- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/Ccwfmhg0"] [Date "2024.04.17"] [White "Lukas_Pierce"] [Black "greyhacker"] [Result "0-1"] [GameId "Ccwfmhg0"] [UTCDate "2024.04.17"] [UTCTime "18:17:08"] [WhiteElo "1158"] [BlackElo "1158"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+50"] [Variant "Standard"] [TimeControl "600+0"] [ECO "B12"] [Opening "Caro-Kann Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... c6 { [%eval 0.27] } 2. d4 { [%eval 0.22] } 2... d5 { [%eval 0.34] } { B12 Caro-Kann Defense } 3. Qf3 { [%eval 0.0] } 3... dxe4 { [%eval -0.02] } 4. Qxe4 { [%eval -0.02] } 4... Nf6 { [%eval -0.07] } 5. Qe5 { [%eval -0.33] } 5... Ng4 { [%eval 0.03] } 6. Qf4 { [%eval -0.37] } 6... Na6?! { (-0.37 → 0.52) Inaccuracy. e5 was best. } { [%eval 0.52] } (6... e5 7. dxe5 Bc5 8. Nh3 Qe7 9. Be2 Nxe5 10. Qg3 O-O 11. Nc3) 7. Bc4 { [%eval 0.5] } 7... e6?? { (0.50 → 4.81) Blunder. Nf6 was best. } { [%eval 4.81] } (7... Nf6 8. Nf3) 8. Qxf7+?? { (4.81 → -6.55) Blunder. Qxg4 was best. } { [%eval -6.55] } (8. Qxg4 b5 9. Bd3 Nb4 10. Ne2 Nxd3+ 11. cxd3 Bb7 12. a4 b4 13. Qf3 Qd7) 8... Kxf7 { [%eval -6.6] } 9. f3 { [%eval -7.42] } 9... Qxd4 { [%eval -7.37] } 10. fxg4 { [%eval -7.52] } 10... Qxc4 { [%eval -7.67] } 11. Ne2 { [%eval -7.68] } 11... Qxg4 { [%eval -6.77] } 12. Rf1+ { [%eval -7.74] } 12... Ke8 { [%eval -7.61] } 13. g3 { [%eval -8.43] } 13... Bc5 { [%eval -8.5] } 14. Bf4 { [%eval -8.37] } 14... Rf8 { [%eval -8.43] } 15. h3 { [%eval -8.51] } 15... Qxh3 { [%eval -8.36] } 16. Nd2 { [%eval -8.79] } 16... Bd7 { [%eval -7.05] } 17. O-O-O { [%eval -6.3] } 17... Ke7 { [%eval -6.18] } 18. Bg5+ { [%eval -6.37] } 18... Kd6 { [%eval -5.85] } 19. Bf4+ { [%eval -6.05] } 19... Ke7 { [%eval -6.11] } 20. Bg5+ { [%eval -6.42] } 20... Ke8 { [%eval -6.33] } 21. Nf4 { [%eval -7.14] } 21... h6?! { (-7.14 → -4.49) Inaccuracy. Qf5 was best. } { [%eval -4.49] } (21... Qf5 22. a3 Qxg5 23. Ne4 Qd5 24. Ne2 Qxe4 25. Rxf8+ Bxf8) 22. Nxh3 { [%eval -5.19] } 22... Rxf1 { [%eval -5.03] } 23. Rxf1 { [%eval -5.06] } 23... hxg5 { [%eval -4.92] } 24. Nxg5 { [%eval -5.06] } 24... Ke7?! { (-5.06 → -3.37) Inaccuracy. Be3 was best. } { [%eval -3.37] } (24... Be3 25. Nf3 Ke7 26. Re1 Bxd2+ 27. Nxd2 Rf8 28. Rh1 e5 29. Nc4 e4 30. Ne3) 25. Rf7+ { [%eval -3.39] } 25... Kd6?? { (-3.39 → -0.11) Blunder. Kd8 was best. } { [%eval -0.11] } (25... Kd8) 26. Nde4+ { [%eval -0.13] } 26... Kc7?! { (-0.13 → 0.91) Inaccuracy. Ke5 was best. } { [%eval 0.91] } (26... Ke5 27. Rxd7 Be3+ 28. Kd1 Bxg5 29. Nxg5 Nc5 30. Rf7 b5 31. Rc7 Ne4 32. Nxe4) 27. Nxe6+ { [%eval 0.99] } 27... Kc8?? { (0.99 → 5.27) Blunder. Kb6 was best. } { [%eval 5.27] } (27... Kb6) 28. Rf8+?? { (5.27 → -6.61) Blunder. N4xc5 was best. } { [%eval -6.61] } (28. N4xc5 Nxc5 29. Rf8+ Be8 30. Rxe8+ Kd7 31. Rxa8 Kxe6 32. Rxa7 g5 33. g4 b5) 28... Bxf8 { [%eval -6.51] } 29. Nxf8 { [%eval -6.51] } 29... Kc7 { [%eval -6.43] } 30. Ng6 { [%eval -7.7] } 30... Re8 { [%eval -6.11] } 31. Nd2?? { (-6.11 → Mate in 1) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-1] } (31. Ng5 b5 32. b3 Nc5 33. Kb2 Ne4 34. Nf7 Bf5 35. Nge5 g5 36. g4 Bh7) 31... Re1# { Black wins by checkmate. } 0-1