- Blind mode tutorial
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[Event "JAIN-RISHABH Arena"] [Site "https://lichess.org/CvSDeUZL"] [Date "2020.12.28"] [Round "-"] [White "bhringis"] [Black "Frooti38"] [Result "1-0"] [GameId "CvSDeUZL"] [UTCDate "2020.12.28"] [UTCTime "16:33:34"] [WhiteElo "1453"] [BlackElo "1170"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 16 → 0.67) Lost forced checkmate sequence. b4 was best. } { [%eval 0.67] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4 7. Nf3 Rxe4 8. Bd3 Rxe1) 2... bxa6?? { (0.67 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. b4 Nxb4 4. Qg4 Nxa2 5. Rxa2 Qh4 6. Rxa7 Qxg4 7. Rxb7) 3. e5?? { (Mate in 14 → 1.63) Lost forced checkmate sequence. b4 was best. } { [%eval 1.63] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxg8 Rxg8 7. g4 Rxg4 8. Nf3 Rxe4 9. Ng1 Rxe1) 3... Ba3 { [%eval 2.53] } 4. bxa3?? { (2.53 → 0.39) Blunder. Nxa3 was best. } { [%eval 0.39] } (4. Nxa3 a5) 4... Qf6?? { (0.39 → 8.43) Blunder. a5 was best. } { [%eval 8.43] } (4... a5 5. a4) 5. exf6 { [%eval 8.58] } 5... gxf6 { [%eval 10.7] } 6. Bb2?? { (10.70 → Mate in 12) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-12] } (6. Nf3 f5) 6... f5 { [%eval #-12] } 7. Bxh8 { [%eval #-11] } 7... Nf6 { [%eval #-11] } 8. Bxf6 { [%eval #-11] } 8... Ke7 { [%eval #-10] } 9. Bxe7 { [%eval #-9] } 9... c5?? { (Mate in 9 → -3.67) Lost forced checkmate sequence. f6 was best. } { [%eval -3.67] } (9... f6 10. Bxf6 e5 11. Bxe5 Nc6 12. Bxc7 f4 13. Bxf4 d6 14. Bxd6 Bh3 15. Nxh3 Rf8 16. Bxf8) 10. Bxc5 { [%eval -3.74] } 10... d6?? { (-3.74 → 3.62) Blunder. f4 was best. } { [%eval 3.62] } (10... f4 11. Bxa7) 11. Bxa7 { [%eval 3.87] } 11... Rxa7 { [%eval 4.14] } 12. Qg4 { [%eval 5.19] } 12... fxg4 { [%eval 3.51] } 13. Nf3?? { (3.51 → -0.48) Blunder. h3 was best. } { [%eval -0.48] } (13. h3 gxh3 14. Nxh3 a5 15. Nc3 Nd7 16. Kd1 Rc7 17. Nd5 Rxc2 18. Kxc2 exd5 19. Rae1 d4) 13... gxf3 { [%eval 0.1] } 14. gxf3 { [%eval -0.53] } 14... f5?? { (-0.53 → 1.85) Blunder. a5 was best. } { [%eval 1.85] } (14... a5 15. Nc3) 15. d4 { [%eval 1.98] } 15... e5?? { (1.98 → 11.80) Blunder. a5 was best. } { [%eval 11.8] } (15... a5 16. Nd2) 16. dxe5 { [%eval #17] } 16... dxe5 { [%eval #15] } 17. f4 { [%eval #14] } 17... exf4 { [%eval #14] } 18. Ke2?? { (Mate in 14 → -1.17) Lost forced checkmate sequence. Nc3 was best. } { [%eval -1.17] } (18. Nc3 Rf7 19. Rf1 Nd7 20. Rd1 Nb8 21. Rd7 Nxd7 22. Kd2 Rf8 23. Ne4 fxe4 24. c4 Rd8) 18... f3 { [%eval -0.68] } 19. Kxf3 { [%eval -0.42] } 19... f4 { [%eval -0.29] } 20. Kxf4 { [%eval 0.42] } 20... Bf5?? { (0.42 → 2.41) Blunder. Bg4 was best. } { [%eval 2.41] } (20... Bg4 21. Kxg4 h5 22. Kxh5 Nc6 23. Nc3 a5 24. a4 Rb7 25. Rab1 Rxb1 26. Nxb1 Ne7 27. Kg6) 21. Kxf5 { [%eval 1.7] } 21... a5?? { (1.70 → Mate in 10) Checkmate is now unavoidable. Rb7 was best. } { [%eval #10] } (21... Rb7) 22. Nc3?? { (Mate in 10 → 4.51) Lost forced checkmate sequence. Rd1 was best. } { [%eval 4.51] } (22. Rd1 Rd7 23. Rxd7 Nxd7 24. Ke5 Nxe5 25. f3 Nxf3 26. Nd2 Nxd2 27. Rb1 Nxb1 28. h4 Nxa3) 22... a4?? { (4.51 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } { [%eval #8] } (22... Na6) 23. Nxa4 { [%eval #8] } 23... Rxa4 { [%eval #7] } 24. Rad1 { [%eval #7] } 24... Rxa3 { [%eval #6] } 25. Rhg1 { [%eval #6] } 25... Rxa2 { [%eval #5] } 26. Rge1 { [%eval #6] } 26... Rxc2 { [%eval #5] } 27. Rd3 { [%eval #5] } 27... Rxf2 { [%eval #4] } 28. Kg4 { [%eval #4] } 28... Rxh2 { [%eval #3] } 29. Kh4 { [%eval #3] } 29... Rxh4 { [%eval #2] } 30. Rh3 { [%eval #2] } 30... Rxh3 { [%eval #1] } 31. Rh1 { [%eval #1] } 31... Rxh1# { Game ends by variant rule. } 1-0