- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/CE5ejCSP"] [Date "2023.07.05"] [Round "-"] [White "svnkr9"] [Black "SinkingSwimmer1"] [Result "0-1"] [GameId "CE5ejCSP"] [UTCDate "2023.07.05"] [UTCTime "17:54:50"] [WhiteElo "1342"] [BlackElo "1346"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+17"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C23"] [Opening "Bishop's Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Bc4 { [%eval 0.0] } { C23 Bishop's Opening } 2... Nc6 { [%eval 0.21] } 3. Qf3 { [%eval 0.0] } 3... Nf6 { [%eval 0.0] } 4. b3?? { (0.00 → -4.28) Blunder. Ne2 was best. } { [%eval -4.28] } (4. Ne2 d6 5. Nbc3 Bg4 6. Qe3 Nb4 7. Bb3 Be6 8. Ba4+ Bd7) 4... Nd4 { [%eval -2.62] } 5. Bb2?? { (-2.62 → -5.54) Blunder. Qd1 was best. } { [%eval -5.54] } (5. Qd1 Nxe4 6. Nc3 Nf6 7. Nf3 d5 8. Be2 Nxf3+ 9. Bxf3 c6) 5... Nxf3+ { [%eval -5.56] } 6. gxf3 { [%eval -5.81] } 6... Bc5 { [%eval -5.6] } 7. Bxe5 { [%eval -5.81] } 7... O-O { [%eval -5.87] } 8. Bc3 { [%eval -6.38] } 8... d6 { [%eval -5.81] } 9. Ne2 { [%eval -5.7] } 9... Be6 { [%eval -5.32] } 10. Bxe6 { [%eval -5.22] } 10... fxe6 { [%eval -5.21] } 11. Nf4 { [%eval -5.97] } 11... e5 { [%eval -5.71] } 12. Ne6 { [%eval -5.56] } 12... Qe7 { [%eval -5.07] } 13. Nxf8 { [%eval -5.78] } 13... Rxf8 { [%eval -5.91] } 14. Rg1 { [%eval -6.11] } 14... Nh5 { [%eval -5.81] } 15. d3 { [%eval -6.02] } 15... Rxf3 { [%eval -5.77] } 16. Nd2 { [%eval -6.01] } 16... Bxf2+ { [%eval -5.89] } 17. Ke2 { [%eval -5.86] } 17... Bxg1 { [%eval -5.56] } 18. Kxf3 { [%eval -6.01] } 18... Bxh2 { [%eval -6.34] } 19. Rf1 { [%eval -6.17] } 19... Bf4 { [%eval -6.06] } 20. Ke2 { [%eval -6.19] } 20... Qh4 { [%eval -6.15] } 21. Kd1 { [%eval -6.23] } 21... Qh2 { [%eval -5.93] } 22. Nf3 { [%eval -6.14] } 22... Qg2 { [%eval -6.63] } 23. Ke1?? { (-6.63 → Mate in 4) Checkmate is now unavoidable. Nh2 was best. } { [%eval #-4] } (23. Nh2 Qxh2 24. a4 Ng3 25. Rxf4 Qe2+ 26. Kc1 exf4 27. Bd4 Qe1+ 28. Kb2 Ne2 29. c3 f3) 23... Ng3 { [%eval #-3] } 24. Rf2 { [%eval #-3] } 24... Qh1+ { [%eval #-2] } 25. Rf1 { [%eval #-1] } 25... Qxf1# { Black wins by checkmate. } 0-1