FEN
[Event "Caissa Arena"]
[Site "https://lichess.org/CvpU6AA4"]
[Date "2020.06.30"]
[White "ap_hamc"]
[Black "jorge12344"]
[Result "1-0"]
[GameId "CvpU6AA4"]
[UTCDate "2020.06.30"]
[UTCTime "03:33:24"]
[WhiteElo "1312"]
[BlackElo "1500"]
[WhiteRatingDiff "+39"]
[BlackRatingDiff "-284"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qf3 Qh4 5. Qxf7 Qxf2 6. Kxf2 Kxf7 7. Na3 Bxa3) 1... f5?? { (Mate in 16 → -2.31) Lost forced checkmate sequence. b5 was best. } { [%eval -2.31] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Kxd2 Na6 7. Bxf7 Rg8 8. Bxg8) 2. exf5 { [%eval -2.73] } 2... b5 { [%eval -3.73] } 3. Bxb5 { [%eval -2.58] } 3... Nc6?? { (-2.58 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (3... e6 4. Bxd7) 4. Bxc6 { [%eval #15] } 4... dxc6 { [%eval #14] } 5. f6 { [%eval #14] } 5... Qxd2 { [%eval #13] } 6. fxg7 { [%eval #13] } 6... Qxd1 { [%eval #12] } 7. gxf8=R?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Kxd1 was best. } { [%eval #-10] } (7. Kxd1 Bxg7 8. b4 Bxa1 9. Bb2 Bxb2 10. g4 Bxg4 11. Kc1 Bxc1 12. Na3 Bxa3 13. b5 cxb5) 7... Kxf8 { [%eval #-10] } 8. Kxd1 { [%eval #-9] } 8... Bg4?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Nh6 was best. } { [%eval #10] } (8... Nh6 9. Bxh6 Rb8 10. Bxf8 Rxb2 11. Bxe7 Rxc2 12. Kxc2 c5 13. Bxc5 h5 14. Bxa7 Bh3 15. Nxh3) 9. Bh6?? { (Mate in 10 → 6.49) Lost forced checkmate sequence. Na3 was best. } { [%eval 6.49] } (9. Na3 Bxd1 10. Nc4 Bxc2 11. Rb1 Bxb1 12. Bd2 Bxa2 13. b3 Bxb3 14. Nf3 Bxc4 15. Bh6 Nxh6) 9... Bxd1 { [%eval 4.63] } 10. Bxf8 { [%eval 3.31] } 10... Bxc2 { [%eval 3.91] } 11. Bxe7 { [%eval 4.7] } 11... Bxb1 { [%eval 7.82] } 12. Rxb1 { [%eval 7.12] } 12... Nxe7 { [%eval 6.05] } 13. Nf3?? { (6.05 → 0.60) Blunder. h4 was best. } { [%eval 0.6] } (13. h4) 13... Rhe8?? { (0.60 → 4.76) Blunder. Nc8 was best. } { [%eval 4.76] } (13... Nc8) 14. Rhe1?? { (4.76 → Mate in 6) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-6] } (14. Ng1 Rec8) 14... Rh8 { [%eval #-7] } 15. Rxe7 { [%eval #-6] } 15... Rhf8?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. h5 was best. } { [%eval #7] } (15... h5 16. Rxc7 a5 17. Rxc6 Ra6 18. Rxa6 Rd8 19. Rxa5 h4 20. Nxh4 Ra8 21. Rxa8#) 16. Rxc7 { [%eval #7] } 16... Rxf3 { [%eval #6] } 17. Rxc6 { [%eval #6] } 17... Rxf2 { [%eval #5] } 18. Rc8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. b4 was best. } { [%eval #-4] } (18. b4 Rxg2 19. Re1 Rxa2 20. Rb6 Rxh2 21. b5 axb6 22. Rh1 Rxh1#) 18... Rxb2?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #5] } (18... Rxg2 19. Rxa8 Rxb2 20. Rxb2 a5 21. Rxa5 h5 22. Rxh5#) 19. Rxb2 { [%eval #5] } 19... Rxc8 { [%eval #4] } 20. Rc2 { [%eval #4] } 20... Rxc2 { [%eval #3] } 21. g3?? { (Mate in 3 → Mate in 28) Lost forced checkmate sequence. g4 was best. } { [%eval #-28] } (21. g4 Rxh2 22. g5 Rxa2 23. g6 hxg6#) 21... Rxa2?? { (Mate in 28 → Mate in 3) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #3] } (21... Rxh2 22. g4 Rxa2 23. g5 h5 24. gxh6 Ra6 25. h7 Rc6 26. h8=K a5 27. Kg8 a4 28. Kf8) 22. g4 { [%eval #3] } 22... Rxh2 { [%eval #2] } 23. g5 { [%eval #2] } 23... h5 { [%eval #1] } 24. gxh6 { [%eval #1] } 24... Rxh6# { Game ends by variant rule. } 1-0