FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/D8Fj0c5J"]
[Date "2021.05.09"]
[White "Chessuve"]
[Black "future-trunks"]
[Result "0-1"]
[GameId "D8Fj0c5J"]
[UTCDate "2021.05.09"]
[UTCTime "10:52:00"]
[WhiteElo "1873"]
[BlackElo "1543"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... e6 { [%eval 2.29] } 2. Ba6 { [%eval 1.39] } 2... Nxa6 { [%eval 1.83] } 3. b4 { [%eval 1.3] } 3... Bxb4 { [%eval 0.87] } 4. Ne2 { [%eval 0.98] } 4... Bxd2 { [%eval 0.79] } 5. Kxd2 { [%eval 0.36] } 5... g6?? { (0.36 → 3.78) Blunder. h6 was best. } { [%eval 3.78] } (5... h6 6. g4 Qh4 7. Re1 Qxg4 8. Nbc3 Qxe2 9. Nxe2 Nb8 10. Rb1) 6. Re1?! { (3.78 → 2.63) Inaccuracy. Ng3 was best. } { [%eval 2.63] } (6. Ng3 Qg5) 6... Qg5 { [%eval 2.46] } 7. Rh1?! { (2.46 → 1.57) Inaccuracy. Rf1 was best. } { [%eval 1.57] } (7. Rf1 Qxe3) 7... Qxe3 { [%eval 1.25] } 8. Kxe3? { (1.25 → -0.28) Mistake. fxe3 was best. } { [%eval -0.28] } (8. fxe3 Ne7 9. Rf1 Nb8 10. Rxf7 Kxf7 11. Qg1 Nec6 12. Qh1 Nd4 13. Nxd4 c5 14. Nxe6 Kxe6) 8... Nb4 { [%eval 0.0] } 9. Qxd7 { [%eval 0.29] } 9... Nxa2?? { (0.29 → Mate in 10) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #10] } (9... Bxd7 10. Nbc3) 10. Qxe8 { [%eval #12] } 10... Nxc1 { [%eval #11] } 11. Qxf7 { [%eval #12] } 11... Nxe2 { [%eval #11] } 12. Kxe2 { [%eval #12] } 12... Rb8 { [%eval #11] } 13. Rxa7 { [%eval #11] } 13... e5 { [%eval #8] } 14. Qxh7 { [%eval #8] } 14... Rxh7 { [%eval #7] } 15. Rxb7 { [%eval #7] } 15... Rxh2 { [%eval #6] } 16. Rxh2 { [%eval #6] } 16... Rxb7 { [%eval #5] } 17. g4 { [%eval #5] } 17... Bxg4 { [%eval #4] } 18. Kf1 { [%eval #5] } 18... Rxb1 { [%eval #4] } 19. Rh3?? { (Mate in 4 → -0.05) Lost forced checkmate sequence. Ke2 was best. } { [%eval -0.05] } (19. Ke2 Bxe2 20. c4 Bxc4 21. Rh1 Rxh1 22. f4 exf4#) 19... Bxh3 { [%eval -0.63] } 20. c4?? { (-0.63 → Mate in 10) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-10] } (20. Ke2 e4) 20... Bxf1?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Rxf1 was best. } { [%eval #2] } (20... Rxf1 21. f3 Rxf3 22. c5 Rf2 23. c6 Bd7 24. cxd7 Nf6 25. d8=N c6 26. Nxc6 Ng8 27. Nxe5) 21. c5?? { (Mate in 2 → -3.34) Lost forced checkmate sequence. f3 was best. } { [%eval -3.34] } (21. f3 Bxc4 22. f4 exf4#) 21... g5?! { (-3.34 → -2.25) Inaccuracy. Bh3 was best. } { [%eval -2.25] } (21... Bh3) 22. f4?! { (-2.25 → -3.00) Inaccuracy. c6 was best. } { [%eval -3.0] } (22. c6 Rb7 23. cxb7 Nf6 24. f4 gxf4 25. b8=B e4 26. Bxc7 f3 27. Bf4 Bb5 28. Bh6 Bd3) 22... gxf4 { [%eval -2.38] } 23. c6 { [%eval -1.97] } 23... Rb7 { [%eval -2.63] } 24. cxb7 { [%eval -2.05] } 24... Ne7?! { (-2.05 → -1.37) Inaccuracy. e4 was best. } { [%eval -1.37] } (24... e4 25. b8=B Nf6 26. Bxc7 f3 27. Bb6 Bc4 28. Bc5 Bg8 29. Bb6 Bd5 30. Bc5 Bc4 31. Bb6) 25. b8=K?? { (-1.37 → Mate in 5) Checkmate is now unavoidable. b8=B was best. } { [%eval #-5] } (25. b8=B f3 26. Bxc7 e4 27. Bf4 Bb5 28. Be3 Bd7 29. Bd4 Ba4 30. Be3 Bc6 31. Bd4 Bd7) 25... Nc6 { [%eval #-5] } 26. Kxc7 { [%eval #-4] } 26... Bc4 { [%eval #-4] } 27. Kxc6 { [%eval #-3] } 27... Bd5 { [%eval #-3] } 28. Kxd5 { [%eval #-2] } 28... e4 { [%eval #-2] } 29. Kxe4 { [%eval #-1] } 29... f3 { [%eval #-1] } 30. Kxf3# { Game ends by variant rule. } 0-1