- Blind mode tutorial
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[Event "Practice CUp Arena"] [Site "https://lichess.org/DAFDf2iD"] [Date "2024.04.05"] [White "Yashonandan"] [Black "abhinavasharma"] [Result "0-1"] [GameId "DAFDf2iD"] [UTCDate "2024.04.05"] [UTCTime "11:36:23"] [WhiteElo "1322"] [BlackElo "1500"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+152"] [Variant "Standard"] [TimeControl "600+2"] [ECO "C50"] [Opening "Italian Game: Hungarian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.14] } 1... e5 { [%eval 0.2] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.13] } 3. Bc4 { [%eval 0.1] } 3... Be7 { [%eval 0.41] } { C50 Italian Game: Hungarian Defense } 4. O-O { [%eval 0.34] } 4... Nf6 { [%eval 0.45] } 5. Nc3 { [%eval 0.17] } 5... O-O { [%eval 0.34] } 6. d3 { [%eval 0.28] } 6... d6 { [%eval 0.36] } 7. Bd2 { [%eval -0.12] } 7... Bg4 { [%eval 0.15] } 8. h3 { [%eval 0.19] } 8... Bh5 { [%eval 0.17] } 9. a3 { [%eval 0.14] } 9... Qd7 { [%eval 0.15] } 10. b4?? { (0.15 → -2.10) Blunder. Be3 was best. } { [%eval -2.1] } (10. Be3 Kh8 11. Nd5 Rae8 12. Nxf6 Bxf6 13. g4 Bg6 14. Ne1 h6 15. Ng2 Bd8 16. Kh1 Bh7) 10... Nd4 { [%eval -1.76] } 11. Kh2 { [%eval -2.05] } 11... Nxf3+ { [%eval -2.0] } 12. gxf3 { [%eval -1.83] } 12... c6 { [%eval -1.57] } 13. Rg1 { [%eval -1.71] } 13... g6? { (-1.71 → -0.47) Mistake. Kh8 was best. } { [%eval -0.47] } (13... Kh8 14. Kg2 Bg6 15. f4 exf4 16. Qf3 Rae8 17. Rae1 Bd8 18. Bb3 Bc7 19. Kh2 a6 20. Bxf4) 14. Bh6 { [%eval -0.62] } 14... Rfe8 { [%eval -0.61] } 15. Qb1?! { (-0.61 → -1.54) Inaccuracy. Bb3 was best. } { [%eval -1.54] } (15. Bb3 d5 16. Rg3 Kh8 17. Qd2 Ng8 18. exd5 Nxh6 19. Qxh6 f5 20. dxc6 Qxc6 21. Nd5 f4) 15... d5 { [%eval -1.62] } 16. exd5?! { (-1.62 → -2.30) Inaccuracy. Bb3 was best. } { [%eval -2.3] } (16. Bb3 Bxf3 17. Qe1 Qd6 18. Qe3 Bh5 19. f4 exf4 20. Bxf4 Qd8 21. exd5 Bxb4 22. Ne4 Nxd5) 16... Bd6?? { (-2.30 → 1.58) Blunder. Nxd5 was best. } { [%eval 1.58] } (16... Nxd5) 17. dxc6? { (1.58 → -0.09) Mistake. Ne4 was best. } { [%eval -0.09] } (17. Ne4 Nxe4 18. fxe4 Bf8 19. Be3 Kh8 20. b5 c5 21. b6 a6 22. Qf1 Bd6 23. Qg2 f5) 17... Qxc6?? { (-0.09 → 2.17) Blunder. e4+ was best. } { [%eval 2.17] } (17... e4+) 18. Rg3?? { (2.17 → 0.19) Blunder. Ne4 was best. } { [%eval 0.19] } (18. Ne4 Nxe4 19. fxe4 Rac8 20. Ra2 Qb6 21. Qe1 Bf8 22. Be3 Qc7 23. Bd5 Kh8 24. c4 f5) 18... e4?! { (0.19 → 1.09) Inaccuracy. Bxf3 was best. } { [%eval 1.09] } (18... Bxf3 19. Qb3) 19. Qa2?? { (1.09 → -0.99) Blunder. fxe4 was best. } { [%eval -0.99] } (19. fxe4 Bxg3+ 20. fxg3 g5 21. Qf1 Nxe4 22. Nxe4 Qxh6 23. Nf6+ Kg7 24. Nxe8+ Rxe8 25. Re1 Rxe1) 19... Bxg3+ { [%eval -0.46] } 20. fxg3 { [%eval -0.58] } 20... Re7?? { (-0.58 → 2.69) Blunder. g5 was best. } { [%eval 2.69] } (20... g5 21. fxe4 b5 22. Nxb5 Nxe4 23. Rf1 Qxh6 24. Bxf7+ Bxf7 25. Qxf7+ Kh8 26. dxe4 Rxe4 27. Qd5) 21. Bxf7+?? { (2.69 → -3.89) Blunder. fxe4 was best. } { [%eval -3.89] } (21. fxe4 b5 22. Nxb5 Nxe4 23. dxe4 g5 24. Nd4 Qxe4 25. c3 Qg6 26. g4 Qd6+ 27. Kg1 Qxh6) 21... Rxf7 { [%eval -3.97] } 22. g4?! { (-3.97 → -5.76) Inaccuracy. Nxe4 was best. } { [%eval -5.76] } (22. Nxe4 Nxe4 23. fxe4 Qf6 24. Be3 g5 25. Re1 h6 26. a4 Kh7 27. Qc4 Re8 28. a5 Qf3) 22... Qxc3 { [%eval -6.03] } 23. gxh5 { [%eval -6.93] } 23... Nxh5 { [%eval -6.0] } 24. Rg1?! { (-6.00 → -9.58) Inaccuracy. dxe4 was best. } { [%eval -9.58] } (24. dxe4 Qxf3 25. Rg1 Nf4 26. Qb3 Qe2+ 27. Kh1 Qxe4+ 28. Kh2 Rd8 29. Qc3 Ne2 30. Qe1 Qxc2) 24... exf3 { [%eval -8.31] } 25. Rf1? { (-8.31 → Mate in 8) Checkmate is now unavoidable. Bf4 was best. } { [%eval #-8] } (25. Bf4 Nxf4 26. Rd1 Qe5 27. c3 Ne2+ 28. Kh1 f2 29. Rf1 Qe3) 25... Qe5+ { [%eval #-7] } 26. Kh1 { [%eval #-7] } 26... Ng3+ { [%eval #-7] } 27. Kg1 { [%eval #-7] } 27... Nxf1 { [%eval #-6] } 28. Kxf1 { [%eval #-2] } 28... Qe2+ { [%eval #-1] } 29. Kg1 { [%eval #-1] } 29... Qg2# { Black wins by checkmate. } 0-1