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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/DUhBWZxq"] [Date "2023.06.13"] [Round "-"] [White "magicmajid"] [Black "peteriscool420"] [Result "0-1"] [GameId "DUhBWZxq"] [UTCDate "2023.06.13"] [UTCTime "03:13:22"] [WhiteElo "1500"] [BlackElo "957"] [WhiteRatingDiff "-700"] [BlackRatingDiff "+80"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... g6?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Nf3?? { (Mate in 16 → Mate in 13) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-13] } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 g5 7. f4 gxf4 8. g3 fxg3) 4... Rxh2 { [%eval #-13] } 5. Rxh2 { [%eval #-12] } 5... g5 { [%eval #-12] } 6. Nxg5 { [%eval #-11] } 6... e6?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Kf7 was best. } { [%eval #14] } (6... Kf7 7. Nxf7 d5 8. Nxd8 Bd7 9. Nxb7 c5 10. Nxc5 Be6 11. Nxe6 Bg7 12. Nxg7 e6 13. Nxe6) 7. Nxe6 { [%eval #14] } 7... dxe6 { [%eval #13] } 8. Qh5?? { (Mate in 13 → 3.69) Lost forced checkmate sequence. b4 was best. } { [%eval 3.69] } (8. b4 Bxb4 9. Rh6 Bxd2 10. Nxd2 Nxh6 11. Qg4 Nxg4 12. Ba3 Nxf2 13. Kxf2 Qxd2 14. Bb4 Qxc2) 8... Qxd2 { [%eval 3.06] } 9. Kxd2?? { (3.06 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-10] } (9. Qxe8) 9... Nh6 { [%eval #-10] } 10. Qxe8 { [%eval #-9] } 10... Bd7?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Be7 was best. } { [%eval #10] } (10... Be7 11. Qxc8 Nd7 12. Qxb7 a5 13. Qxc7 Nb6 14. Qxe7 Nd5 15. Rxh6 Nxe7 16. Rxe6 a4 17. Rxe7) 11. Rxh6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #-8] } (11. Qxb8 Rxb8 12. Rxh6 Bxh6 13. Ke1 Bxc1 14. Bd3 Bxb2 15. Ke2 Bxa1 16. Nc3 Bxc3 17. Bf5 exf5) 11... Bxe8 { [%eval #-8] } 12. Rxe6 { [%eval #-7] } 12... Ba3 { [%eval #-7] } 13. bxa3 { [%eval #-5] } 13... Nc6?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. c5 was best. } { [%eval #10] } (13... c5 14. Rxe8 Nc6 15. Rxa8 Ne5 16. Rxa7 b5 17. Bxb5 Nc4 18. Bxc4#) 14. Rxe8 { [%eval #10] } 14... Rxe8 { [%eval #9] } 15. Be2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-8] } (15. Ba6 bxa6 16. Ke1 Rxe1 17. Bf4 Rxb1 18. Bxc7 Rxa1 19. c4 Rxa2 20. g4 Rxf2 21. Bf4 Rxf4) 15... Rxe2 { [%eval #-8] } 16. Kxe2 { [%eval #-7] } 16... Nb4?? { (Mate in 7 → 3.77) Lost forced checkmate sequence. a5 was best. } { [%eval 3.77] } (16... a5 17. Nd2 a4 18. Ne4 Nb4 19. axb4 c5 20. Nxc5 b5 21. Nxa4 bxa4 22. g4 a3 23. Bxa3#) 17. axb4 { [%eval 1.66] } 17... c5 { [%eval 1.72] } 18. bxc5 { [%eval 2.09] } 18... b5?? { (2.09 → Mate in 47) Checkmate is now unavoidable. b6 was best. } { [%eval #47] } (18... b6) 19. cxb6 { [%eval 2.64] } 19... axb6 { [%eval 1.7] } 20. c4?? { (1.70 → Mate in 1) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-1] } (20. Nd2) 20... b5 { [%eval #-1] } 21. cxb5# { Game ends by variant rule. } 0-1