 was best. } { [%eval 0.0] } (26. Nc5 b3 27. Nxe6#) 26... Kf8 { [%eval 0.0] } 27. Rg8+ { [%eval 0.0] } 27... Kf7 { [%eval #2] } { The game is a draw. } 1/2-1/2