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[Event "PREMIER CHESS ACADEMY"] [Site "https://lichess.org/CbezcTLE"] [Date "2024.03.27"] [Round "-"] [White "speedicheetah"] [Black "SingularOctopus"] [Result "1-0"] [GameId "CbezcTLE"] [UTCDate "2024.03.27"] [UTCTime "00:16:38"] [WhiteElo "1243"] [BlackElo "1258"] [WhiteRatingDiff "+82"] [BlackRatingDiff "-205"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.24] } 1... e6 { [%eval 0.22] } 2. Ba6 { [%eval 0.0] } 2... bxa6?! { (0.00 → 0.98) Inaccuracy. Nxa6 was best. } { [%eval 0.98] } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. d4?? { (0.98 → -1.67) Blunder. a4 was best. } { [%eval -1.67] } (3. a4 Nc6 4. b4 Bxb4 5. Qf3 Bxd2 6. Qxc6 Bxe3 7. fxe3 dxc6) 3... e5 { [%eval -1.63] } 4. dxe5 { [%eval -1.24] } 4... Ba3? { (-1.24 → 0.21) Mistake. Bd6 was best. } { [%eval 0.21] } (4... Bd6) 5. bxa3?? { (0.21 → -2.42) Blunder. Nxa3 was best. } { [%eval -2.42] } (5. Nxa3 a5) 5... Qf6?? { (-2.42 → 1.86) Blunder. Qh4 was best. } { [%eval 1.86] } (5... Qh4 6. Qxd7) 6. Qxd7? { (1.86 → 0.30) Mistake. exf6 was best. } { [%eval 0.3] } (6. exf6 Nxf6) 6... Qxe5 { [%eval -0.23] } 7. Qxf7? { (-0.23 → -1.85) Mistake. Qxe8 was best. } { [%eval -1.85] } (7. Qxe8 Qxh2 8. Qxc8 Qxg2 9. Qxb8 Qxh1 10. Qxc7 Qxg1 11. Qxf7 Qxe1 12. Qxg8 Qxf2 13. Qxg7 Qxe3) 7... Qxh2?? { (-1.85 → Mate in 12) Checkmate is now unavoidable. Qxa1 was best. } { [%eval #12] } (7... Qxa1) 8. Qxg7?? { (Mate in 12 → -1.01) Lost forced checkmate sequence. Rxh2 was best. } { [%eval -1.01] } (8. Rxh2 Kxf7 9. Rxh7 Rxh7 10. g4 Bxg4 11. Nf3 Bxf3 12. e4 Bxe4 13. Nc3 Bxc2 14. Nb5 axb5) 8... Qxg1?? { (-1.01 → 1.28) Blunder. Qxg2 was best. } { [%eval 1.28] } (8... Qxg2 9. Qxc7) 9. Qxh7?? { (1.28 → Mate in 10) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-10] } (9. Rxg1 Nf6 10. Qxc7 Nfd7 11. Qxb8 Nxb8 12. g3 a5 13. a4 Kd7 14. Kd2 h5 15. Kc3 Rd8) 9... Qxg2 { [%eval #-15] } 10. Qxg8 { [%eval #-9] } 10... Qxf2?? { (Mate in 9 → Mate in 18) Lost forced checkmate sequence. Qxg8 was best. } { [%eval #18] } (10... Qxg8 11. Rxh8 Qxa2 12. Rxe8 Qxc2 13. Rxc8 Qxc1 14. Rxc7 Qxb1 15. Rxb1 a5 16. Rxb8 Rxb8 17. Rxa7) 11. Qxe8?? { (Mate in 18 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (11. Kxf2 Rxh1 12. Qxe8 Rxc1 13. Qxc8 Rxc2 14. Qxc7 Rxa2 15. Qxb8 Rxa3 16. Nxa3 Rxb8 17. Rc1 Rc8) 11... Qxe3?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #9] } (11... Qxc2 12. Qxc8 Rxh1 13. Qxb8 Rxe1 14. Qxa7 Rxe3 15. Bxe3 Rxa7 16. Bxa7 Qxb1 17. Rxb1 c5 18. Bxc5) 12. Qxc8?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #-7] } (12. Qxe3 Rxh1 13. Qxa7 Rxe1 14. Qxa6 Rxc1 15. Qxc8 Rxa3 16. Qxc7 Rxa2 17. Qxb8 Raxc2 18. Nc3 Rxc3) 12... Qxa3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxc8 was best. } { [%eval #8] } (12... Rxc8 13. Bxe3 Rh8 14. Rxh8 Nc6 15. Bxa7 Nxa7 16. Rxa8 Nc8 17. Rxc8 c5 18. Rxc5 a5 19. Rxa5#) 13. Qxa6?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bxa3 was best. } { [%eval #-6] } (13. Bxa3 Rxh1 14. Qxc7 Rxe1 15. Qxa7 Rxa7 16. Nd2 Rxa1 17. Bd6 Rxa2 18. Bxb8 Rxc2 19. Bxa7 Rxd2) 13... Qxc1 { [%eval #-9] } 14. Qxa7 { [%eval #-8] } 14... Qxb1?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #6] } (14... Rxh1 15. Qxa8 Rxe1 16. Qxb8 Qxc2 17. Qxc7 Qxb1 18. Rxb1 Rxb1 19. Qc1 Rxc1 20. a4 Rb1 21. a5) 15. Qxc7?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-4] } (15. Rxb1 Rxh1 16. Qxc7 Rxa2 17. Qxb8 Rxc2 18. Qb2 Rxb2 19. Rxb2 Rxe1 20. Re2 Rxe2#) 15... Qxa1 { [%eval #-4] } 16. Qxb8 { [%eval #-3] } 16... Qxe1 { [%eval #-6] } 17. Qxh8 { [%eval #-2] } 17... Qxh1?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Rxh8 was best. } { [%eval #3] } (17... Rxh8 18. Rxh8 Qh1 19. Rxh1#) 18. Qxh1 { [%eval #3] } 18... Rxa2 { [%eval #2] } 19. Qa8?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-3] } (19. Qf3 Rxc2 20. Qc6 Rxc6#) 19... Rxc2?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rxa8 was best. } { [%eval #1] } (19... Rxa8 20. c4 Ra6 21. c5 Rb6 22. cxb6#) 20. Qc6 { [%eval #1] } 20... Rxc6# { Game ends by variant rule. } 1-0