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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/CZd3lzri"] [Date "2025.12.07"] [White "kazadi"] [Black "saifnashash"] [Result "0-1"] [GameId "CZd3lzri"] [UTCDate "2025.12.07"] [UTCTime "15:49:33"] [WhiteElo "1470"] [BlackElo "1161"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+48"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... Nf6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. e4 { [%eval #16] } 2... Nxe4 { [%eval #15] } 3. Ba6?? { (Mate in 15 → 2.39) Lost forced checkmate sequence. Qg4 was best. } { [%eval 2.39] } (3. Qg4 Nxf2 4. Qxg7 Bxg7 5. Kxf2 Bxa1 6. d4 Bxd4 7. h3 Bxf2 8. Rh2 Bxg1) 3... Nxd2?? { (2.39 → Mate in 14) Checkmate is now unavoidable. Nxf2 was best. } { [%eval #14] } (3... Nxf2 4. Kxf2) 4. Bxd2?? { (Mate in 14 → 3.91) Lost forced checkmate sequence. Bxb7 was best. } { [%eval 3.91] } (4. Bxb7 Nxb3 5. cxb3 Bxb7 6. Qxd7 Qxd7 7. b4 Bxg2 8. Bb2 Bxh1 9. Bxg7 Bxg7) 4... bxa6 { [%eval 4.15] } 5. Bh6 { [%eval 3.92] } 5... gxh6 { [%eval 3.87] } 6. Qxd7 { [%eval 2.85] } 6... Qxd7?! { (2.85 → 4.38) Inaccuracy. Kxd7 was best. } { [%eval 4.38] } (6... Kxd7) 7. Kd1?? { (4.38 → -0.53) Blunder. h3 was best. } { [%eval -0.53] } (7. h3 Qxh3) 7... Qxd1 { [%eval -0.33] } 8. g3 { [%eval -0.15] } 8... Qxg1 { [%eval -0.75] } 9. Rxg1 { [%eval -0.25] } 9... Nc6?? { (-0.25 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (9... h5) 10. b4 { [%eval #9] } 10... Nxb4 { [%eval #8] } 11. Rd1?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (11. a4 Nxc2 12. h3 Nxa1 13. Rd1 Bxh3 14. g4 Bxg4 15. f3 Bxf3 16. Na3 Bxd1) 11... Nxa2 { [%eval #-13] } 12. Rxa2 { [%eval #-12] } 12... a5?! { (Mate in 12 → -10.28) Lost forced checkmate sequence. Be6 was best. } { [%eval -10.28] } (12... Be6 13. Rxa6 Bd5 14. Rxd5 e5 15. Rxe5 Rb8 16. Rxe8 Rxb1 17. Rxa7 Rb4 18. Rxc7) 13. Rxa5 { [%eval #-16] } 13... Ba6 { [%eval #-16] } 14. Rxa6 { [%eval #-24] } 14... Rb8?? { (Mate in 24 → -6.98) Lost forced checkmate sequence. Kd7 was best. } { [%eval -6.98] } (14... Kd7 15. Rxa7 Rxa7 16. Rxd7 Ra1 17. Rxc7 Rxb1 18. Rxe7 Bxe7 19. g4 h5 20. gxh5) 15. Rxh6 { [%eval -6.49] } 15... Rxb1 { [%eval -6.78] } 16. Rxb1 { [%eval -6.61] } 16... Bxh6 { [%eval -6.51] } 17. Rb6 { [%eval -6.65] } 17... cxb6 { [%eval -7.3] } 18. f4 { [%eval -7.3] } 18... Bxf4 { [%eval -5.68] } 19. gxf4 { [%eval -6.68] } 19... e5?! { (-6.68 → -4.43) Inaccuracy. f5 was best. } { [%eval -4.43] } (19... f5 20. c4) 20. fxe5 { [%eval -4.59] } 20... f6 { [%eval #-10] } 21. exf6 { [%eval #-9] } 21... Ke7 { [%eval #-9] } 22. fxe7 { [%eval #-8] } 22... Rf8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. h5 was best. } { [%eval #7] } (22... h5 23. h4 Rb8 24. c3 Rh8 25. e8=K Rxe8 26. c4 b5 27. cxb5 a5 28. bxa6) 23. exf8=Q?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. exf8=R was best. } { [%eval #-3] } (23. exf8=R a6 24. Rf4 a5 25. h4 a4 26. Rxa4 b5 27. Ra3 b4 28. Rc3 bxc3) 23... h6 { [%eval #-3] } 24. Qxh6 { [%eval #-2] } 24... a5?? { (Mate in 2 → 6.29) Lost forced checkmate sequence. a6 was best. } { [%eval 6.29] } (24... a6 25. Qxb6 a5 26. Qxa5#) 25. Qxb6 { [%eval #47] } 25... a4 { [%eval 4.43] } 26. c4?? { (4.43 → 0.00) Blunder. Qb7 was best. } { [%eval 0.0] } (26. Qb7 a3 27. h4 a2 28. h5 a1=K 29. Qb2 Kxb2 30. h6 Kxc2 31. h7 Kd3) 26... a3 { [%eval 0.0] } 27. Qb2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Qc7 was best. } { [%eval #-3] } (27. Qc7 a2 28. c5 a1=K 29. h4 Ka2 30. Qf4 Kb3 31. Qa4 Kxa4 32. c6 Ka5) 27... axb2 { [%eval #-3] } 28. h4 { [%eval #-2] } 28... b1=R { [%eval #-2] } 29. h5 { [%eval #-1] } 29... Rb5 { [%eval #-1] } 30. cxb5# { Game ends by variant rule. } 0-1